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Add Vtx[] resources in xmls for (partially) documented assets 2 (#2565)
* Add Vtx[] resources in xmls for (partially) documented assets 2
* non-pal too
* Revert "non-pal too"
This reverts commit ac8b38b3a8
.
* fix
* bss
This commit is contained in:
parent
dec2c89c10
commit
aa00eb2c4d
38 changed files with 2307 additions and 7 deletions
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@ -17,12 +17,78 @@
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<Animation Name="gYoungGanondorfLaughLoopAnim" Offset="0x48B0"/> <!-- Original name is "gnd_demo_ukabi_warai_wait" -->
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<Animation Name="gYoungGanondorfWalkAnim" Offset="0x50A8"/> <!-- Original name is "gnd_walk" -->
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<!-- Young Ganondorf Limb DisplayLists -->
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<!-- Young Ganondorf Limb Vertices and DisplayLists -->
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<Array Name="gYoungGanondorfChinVtx" Count="43" Offset="0x50C0">
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<Vtx/>
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</Array>
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<Array Name="gYoungGanondorfJawVtx" Count="30" Offset="0x5370">
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<Vtx/>
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</Array>
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<Array Name="gYoungGanondorfHeadVtx" Count="161" Offset="0x5550">
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<Vtx/>
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</Array>
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<Array Name="gYoungGanondorfRightUpperLipVtx" Count="19" Offset="0x5F60">
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<Vtx/>
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</Array>
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<Array Name="gYoungGanondorfLeftUpperLipVtx" Count="19" Offset="0x6090">
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<Vtx/>
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</Array>
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<DList Name="gYoungGanondorfHeadDL" Offset="0x61C0"/>
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<DList Name="gYoungGanondorfRightUpperLipDL" Offset="0x69F8"/>
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<DList Name="gYoungGanondorfChinDL" Offset="0x6B78"/>
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<DList Name="gYoungGanondorfJawDL" Offset="0x6D90"/>
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<DList Name="gYoungGanondorfLeftUpperLipDL" Offset="0x6FC8"/>
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<Array Name="gYoungGanondorfPelvisVtx" Count="110" Offset="0x70F8">
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<Vtx/>
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</Array>
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<Array Name="gYoungGanondorfTorsoVtx" Count="180" Offset="0x77D8">
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<Vtx/>
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</Array>
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<Array Name="gYoungGanondorfJewelVtx" Count="7" Offset="0x8318">
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<Vtx/>
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</Array>
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<Array Name="gYoungGanondorfKnifeVtx" Count="48" Offset="0x8388">
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<Vtx/>
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</Array>
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<Array Name="gYoungGanondorfLeftUpperArmVtx" Count="42" Offset="0x8688">
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<Vtx/>
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</Array>
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<Array Name="gYoungGanondorfRightUpperArmVtx" Count="42" Offset="0x8928">
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<Vtx/>
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</Array>
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<Array Name="gYoungGanondorfLeftForearmVtx" Count="44" Offset="0x8BC8">
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<Vtx/>
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</Array>
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<Array Name="gYoungGanondorfRightForearmVtx" Count="44" Offset="0x8E88">
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<Vtx/>
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</Array>
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<Array Name="gYoungGanondorfLeftHandVtx" Count="53" Offset="0x9148">
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<Vtx/>
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</Array>
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<Array Name="gYoungGanondorfRightHandVtx" Count="53" Offset="0x9498">
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<Vtx/>
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</Array>
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<Array Name="gYoungGanondorfLeftFootVtx" Count="44" Offset="0x97E8">
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<Vtx/>
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</Array>
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<Array Name="gYoungGanondorfRightFootVtx" Count="44" Offset="0x9AA8">
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<Vtx/>
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</Array>
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<Array Name="gYoungGanondorfLeftThighVtx" Count="27" Offset="0x9D68">
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<Vtx/>
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</Array>
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<Array Name="gYoungGanondorfLeftShinVtx" Count="41" Offset="0x9F18">
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<Vtx/>
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</Array>
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<Array Name="gYoungGanondorfRightThighVtx" Count="27" Offset="0xA1A8">
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<Vtx/>
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</Array>
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<Array Name="gYoungGanondorfRightShinVtx" Count="41" Offset="0xA358">
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<Vtx/>
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</Array>
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<Array Name="gYoungGanondorfTeethVtx" Count="12" Offset="0xA5E8">
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<Vtx/>
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</Array>
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<DList Name="gYoungGanondorfPelvisDL" Offset="0xA6A8"/>
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<DList Name="gYoungGanondorfTorsoDL" Offset="0xAB10"/>
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<DList Name="gYoungGanondorfJewelDL" Offset="0xB410"/>
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@ -40,6 +106,9 @@
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<DList Name="gYoungGanondorfRightThighDL" Offset="0xD278"/>
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<DList Name="gYoungGanondorfRightShinDL" Offset="0xD470"/>
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<DList Name="gYoungGanondorfTeethDL" Offset="0xD668"/>
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<Array Name="gYoungGanondorfOpenLeftHandVtx" Count="170" Offset="0xD708">
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<Vtx/>
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</Array>
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<DList Name="gYoungGanondorfOpenLeftHandDL" Offset="0xE1A8"/>
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<!-- Young Ganondorf Textures -->
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