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Decompile z_sram.c (#431)

* Decompile z_sram.c

* rename Sram_CalcChecksum to Sram_WriteSaveSlot

* progress

* done i think

* add original name comments

* temp substructs

* minor fixes

* review

* review 2

* fix

Co-authored-by: fig <fig02srl@gmail.com>
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Random 2020-10-11 19:45:08 +02:00 committed by GitHub
parent 9d35542207
commit b010db7c19
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74 changed files with 1514 additions and 1672 deletions

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@ -205,7 +205,8 @@ void EnKakasi2_Update(Actor* thisx, GlobalContext* globalCtx) {
}
if (BREG(0) != 0) {
if (BREG(5) != 0) {
osSyncPrintf(VT_FGCOL(YELLOW) "☆☆☆☆☆ this->actor.player_distance ☆☆☆☆☆ %f\n" VT_RST, this->actor.xzDistFromLink);
osSyncPrintf(VT_FGCOL(YELLOW) "☆☆☆☆☆ this->actor.player_distance ☆☆☆☆☆ %f\n" VT_RST,
this->actor.xzDistFromLink);
osSyncPrintf(VT_FGCOL(YELLOW) "☆☆☆☆☆ this->hosei.x ☆☆☆☆☆ %f\n" VT_RST, this->maxSpawnDistance.x);
osSyncPrintf("\n\n");
}