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Add Vtx[] resources in xmls for (partially) documented assets 2 (#2565)

* Add Vtx[] resources in xmls for (partially) documented assets 2

* non-pal too

* Revert "non-pal too"

This reverts commit ac8b38b3a8.

* fix

* bss
This commit is contained in:
Dragorn421 2025-06-04 04:24:26 +02:00 committed by GitHub
parent dec2c89c10
commit aa00eb2c4d
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
38 changed files with 2307 additions and 7 deletions

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@ -13,6 +13,113 @@
<Animation Name="gGanonGuardSidestepAnim" Offset="0xF1D0"/> <!-- Unused. Original name is "gn2_Ksidewalk" -->
<Animation Name="gGanonGuardIdleAnim" Offset="0xFFE4"/> <!-- Original name is "gn2_Kwait" -->
<!-- Ganon Limb Vertices -->
<Array Name="gGanonRightHair3Vtx" Count="19" Offset="0x10000">
<Vtx/>
</Array>
<Array Name="gGanonRightHair2Vtx" Count="17" Offset="0x10130">
<Vtx/>
</Array>
<Array Name="gGanonRightHair1Vtx" Count="5" Offset="0x10240">
<Vtx/>
</Array>
<Array Name="gGanonLeftHair3Vtx" Count="19" Offset="0x10290">
<Vtx/>
</Array>
<Array Name="gGanonLeftHair2Vtx" Count="17" Offset="0x103C0">
<Vtx/>
</Array>
<Array Name="gGanonLeftHair1Vtx" Count="5" Offset="0x104D0">
<Vtx/>
</Array>
<Array Name="gGanonMiddleHair3Vtx" Count="30" Offset="0x10520">
<Vtx/>
</Array>
<Array Name="gGanonMiddleHair2Vtx" Count="25" Offset="0x10700">
<Vtx/>
</Array>
<Array Name="gGanonMiddleHair1Vtx" Count="11" Offset="0x10890">
<Vtx/>
</Array>
<Array Name="gGanonJawVtx" Count="60" Offset="0x10940">
<Vtx/>
</Array>
<Array Name="gGanonMouthVtx" Count="62" Offset="0x10D00">
<Vtx/>
</Array>
<Array Name="gGanonSnoutVtx" Count="15" Offset="0x110E0">
<Vtx/>
</Array>
<Array Name="gGanonHeadVtx" Count="204" Offset="0x111D0">
<Vtx/>
</Array>
<Array Name="gGanonNeckVtx" Count="32" Offset="0x11E90">
<Vtx/>
</Array>
<Array Name="gGanonRightWristVtx" Count="16" Offset="0x12090">
<Vtx/>
</Array>
<Array Name="gGanonRightForearmVtx" Count="45" Offset="0x12190">
<Vtx/>
</Array>
<Array Name="gGanonRightUpperArmVtx" Count="71" Offset="0x12460">
<Vtx/>
</Array>
<Array Name="gGanonRightShoulderVtx" Count="35" Offset="0x128D0">
<Vtx/>
</Array>
<Array Name="gGanonLeftWristVtx" Count="16" Offset="0x12B00">
<Vtx/>
</Array>
<Array Name="gGanonLeftForearmVtx" Count="45" Offset="0x12C00">
<Vtx/>
</Array>
<Array Name="gGanonLeftUpperArmVtx" Count="71" Offset="0x12ED0">
<Vtx/>
</Array>
<Array Name="gGanonLeftShoulderVtx" Count="35" Offset="0x13340">
<Vtx/>
</Array>
<Array Name="gGanonTorsoVtx" Count="130" Offset="0x13570">
<Vtx/>
</Array>
<Array Name="gGanonLeftFootVtx" Count="55" Offset="0x13D90">
<Vtx/>
</Array>
<Array Name="gGanonLeftShinVtx" Count="70" Offset="0x14100">
<Vtx/>
</Array>
<Array Name="gGanonLeftThighVtx" Count="79" Offset="0x14560">
<Vtx/>
</Array>
<Array Name="gGanonRightFootVtx" Count="55" Offset="0x14A50">
<Vtx/>
</Array>
<Array Name="gGanonRightShinVtx" Count="69" Offset="0x14DC0">
<Vtx/>
</Array>
<Array Name="gGanonRightThighVtx" Count="79" Offset="0x15210">
<Vtx/>
</Array>
<Array Name="gGanonTail1Vtx" Count="18" Offset="0x15700">
<Vtx/>
</Array>
<Array Name="gGanonTail2Vtx" Count="18" Offset="0x15820">
<Vtx/>
</Array>
<Array Name="gGanonTail3Vtx" Count="24" Offset="0x15940">
<Vtx/>
</Array>
<Array Name="gGanonTail4Vtx" Count="36" Offset="0x15AC0">
<Vtx/>
</Array>
<Array Name="gGanonTail5Vtx" Count="32" Offset="0x15D00">
<Vtx/>
</Array>
<Array Name="gGanonPelvisVtx" Count="79" Offset="0x15F00">
<Vtx/>
</Array>
<!-- Ganon Limb DisplayLists -->
<DList Name="gGanonPelvisDL" Offset="0x163F0"/>
<DList Name="gGanonTail1DL" Offset="0x16630"/>
@ -92,6 +199,38 @@
<Texture Name="gGanonEyeHalfTex" OutName="ganon_eye_half" Format="ci4" Width="16" Height="16" Offset="0x1E988" TlutOffset="0x1D780"/>
<Texture Name="gGanonEyeClosedTex" OutName="ganon_eye_closed" Format="ci4" Width="16" Height="16" Offset="0x1EA08" TlutOffset="0x1D780"/>
<!-- Ganon Limb Vertices -->
<Array Name="gGanonEyesVtx" Count="10" Offset="0x1EA88">
<Vtx/>
</Array>
<Array Name="gGanonJewelVtx" Count="10" Offset="0x1EB28">
<Vtx/>
</Array>
<Array Name="gGanonRightHornVtx" Count="58" Offset="0x1EBC8">
<Vtx/>
</Array>
<Array Name="gGanonLeftHornVtx" Count="56" Offset="0x1EF68">
<Vtx/>
</Array>
<Array Name="gGanonRightHandVtx" Count="79" Offset="0x1F2E8">
<Vtx/>
</Array>
<Array Name="gGanonLeftHandVtx" Count="79" Offset="0x1F7D8">
<Vtx/>
</Array>
<Array Name="gGanonRightSwordVtx" Count="100" Offset="0x1FCC8">
<Vtx/>
</Array>
<Array Name="gGanonLeftSwordVtx" Count="97" Offset="0x20308">
<Vtx/>
</Array>
<Array Name="gGanonOuterTeethVtx" Count="22" Offset="0x20918">
<Vtx/>
</Array>
<Array Name="gGanonInnerTeethVtx" Count="10" Offset="0x20A78">
<Vtx/>
</Array>
<!-- Ganon Limb DisplayLists -->
<DList Name="gGanonEyesDL" Offset="0x20B18"/>
<DList Name="gGanonJewelDL" Offset="0x20BE0"/>