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Fix asset file includes to always start with assets/ (#1260)

* Fix asset includes to consistently start with assets/

* Fix header paths in asset xmls to start with assets/

* Remove -Iassets from compiler options
This commit is contained in:
Roman971 2022-06-06 21:37:25 +02:00 committed by GitHub
parent b28ad659e3
commit b0bfa9eb69
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572 changed files with 933 additions and 933 deletions

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@ -38,7 +38,7 @@ typedef struct {
#define DEFINE_MESSAGE(textId, type, yPos, staffMessage) \
extern const char _message_##textId##_staff[];
#include "text/message_data_staff.h"
#include "assets/text/message_data_staff.h"
#undef DEFINE_MESSAGE
@ -47,7 +47,7 @@ typedef struct {
extern const char _message_##textId##_ger[]; \
extern const char _message_##textId##_fra[];
#include "text/message_data.h"
#include "assets/text/message_data.h"
extern const char _message_0xFFFC_nes[];
#undef DEFINE_MESSAGE