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[Audio 6/?] Build Soundfonts and the Soundfont Table (#2056)
* [Audio 6/?] Build Soundfonts and the Soundfont Table * Improve lots of error messages * First suggested changes * Make audio build debugging more friendly Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Some fixes from MM review * Make soundfont_table.h generation depend on the samplebank xmls since they are read, report from which soundfont the invalid pointer indirect warning originates from --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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17debe8620
commit
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40 changed files with 2775 additions and 87 deletions
77
Makefile
77
Makefile
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@ -237,9 +237,12 @@ BUILD_DIR_REPLACE := sed -e 's|$$(BUILD_DIR)|$(BUILD_DIR)|g'
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AUDIO_EXTRACT := $(PYTHON) tools/audio_extraction.py
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SAMPLECONV := tools/audio/sampleconv/sampleconv
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SBC := tools/audio/sbc
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SFC := tools/audio/sfc
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SFPATCH := tools/audio/sfpatch
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ATBLGEN := tools/audio/atblgen
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SBCFLAGS := --matching
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SFCFLAGS := --matching
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CFLAGS += $(CPP_DEFINES)
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CPPFLAGS += $(CPP_DEFINES)
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@ -267,7 +270,7 @@ else
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# Suppress warnings for wrong number of macro arguments (to fake variadic
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# macros) and Microsoft extensions such as anonymous structs (which the
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# compiler does support but warns for their usage).
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CFLAGS += -G 0 -non_shared -fullwarn -verbose -Xcpluscomm $(INC) -Wab,-r4300_mul -woff 516,609,649,838,712
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CFLAGS += -G 0 -non_shared -fullwarn -verbose -Xcpluscomm $(INC) -Wab,-r4300_mul -woff 516,609,649,838,712,807
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MIPS_VERSION := -mips2
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endif
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@ -308,9 +311,11 @@ endif
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ifneq ($(wildcard $(EXTRACTED_DIR)/assets/audio),)
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SAMPLE_EXTRACT_DIRS := $(shell find $(EXTRACTED_DIR)/assets/audio/samples -type d)
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SAMPLEBANK_EXTRACT_DIRS := $(shell find $(EXTRACTED_DIR)/assets/audio/samplebanks -type d)
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SOUNDFONT_EXTRACT_DIRS := $(shell find $(EXTRACTED_DIR)/assets/audio/soundfonts -type d)
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else
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SAMPLE_EXTRACT_DIRS :=
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SAMPLEBANK_EXTRACT_DIRS :=
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SOUNDFONT_EXTRACT_DIRS :=
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endif
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ifneq ($(wildcard assets/audio/samples),)
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@ -325,6 +330,12 @@ else
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SAMPLEBANK_DIRS :=
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endif
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ifneq ($(wildcard assets/audio/soundfonts),)
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SOUNDFONT_DIRS := $(shell find assets/audio/soundfonts -type d)
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else
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SOUNDFONT_DIRS :=
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endif
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SAMPLE_FILES := $(foreach dir,$(SAMPLE_DIRS),$(wildcard $(dir)/*.wav))
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SAMPLE_EXTRACT_FILES := $(foreach dir,$(SAMPLE_EXTRACT_DIRS),$(wildcard $(dir)/*.wav))
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AIFC_FILES := $(foreach f,$(SAMPLE_FILES),$(BUILD_DIR)/$(f:.wav=.aifc)) $(foreach f,$(SAMPLE_EXTRACT_FILES:.wav=.aifc),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%))
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@ -335,6 +346,13 @@ SAMPLEBANK_BUILD_XMLS := $(foreach f,$(SAMPLEBANK_XMLS),$(BUILD_DIR)/$f) $(for
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SAMPLEBANK_O_FILES := $(foreach f,$(SAMPLEBANK_BUILD_XMLS),$(f:.xml=.o))
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SAMPLEBANK_DEP_FILES := $(foreach f,$(SAMPLEBANK_O_FILES),$(f:.o=.d))
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SOUNDFONT_XMLS := $(foreach dir,$(SOUNDFONT_DIRS),$(wildcard $(dir)/*.xml))
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SOUNDFONT_EXTRACT_XMLS := $(foreach dir,$(SOUNDFONT_EXTRACT_DIRS),$(wildcard $(dir)/*.xml))
