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[Audio 6/?] Build Soundfonts and the Soundfont Table (#2056)

* [Audio 6/?] Build Soundfonts and the Soundfont Table

* Improve lots of error messages

* First suggested changes

* Make audio build debugging more friendly

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Some fixes from MM review

* Make soundfont_table.h generation depend on the samplebank xmls since they are read, report from which soundfont the invalid pointer indirect warning originates from

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Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
This commit is contained in:
Tharo 2024-08-28 02:09:59 +01:00 committed by GitHub
parent 17debe8620
commit aa97586659
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40 changed files with 2775 additions and 87 deletions

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@ -12,8 +12,6 @@ typedef s32 (*ColChkLineFunc)(PlayState*, CollisionCheckContext*, Collider*, Vec
#define SAC_ENABLE (1 << 0)
#pragma increment_block_number "gc-eu:64 gc-eu-mq:64 gc-jp:64 gc-jp-ce:64 gc-jp-mq:64 gc-us:64 gc-us-mq:64"
#if OOT_DEBUG
/**
* Draws a red triangle with vertices vA, vB, and vC.