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Fix asset file includes to always start with assets/ (#1260)
* Fix asset includes to consistently start with assets/ * Fix header paths in asset xmls to start with assets/ * Remove -Iassets from compiler options
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572 changed files with 933 additions and 933 deletions
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@ -6,14 +6,14 @@
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#include "z_en_viewer.h"
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#include "overlays/actors/ovl_En_Ganon_Mant/z_en_ganon_mant.h"
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#include "objects/object_zl4/object_zl4.h"
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#include "objects/gameplay_keep/gameplay_keep.h"
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#include "objects/object_horse_zelda/object_horse_zelda.h"
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#include "objects/object_horse_ganon/object_horse_ganon.h"
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#include "objects/object_im/object_im.h"
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#include "objects/object_gndd/object_gndd.h"
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#include "objects/object_ganon/object_ganon.h"
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#include "objects/object_opening_demo1/object_opening_demo1.h"
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#include "assets/objects/object_zl4/object_zl4.h"
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#include "assets/objects/gameplay_keep/gameplay_keep.h"
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#include "assets/objects/object_horse_zelda/object_horse_zelda.h"
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#include "assets/objects/object_horse_ganon/object_horse_ganon.h"
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#include "assets/objects/object_im/object_im.h"
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#include "assets/objects/object_gndd/object_gndd.h"
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#include "assets/objects/object_ganon/object_ganon.h"
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#include "assets/objects/object_opening_demo1/object_opening_demo1.h"
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#define FLAGS ACTOR_FLAG_4
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