1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-07-18 05:44:53 +00:00

Decompile z_sram.c (#431)

* Decompile z_sram.c

* rename Sram_CalcChecksum to Sram_WriteSaveSlot

* progress

* done i think

* add original name comments

* temp substructs

* minor fixes

* review

* review 2

* fix

Co-authored-by: fig <fig02srl@gmail.com>
This commit is contained in:
Random 2020-10-11 19:45:08 +02:00 committed by GitHub
parent 9d35542207
commit b010db7c19
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
74 changed files with 1514 additions and 1672 deletions

View file

@ -1949,10 +1949,10 @@ void func_800304B0(GlobalContext* globalCtx) {
// Actor_InitContext
void func_800304DC(GlobalContext* globalCtx, ActorContext* actorCtx, ActorEntry* actorEntry) {
ActorOverlay* overlayEntry;
SaveSceneFlags* saveSceneFlags;
SavedSceneFlags* savedSceneFlags;
s32 i;
saveSceneFlags = &gSaveContext.sceneFlags[globalCtx->sceneNum];
savedSceneFlags = &gSaveContext.sceneFlags[globalCtx->sceneNum];
bzero(actorCtx, sizeof(*actorCtx));
@ -1967,10 +1967,10 @@ void func_800304DC(GlobalContext* globalCtx, ActorContext* actorCtx, ActorEntry*
overlayEntry++;
}
actorCtx->flags.chest = saveSceneFlags->chest;
actorCtx->flags.swch = saveSceneFlags->swch;
actorCtx->flags.clear = saveSceneFlags->clear;
actorCtx->flags.collect = saveSceneFlags->collect;
actorCtx->flags.chest = savedSceneFlags->chest;
actorCtx->flags.swch = savedSceneFlags->swch;
actorCtx->flags.clear = savedSceneFlags->clear;
actorCtx->flags.collect = savedSceneFlags->collect;
func_8002CDE4(globalCtx, &actorCtx->titleCtx);