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[Audio 6/?] Build Soundfonts and the Soundfont Table (#2056)
* [Audio 6/?] Build Soundfonts and the Soundfont Table * Improve lots of error messages * First suggested changes * Make audio build debugging more friendly Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Some fixes from MM review * Make soundfont_table.h generation depend on the samplebank xmls since they are read, report from which soundfont the invalid pointer indirect warning originates from --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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40 changed files with 2775 additions and 87 deletions
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#define GFXPOOL_HEAD_MAGIC 0x1234
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#define GFXPOOL_TAIL_MAGIC 0x5678
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128"
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
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/**
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* The time at which the previous `Graph_Update` ended.
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128"
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
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#include "global.h"
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#include "terminal.h"
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@ -12,8 +12,6 @@ typedef s32 (*ColChkLineFunc)(PlayState*, CollisionCheckContext*, Collider*, Vec
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#define SAC_ENABLE (1 << 0)
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#pragma increment_block_number "gc-eu:64 gc-eu-mq:64 gc-jp:64 gc-jp-ce:64 gc-jp-mq:64 gc-us:64 gc-us-mq:64"
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#if OOT_DEBUG
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/**
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* Draws a red triangle with vertices vA, vB, and vC.
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@ -1,3 +1,4 @@
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#include "global.h"
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#include "quake.h"
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#include "terminal.h"
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#include "z64frame_advance.h"
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#pragma increment_block_number "gc-eu:252 gc-eu-mq:252 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0"
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TransitionTile gTransitionTile;
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s32 gTransitionTileState;
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VisMono gPlayVisMono;
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