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Fix misc 6 (#1148)
* Fix typo `vertexs` -> `vertices` * Fix typo `limbMatricies` -> `limbMatrices` * Fix some `gSPTextureRectangle` usage of fixed point constants * Run formatter * `ALIGN8` macro * `object_skj` cleanup * sholder -> shoulder * cleanup `stdbool.h` * Some function prototypes cleanup * Use macros in `osVirtualToPhysical`
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22 changed files with 128 additions and 130 deletions
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@ -11,7 +11,7 @@
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// this ends up having no effect because the texture provided does not use segment 6
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#define rType regs[11]
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u32 EffectSsGSplash_Init(GlobalContext* globalCtx, u32 index, EffectSs* this, void* initParams);
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u32 EffectSsGSplash_Init(GlobalContext* globalCtx, u32 index, EffectSs* this, void* initParamsx);
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void EffectSsGSplash_Draw(GlobalContext* globalCtx, u32 index, EffectSs* this);
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void EffectSsGSplash_Update(GlobalContext* globalCtx, u32 index, EffectSs* this);
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