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Fix asset file includes to always start with assets/ (#1260)
* Fix asset includes to consistently start with assets/ * Fix header paths in asset xmls to start with assets/ * Remove -Iassets from compiler options
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572 changed files with 933 additions and 933 deletions
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@ -1,5 +1,5 @@
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<Root>
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
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<File Name="object_trap" Segment="6">
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<Texture Name="gSlidingBladeTrapTex_0000" OutName="tex_0000" Format="i8" Width="32" Height="32" Offset="0x0000"/>
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<Texture Name="gSlidingBladeTrapBoltsTex" OutName="blade_trap_bolts" Format="i8" Width="32" Height="32" Offset="0x0400"/>
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