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Fix asset file includes to always start with assets/ (#1260)

* Fix asset includes to consistently start with assets/

* Fix header paths in asset xmls to start with assets/

* Remove -Iassets from compiler options
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Roman971 2022-06-06 21:37:25 +02:00 committed by GitHub
parent b28ad659e3
commit b0bfa9eb69
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GPG key ID: 4AEE18F83AFDEB23
572 changed files with 933 additions and 933 deletions

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@ -3,9 +3,9 @@
#include "overlays/actors/ovl_Arms_Hook/z_arms_hook.h"
#include "overlays/actors/ovl_En_Part/z_en_part.h"
#include "objects/gameplay_keep/gameplay_keep.h"
#include "objects/gameplay_dangeon_keep/gameplay_dangeon_keep.h"
#include "objects/object_bdoor/object_bdoor.h"
#include "assets/objects/gameplay_keep/gameplay_keep.h"
#include "assets/objects/gameplay_dangeon_keep/gameplay_dangeon_keep.h"
#include "assets/objects/object_bdoor/object_bdoor.h"
static CollisionPoly* sCurCeilingPoly;
static s32 sCurCeilingBgId;