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Introduce Player csMode enum (#1462)
* player csmode enum * cleanup * missed one, player2 * spell out enum name * use CSMODE_MAX for data
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63 changed files with 655 additions and 535 deletions
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@ -159,7 +159,7 @@ void EnGe3_ForceTalk(EnGe3* this, PlayState* play) {
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this->actionFunc = EnGe3_GiveCard;
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} else {
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if (!(this->unk_30C & 4)) {
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func_8002DF54(play, &this->actor, 7);
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func_8002DF54(play, &this->actor, PLAYER_CSMODE_7);
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this->unk_30C |= 4;
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}
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this->actor.textId = 0x6004;
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