mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-08 15:30:14 +00:00
Fix asset file includes to always start with assets/ (#1260)
* Fix asset includes to consistently start with assets/ * Fix header paths in asset xmls to start with assets/ * Remove -Iassets from compiler options
This commit is contained in:
parent
b28ad659e3
commit
b0bfa9eb69
572 changed files with 933 additions and 933 deletions
|
@ -1,5 +1,5 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_ydan_objects" Segment="6">
|
||||
<Texture Name="gYdanDoor1Tex" OutName="door_tex1" Format="rgba16" Width="32" Height="64" Offset="0x2800"/>
|
||||
<Texture Name="gYdanWebTex" OutName="web_tex" Format="ia16" Width="32" Height="64" Offset="0x1000"/>
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue