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Player Docs: Begin "Start Mode" Documentation (#2301)

* set up start mode

* note unused modes

* fix bss
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fig02 2024-11-18 18:47:41 -05:00 committed by GitHub
parent 5881164453
commit ae1a1adcf1
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10 changed files with 86 additions and 57 deletions

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@ -1,6 +1,6 @@
#if PLATFORM_N64
#pragma increment_block_number "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:128 pal-1.0:128 pal-1.1:128"
#pragma increment_block_number "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0"
#include "global.h"
#include "fault.h"
@ -8,7 +8,7 @@
#include "stack.h"
#include "terminal.h"
#pragma increment_block_number "ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:96 pal-1.0:96 pal-1.1:96"
#pragma increment_block_number "ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192"
typedef struct FaultMgr {
OSThread thread;

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@ -8,7 +8,7 @@
#define GFXPOOL_TAIL_MAGIC 0x5678
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
"ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192"
"ntsc-1.0:160 ntsc-1.1:160 ntsc-1.2:160 pal-1.0:160 pal-1.1:160"
/**
* The time at which the previous `Graph_Update` ended.

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@ -24,7 +24,7 @@ extern struct IrqMgr gIrqMgr;
#endif
#pragma increment_block_number "gc-eu:160 gc-eu-mq:160 gc-jp:160 gc-jp-ce:160 gc-jp-mq:160 gc-us:160 gc-us-mq:160" \
"ntsc-1.0:151 ntsc-1.1:151 ntsc-1.2:151 pal-1.0:149 pal-1.1:149"
"ntsc-1.0:148 ntsc-1.1:148 ntsc-1.2:148 pal-1.0:146 pal-1.1:146"
extern u8 _buffersSegmentEnd[];

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@ -3639,7 +3639,7 @@ s32 Camera_KeepOn3(Camera* camera) {
}
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
"ntsc-1.0:93 ntsc-1.1:93 ntsc-1.2:93 pal-1.0:91 pal-1.1:91"
"ntsc-1.0:90 ntsc-1.1:90 ntsc-1.2:90 pal-1.0:88 pal-1.1:88"
s32 Camera_KeepOn4(Camera* camera) {
static Vec3f D_8015BD50;

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@ -124,7 +124,7 @@ u16 gCamAtSplinePointsAppliedFrame;
u16 gCamEyePointAppliedFrame;
u16 gCamAtPointAppliedFrame;
#pragma increment_block_number "gc-eu:188 gc-eu-mq:176 gc-jp:188 gc-jp-ce:188 gc-jp-mq:176 gc-us:188 gc-us-mq:176" \
#pragma increment_block_number "gc-eu:186 gc-eu-mq:176 gc-jp:188 gc-jp-ce:188 gc-jp-mq:176 gc-us:188 gc-us-mq:176" \
"ntsc-1.0:80 ntsc-1.1:80 ntsc-1.2:80 pal-1.0:80 pal-1.1:80"
// Cam ID to return to when a scripted cutscene is finished

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@ -1,5 +1,5 @@
#pragma increment_block_number "gc-eu:244 gc-eu-mq:244 gc-jp:224 gc-jp-ce:224 gc-jp-mq:224 gc-us:224 gc-us-mq:224" \
"ntsc-1.0:224 ntsc-1.1:224 ntsc-1.2:224 pal-1.0:252 pal-1.1:252"
"ntsc-1.0:224 ntsc-1.1:224 ntsc-1.2:224 pal-1.0:248 pal-1.1:248"
#include "global.h"
#include "ultra64.h"