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Add Vtx[] resources in xmls for (partially) documented assets 2 (#2565)

* Add Vtx[] resources in xmls for (partially) documented assets 2

* non-pal too

* Revert "non-pal too"

This reverts commit ac8b38b3a8.

* fix

* bss
This commit is contained in:
Dragorn421 2025-06-04 04:24:26 +02:00 committed by GitHub
parent dec2c89c10
commit aa00eb2c4d
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
38 changed files with 2307 additions and 7 deletions

View file

@ -17,12 +17,78 @@
<Animation Name="gYoungGanondorfLaughLoopAnim" Offset="0x48B0"/> <!-- Original name is "gnd_demo_ukabi_warai_wait" -->
<Animation Name="gYoungGanondorfWalkAnim" Offset="0x50A8"/> <!-- Original name is "gnd_walk" -->
<!-- Young Ganondorf Limb DisplayLists -->
<!-- Young Ganondorf Limb Vertices and DisplayLists -->
<Array Name="gYoungGanondorfChinVtx" Count="43" Offset="0x50C0">
<Vtx/>
</Array>
<Array Name="gYoungGanondorfJawVtx" Count="30" Offset="0x5370">
<Vtx/>
</Array>
<Array Name="gYoungGanondorfHeadVtx" Count="161" Offset="0x5550">
<Vtx/>
</Array>
<Array Name="gYoungGanondorfRightUpperLipVtx" Count="19" Offset="0x5F60">
<Vtx/>
</Array>
<Array Name="gYoungGanondorfLeftUpperLipVtx" Count="19" Offset="0x6090">
<Vtx/>
</Array>
<DList Name="gYoungGanondorfHeadDL" Offset="0x61C0"/>
<DList Name="gYoungGanondorfRightUpperLipDL" Offset="0x69F8"/>
<DList Name="gYoungGanondorfChinDL" Offset="0x6B78"/>
<DList Name="gYoungGanondorfJawDL" Offset="0x6D90"/>
<DList Name="gYoungGanondorfLeftUpperLipDL" Offset="0x6FC8"/>
<Array Name="gYoungGanondorfPelvisVtx" Count="110" Offset="0x70F8">
<Vtx/>
</Array>
<Array Name="gYoungGanondorfTorsoVtx" Count="180" Offset="0x77D8">
<Vtx/>
</Array>
<Array Name="gYoungGanondorfJewelVtx" Count="7" Offset="0x8318">
<Vtx/>
</Array>
<Array Name="gYoungGanondorfKnifeVtx" Count="48" Offset="0x8388">
<Vtx/>
</Array>
<Array Name="gYoungGanondorfLeftUpperArmVtx" Count="42" Offset="0x8688">
<Vtx/>
</Array>
<Array Name="gYoungGanondorfRightUpperArmVtx" Count="42" Offset="0x8928">
<Vtx/>
</Array>
<Array Name="gYoungGanondorfLeftForearmVtx" Count="44" Offset="0x8BC8">
<Vtx/>
</Array>
<Array Name="gYoungGanondorfRightForearmVtx" Count="44" Offset="0x8E88">
<Vtx/>
</Array>
<Array Name="gYoungGanondorfLeftHandVtx" Count="53" Offset="0x9148">
<Vtx/>
</Array>
<Array Name="gYoungGanondorfRightHandVtx" Count="53" Offset="0x9498">
<Vtx/>
</Array>
<Array Name="gYoungGanondorfLeftFootVtx" Count="44" Offset="0x97E8">
<Vtx/>
</Array>
<Array Name="gYoungGanondorfRightFootVtx" Count="44" Offset="0x9AA8">
<Vtx/>
</Array>
<Array Name="gYoungGanondorfLeftThighVtx" Count="27" Offset="0x9D68">
<Vtx/>
</Array>
<Array Name="gYoungGanondorfLeftShinVtx" Count="41" Offset="0x9F18">
<Vtx/>
</Array>
<Array Name="gYoungGanondorfRightThighVtx" Count="27" Offset="0xA1A8">
<Vtx/>
</Array>
<Array Name="gYoungGanondorfRightShinVtx" Count="41" Offset="0xA358">
<Vtx/>
</Array>
<Array Name="gYoungGanondorfTeethVtx" Count="12" Offset="0xA5E8">
<Vtx/>
</Array>
<DList Name="gYoungGanondorfPelvisDL" Offset="0xA6A8"/>
<DList Name="gYoungGanondorfTorsoDL" Offset="0xAB10"/>
<DList Name="gYoungGanondorfJewelDL" Offset="0xB410"/>
@ -40,6 +106,9 @@
<DList Name="gYoungGanondorfRightThighDL" Offset="0xD278"/>
<DList Name="gYoungGanondorfRightShinDL" Offset="0xD470"/>
<DList Name="gYoungGanondorfTeethDL" Offset="0xD668"/>
<Array Name="gYoungGanondorfOpenLeftHandVtx" Count="170" Offset="0xD708">
<Vtx/>
</Array>
<DList Name="gYoungGanondorfOpenLeftHandDL" Offset="0xE1A8"/>
<!-- Young Ganondorf Textures -->