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merge and change scene thing
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commit
aa603ca229
113 changed files with 1722 additions and 5879 deletions
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@ -231,7 +231,7 @@ static s8 EnDog_CanFollow(EnDog* this, GlobalContext* globalCtx)
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gSaveContext.dogParams = (this->actor.params & 0x7FFF);
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return 1;
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}
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return 0;
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}
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@ -331,8 +331,8 @@ static void EnDog_Init(EnDog* this, GlobalContext* globalCtx)
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Actor_Kill(&this->actor);
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}
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break;
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case SCENE_BACK_ALLEY:
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// Richard's Home
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case SCENE_IMPA:
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if ((u32)(this->actor.params & 0x8000) == 0)
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{
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if (gSaveContext.richardIsLost == 0)
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@ -8,7 +8,6 @@ typedef struct
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{
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/* 0x0000 */ Actor actor;
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/* 0x014C */ SkelAnime skelAnime;
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/* 0x018C */ char unk_18C[0x4];
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/* 0x0190 */ ActorFunc actionFunc;
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/* 0x0194 */ ColliderCylinderMain collider;
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/* 0x01E0 */ Path* path;
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