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Add Vtx[] resources in xmls for (partially) documented assets 2 (#2565)

* Add Vtx[] resources in xmls for (partially) documented assets 2

* non-pal too

* Revert "non-pal too"

This reverts commit ac8b38b3a8.

* fix

* bss
This commit is contained in:
Dragorn421 2025-06-04 04:24:26 +02:00 committed by GitHub
parent dec2c89c10
commit aa00eb2c4d
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
38 changed files with 2307 additions and 7 deletions

View file

@ -9,6 +9,36 @@
<Texture Name="object_st_Tex_000560" OutName="tex_00000560" Format="rgba16" Width="16" Height="16" Offset="0x560"/>
<Texture Name="object_st_Tex_000760" OutName="tex_00000760" Format="rgba16" Width="8" Height="8" Offset="0x760"/>
<Texture Name="object_st_Tex_0007E0" OutName="tex_000007E0" Format="rgba16" Width="8" Height="8" Offset="0x7E0"/>
<Array Name="object_st_Vtx_000860" Count="48" Offset="0x860">
<Vtx/>
</Array>
<Array Name="object_st_Vtx_000B60" Count="146" Offset="0xB60">
<Vtx/>
</Array>
<Array Name="object_st_Vtx_001480" Count="12" Offset="0x1480">
<Vtx/>
</Array>
<Array Name="object_st_Vtx_001540" Count="12" Offset="0x1540">
<Vtx/>
</Array>
<Array Name="object_st_Vtx_001600" Count="10" Offset="0x1600">
<Vtx/>
</Array>
<Array Name="object_st_Vtx_0016A0" Count="12" Offset="0x16A0">
<Vtx/>
</Array>
<Array Name="object_st_Vtx_001760" Count="12" Offset="0x1760">
<Vtx/>
</Array>
<Array Name="object_st_Vtx_001820" Count="12" Offset="0x1820">
<Vtx/>
</Array>
<Array Name="object_st_Vtx_0018E0" Count="10" Offset="0x18E0">
<Vtx/>
</Array>
<Array Name="object_st_Vtx_001980" Count="12" Offset="0x1980">
<Vtx/>
</Array>
<DList Name="object_st_DL_001A40" Offset="0x1A40"/>
<DList Name="object_st_DL_001C30" Offset="0x1C30"/>
<DList Name="object_st_DL_001FD0" Offset="0x1FD0"/>
@ -36,6 +66,12 @@
<DList Name="object_st_DL_0048B8" Offset="0x48B8"/>
<DList Name="object_st_DL_004950" Offset="0x4950"/>
<DList Name="object_st_DL_0049E8" Offset="0x49E8"/>
<Array Name="gSkulltulaTokenVtx" Count="25" Offset="0x4A80">
<Vtx/>
</Array>
<Array Name="gSkulltulaTokenFlameVtx" Count="26" Offset="0x4C10">
<Vtx/>
</Array>
<DList Name="gSkulltulaTokenDL" Offset="0x4DB0"/>
<DList Name="gSkulltulaTokenFlameDL" Offset="0x4EB8"/>
<Limb Name="object_st_Limb_0050C8" LimbType="Standard" Offset="0x50C8"/>