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[Audio 6/?] Build Soundfonts and the Soundfont Table (#2056)
* [Audio 6/?] Build Soundfonts and the Soundfont Table * Improve lots of error messages * First suggested changes * Make audio build debugging more friendly Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Some fixes from MM review * Make soundfont_table.h generation depend on the samplebank xmls since they are read, report from which soundfont the invalid pointer indirect warning originates from --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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40 changed files with 2775 additions and 87 deletions
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src/audio/tables/soundfont_table.c
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src/audio/tables/soundfont_table.c
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#include "attributes.h"
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#include "z64audio.h"
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// Symbol definition
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extern AudioTable gSoundFontTable;
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#pragma weak gSoundFontTable = sSoundFontTableHeader
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// Externs for table
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#define DEFINE_SOUNDFONT(name, medium, cachePolicy, sampleBankNormal, sampleBankDD, nInstruments, nDrums, nSfx) \
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extern u8 name##_Start[]; \
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extern u8 name##_Size[];
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#include "assets/audio/soundfont_table.h"
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#undef DEFINE_SOUNDFONT
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// Table header
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NO_REORDER AudioTableHeader sSoundFontTableHeader = {
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// The table contains the number of soundfonts, count them with the preprocessor
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#define DEFINE_SOUNDFONT(name, medium, cachePolicy, sampleBankNormal, sampleBankDD, nInstruments, nDrums, nSfx) 1 +
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#include "assets/audio/soundfont_table.h"
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0,
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#undef DEFINE_SOUNDFONT
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0,
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0x00000000,
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{ 0, 0, 0, 0, 0, 0, 0, 0 },
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};
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// Table body
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NO_REORDER AudioTableEntry sSoundFontTableEntries[] = {
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#define DEFINE_SOUNDFONT(name, medium, cachePolicy, sampleBankNormal, sampleBankDD, nInstruments, nDrums, nSfx) \
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{ (u32)name##_Start, \
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(u32)name##_Size, \
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(medium), \
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(cachePolicy), \
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((sampleBankNormal) << 8) | (sampleBankDD), \
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((nInstruments) << 8) | (nDrums), \
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(nSfx) },
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#include "assets/audio/soundfont_table.h"
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#undef DEFINE_SOUNDFONT
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};
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