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Decompile z_sram.c (#431)
* Decompile z_sram.c * rename Sram_CalcChecksum to Sram_WriteSaveSlot * progress * done i think * add original name comments * temp substructs * minor fixes * review * review 2 * fix Co-authored-by: fig <fig02srl@gmail.com>
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74 changed files with 1514 additions and 1672 deletions
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@ -10,7 +10,7 @@ void Opening_SetupTitleScreen(OpeningContext* this) {
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gSaveContext.gameMode = 1;
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this->state.running = false;
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gSaveContext.linkAge = 0;
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func_800A82C8();
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Sram_InitDebugSave();
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gSaveContext.cutsceneIndex = 0xFFF3;
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gSaveContext.sceneSetupIndex = 7;
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SET_NEXT_GAMESTATE(&this->state, Gameplay_Init, GlobalContext);
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