mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-16 12:54:40 +00:00
Fix misc 6 (#1148)
* Fix typo `vertexs` -> `vertices` * Fix typo `limbMatricies` -> `limbMatrices` * Fix some `gSPTextureRectangle` usage of fixed point constants * Run formatter * `ALIGN8` macro * `object_skj` cleanup * sholder -> shoulder * cleanup `stdbool.h` * Some function prototypes cleanup * Use macros in `osVirtualToPhysical`
This commit is contained in:
parent
c3533052ca
commit
a9526a3354
22 changed files with 128 additions and 130 deletions
|
@ -475,8 +475,8 @@ void Minimap_Draw(GlobalContext* globalCtx) {
|
|||
8, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK,
|
||||
G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
|
||||
|
||||
gSPTextureRectangle(OVERLAY_DISP++, 1080, 616, 1112, 648, G_TX_RENDERTILE, 0, 0, 1 << 10,
|
||||
1 << 10);
|
||||
gSPTextureRectangle(OVERLAY_DISP++, 270 << 2, 154 << 2, 278 << 2, 162 << 2, G_TX_RENDERTILE, 0,
|
||||
0, 1 << 10, 1 << 10);
|
||||
}
|
||||
|
||||
Minimap_DrawCompassIcons(globalCtx); // Draw icons for the player spawn and current position
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue