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Introduce Player csMode enum (#1462)

* player csmode enum

* cleanup

* missed one, player2

* spell out enum name

* use CSMODE_MAX for data
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engineer124 2022-12-12 22:22:56 -05:00 committed by GitHub
parent 0aff024c01
commit aa48c66e10
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63 changed files with 655 additions and 535 deletions

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@ -254,7 +254,7 @@ void BgBreakwall_Wait(BgBreakwall* this, PlayState* play) {
gSaveContext.cutsceneTrigger = 1;
Audio_PlaySfxGeneral(NA_SE_SY_CORRECT_CHIME, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
func_8002DF54(play, NULL, 0x31);
func_8002DF54(play, NULL, PLAYER_CSMODE_49);
}
if (this->dyna.actor.params < 0) {