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Fix asset file includes to always start with assets/ (#1260)
* Fix asset includes to consistently start with assets/ * Fix header paths in asset xmls to start with assets/ * Remove -Iassets from compiler options
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572 changed files with 933 additions and 933 deletions
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@ -6,8 +6,8 @@
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#include "vt.h"
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#include "z_en_sth.h"
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#include "objects/object_ahg/object_ahg.h"
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#include "objects/object_boj/object_boj.h"
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#include "assets/objects/object_ahg/object_ahg.h"
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#include "assets/objects/object_boj/object_boj.h"
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#define FLAGS (ACTOR_FLAG_0 | ACTOR_FLAG_3 | ACTOR_FLAG_4)
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@ -34,7 +34,7 @@ const ActorInit En_Sth_InitVars = {
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NULL,
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};
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#include "overlays/ovl_En_Sth/ovl_En_Sth.c"
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#include "assets/overlays/ovl_En_Sth/ovl_En_Sth.c"
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static ColliderCylinderInit sCylinderInit = {
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{
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