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SOUNDFONT_BUILD_XMLS := $(foreach f,$(SOUNDFONT_XMLS),$(BUILD_DIR)/$f) $(foreach f,$(SOUNDFONT_EXTRACT_XMLS),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%))
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SOUNDFONT_O_FILES := $(foreach f,$(SOUNDFONT_BUILD_XMLS),$(f:.xml=.o))
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SOUNDFONT_HEADERS := $(foreach f,$(SOUNDFONT_BUILD_XMLS),$(f:.xml=.h))
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SOUNDFONT_DEP_FILES := $(foreach f,$(SOUNDFONT_O_FILES),$(f:.o=.d))
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# create extracted directories
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$(shell mkdir -p $(EXTRACTED_DIR) $(EXTRACTED_DIR)/assets $(EXTRACTED_DIR)/text)
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@ -388,12 +406,14 @@ $(shell mkdir -p $(foreach dir, \
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$(UNDECOMPILED_DATA_DIRS) \
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$(SAMPLE_DIRS) \
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$(SAMPLEBANK_DIRS) \
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$(SOUNDFONT_DIRS) \
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$(ASSET_BIN_DIRS_COMMITTED), \
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$(BUILD_DIR)/$(dir)))
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ifneq ($(wildcard $(EXTRACTED_DIR)/assets),)
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$(shell mkdir -p $(foreach dir, \
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$(SAMPLE_EXTRACT_DIRS) \
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$(SAMPLEBANK_EXTRACT_DIRS) \
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$(SOUNDFONT_EXTRACT_DIRS) \
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$(ASSET_BIN_DIRS_EXTRACTED), \
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$(dir:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)))
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endif
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@ -565,7 +585,8 @@ $(ROMC): $(ROM) $(ELF) $(BUILD_DIR)/compress_ranges.txt
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$(PYTHON) -m ipl3checksum sum --cic 6105 --update $@
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$(ELF): $(TEXTURE_FILES_OUT) $(ASSET_FILES_OUT) $(O_FILES) $(OVL_RELOC_FILES) $(LDSCRIPT) $(BUILD_DIR)/undefined_syms.txt \
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$(SAMPLEBANK_O_FILES)
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$(SAMPLEBANK_O_FILES) $(SOUNDFONT_O_FILES) \
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$(BUILD_DIR)/assets/audio/audiobank_padding.o
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$(LD) -T $(LDSCRIPT) -T $(BUILD_DIR)/undefined_syms.txt --no-check-sections --accept-unknown-input-arch --emit-relocs -Map $(MAP) -o $@
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## Order-only prerequisites
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@ -700,6 +721,10 @@ $(BUILD_DIR)/assets/%.jpg.inc.c: $(EXTRACTED_DIR)/assets/%.jpg
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# Audio
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AUDIO_BUILD_DEBUG ?= 0
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ifeq ($(AUDIO_BUILD_DEBUG),1)
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# for debugging only, make soundfonts depend on samplebanks so they can be linked against
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$(BUILD_DIR)/assets/audio/soundfonts/%.o: $(SAMPLEBANK_O_FILES)
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endif
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# first build samples...
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@ -747,11 +772,47 @@ ifeq ($(AUDIO_BUILD_DEBUG),1)
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@cmp $(@:.o=.bin) $(patsubst $(BUILD_DIR)/assets/audio/samplebanks/%,$(EXTRACTED_DIR)/baserom_audiotest/audiotable_files/%,$(@:.o=.bin)) && echo "$(<F) OK"
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endif
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# also assemble the soundfonts and generate the associated headers...
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$(BUILD_DIR)/assets/audio/soundfonts/%.xml: assets/audio/soundfonts/%.xml
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cat $< | $(BUILD_DIR_REPLACE) > $@
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$(BUILD_DIR)/assets/audio/soundfonts/%.xml: $(EXTRACTED_DIR)/assets/audio/soundfonts/%.xml
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cat $< | $(BUILD_DIR_REPLACE) > $@
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.PRECIOUS: $(BUILD_DIR)/assets/audio/soundfonts/%.c $(BUILD_DIR)/assets/audio/soundfonts/%.h $(BUILD_DIR)/assets/audio/soundfonts/%.name
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$(BUILD_DIR)/assets/audio/soundfonts/%.c $(BUILD_DIR)/assets/audio/soundfonts/%.h $(BUILD_DIR)/assets/audio/soundfonts/%.name: $(BUILD_DIR)/assets/audio/soundfonts/%.xml | $(SAMPLEBANK_BUILD_XMLS) $(AIFC_FILES)
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# This rule can be triggered for either the .c or .h file, so $@ may refer to either the .c or .h file. A simple
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# substitution $(@:.c=.h) will fail ~50% of the time with -j. Instead, don't assume anything about the suffix of $@.
