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Fix asset file includes to always start with assets/ (#1260)
* Fix asset includes to consistently start with assets/ * Fix header paths in asset xmls to start with assets/ * Remove -Iassets from compiler options
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572 changed files with 933 additions and 933 deletions
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@ -1,6 +1,6 @@
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#include "global.h"
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#include "vt.h"
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#include "textures/parameter_static/parameter_static.h"
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#include "assets/textures/parameter_static/parameter_static.h"
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typedef struct {
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/* 0x00 */ void* texture;
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