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Rename "Scene Setup Index" to "Scene Layer" (#1300)
* setup -> layer * IS_CUTSCENE_LAYER * review * backtick * remove some more mentions of setup * alt header block * clarifying comment
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51 changed files with 169 additions and 156 deletions
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@ -194,7 +194,7 @@ void func_80969FB4(DemoDu* this, PlayState* play) {
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void DemoDu_CsFireMedallion_AdvanceTo01(DemoDu* this, PlayState* play) {
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s32 pad[2];
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if ((gSaveContext.chamberCutsceneNum == 1) && (gSaveContext.sceneSetupIndex < 4)) {
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if ((gSaveContext.chamberCutsceneNum == 1) && !IS_CUTSCENE_LAYER) {
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Player* player = GET_PLAYER(play);
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this->updateIndex = CS_FIREMEDALLION_SUBSCENE(1);
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