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$(SFC) $(SFCFLAGS) --makedepend $(basename $@).d $< $(basename $@).c $(basename $@).h $(basename $@).name
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-include $(SOUNDFONT_DEP_FILES)
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$(BUILD_DIR)/assets/audio/soundfonts/%.o: $(BUILD_DIR)/assets/audio/soundfonts/%.c $(BUILD_DIR)/assets/audio/soundfonts/%.name
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# compile c to unlinked object
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$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -I include/audio -o $(@:.o=.tmp) $<
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# partial link
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$(LD) -r -T linker_scripts/soundfont.ld $(@:.o=.tmp) -o $(@:.o=.tmp2)
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# patch defined symbols to be ABS symbols so that they remain file-relative offsets forever
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$(SFPATCH) $(@:.o=.tmp2) $(@:.o=.tmp2)
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# write start and size symbols afterwards, filename != symbolic name so source symbolic name from the .name file written by sfc
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$(OBJCOPY) --add-symbol $$(cat $(<:.c=.name))_Start=.rodata:0,global --redefine-sym __LEN__=$$(cat $(<:.c=.name))_Size $(@:.o=.tmp2) $@
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# cleanup temp files
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@$(RM) $(@:.o=.tmp) $(@:.o=.tmp2)
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ifeq ($(AUDIO_BUILD_DEBUG),1)
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$(LD) $(foreach f,$(SAMPLEBANK_O_FILES),-R $f) -T linker_scripts/soundfont.ld $@ -o $(@:.o=.elf)
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$(OBJCOPY) -O binary -j.rodata $(@:.o=.elf) $(@:.o=.bin)
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@(cmp $(@:.o=.bin) $(patsubst $(BUILD_DIR)/assets/audio/soundfonts/%,$(EXTRACTED_DIR)/baserom_audiotest/audiobank_files/%,$(@:.o=.bin)) && echo "$(<F) OK" || (mkdir -p NONMATCHINGS/soundfonts && cp $(@:.o=.bin) NONMATCHINGS/soundfonts/$(@F:.o=.bin)))
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endif
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# put together the tables
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$(BUILD_DIR)/assets/audio/samplebank_table.h: $(SAMPLEBANK_BUILD_XMLS)
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$(ATBLGEN) --banks $@ $^
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$(BUILD_DIR)/assets/audio/soundfont_table.h: $(SOUNDFONT_BUILD_XMLS) $(SAMPLEBANK_BUILD_XMLS)
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$(ATBLGEN) --fonts $@ $(SOUNDFONT_BUILD_XMLS)
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# build the tables into objects, move data -> rodata
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$(BUILD_DIR)/src/audio/tables/samplebank_table.o: src/audio/tables/samplebank_table.c $(BUILD_DIR)/assets/audio/samplebank_table.h
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@ -762,6 +823,18 @@ endif
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$(LD) -r -T linker_scripts/data_with_rodata.ld $(@:.o=.tmp) -o $@
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@$(RM) $(@:.o=.tmp)
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$(BUILD_DIR)/src/audio/tables/soundfont_table.o: src/audio/tables/soundfont_table.c $(BUILD_DIR)/assets/audio/soundfont_table.h $(SOUNDFONT_HEADERS)
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ifneq ($(RUN_CC_CHECK),0)
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$(CC_CHECK) $<
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endif
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$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $(@:.o=.tmp) $<
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$(LD) -r -T linker_scripts/data_with_rodata.ld $(@:.o=.tmp) -o $@
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@$(RM) $(@:.o=.tmp)
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# Extra audiobank padding that doesn't belong to any soundfont file
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$(BUILD_DIR)/assets/audio/audiobank_padding.o:
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echo ".section .rodata; .fill 0x20" | $(AS) $(ASFLAGS) -o $@
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-include $(DEP_FILES)
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# Print target for debugging
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