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fig02 2024-12-06 07:49:00 -05:00 committed by GitHub
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commit a96ada0bba
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2 changed files with 5 additions and 5 deletions

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@ -9,9 +9,6 @@
#include "overlays/actors/ovl_Door_Warp1/z_door_warp1.h"
#include "terminal.h"
#define ENRU2_GET_SWITCH_FLAG(thisx) PARAMS_GET_U(thisx->actor.params, 8, 8)
#define ENRU2_GET_TYPE(thisx) PARAMS_GET_U(thisx->actor.params, 0, 8)
#define FLAGS ACTOR_FLAG_4
void EnRu2_Init(Actor* thisx, PlayState* play);
@ -66,13 +63,13 @@ typedef enum {
/* 16 */ ENRU2_WATER_TEMPLE_ENCOUNTER_BEGINNING,
/* 17 */ ENRU2_WATER_TEMPLE_ENCOUNTER_DIALOG,
/* 18 */ ENRU2_WATER_TEMPLE_ENCOUNTER_END,
/* 19 */ ENRU2_WATER_TEMPLE_SWIMMING_UP,
/* 19 */ ENRU2_WATER_TEMPLE_SWIMMING_UP
} EnRu2Action;
typedef enum {
/* 00 */ ENRU2_DRAW_NOTHING,
/* 01 */ ENRU2_DRAW_OPA,
/* 02 */ ENRU2_DRAW_XLU,
/* 02 */ ENRU2_DRAW_XLU
} EnRu2DrawConfig;
static ColliderCylinderInitType1 sCylinderInit = {

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@ -4,6 +4,9 @@
#include "ultra64.h"
#include "global.h"
#define ENRU2_GET_SWITCH_FLAG(thisx) PARAMS_GET_U(thisx->actor.params, 8, 8)
#define ENRU2_GET_TYPE(thisx) PARAMS_GET_U(thisx->actor.params, 0, 8)
struct EnRu2;
typedef void (*EnRu2ActionFunc)(struct EnRu2*, PlayState*);