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Fix misc 6 (#1148)

* Fix typo `vertexs` -> `vertices`

* Fix typo `limbMatricies` -> `limbMatrices`

* Fix some `gSPTextureRectangle` usage of fixed point constants

* Run formatter

* `ALIGN8` macro

* `object_skj` cleanup

* sholder -> shoulder

* cleanup `stdbool.h`

* Some function prototypes cleanup

* Use macros in `osVirtualToPhysical`
This commit is contained in:
Dragorn421 2022-02-20 14:22:29 +01:00 committed by GitHub
parent c3533052ca
commit a9526a3354
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GPG key ID: 4AEE18F83AFDEB23
22 changed files with 128 additions and 130 deletions

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@ -106,7 +106,8 @@ void Title_Draw(TitleContext* this) {
G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
gDPSetTileSize(POLY_OPA_DISP++, 1, this->uls, (this->ult & 0x7F) - idx * 4, 0, 0);
gSPTextureRectangle(POLY_OPA_DISP++, 388, y << 2, 1156, (y + 2) << 2, G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
gSPTextureRectangle(POLY_OPA_DISP++, 97 << 2, y << 2, 289 << 2, (y + 2) << 2, G_TX_RENDERTILE, 0, 0, 1 << 10,
1 << 10);
}
Environment_FillScreen(this->state.gfxCtx, 0, 0, 0, (s16)this->coverAlpha, FILL_SCREEN_XLU);