1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-08-21 22:41:14 +00:00

Fix asset file includes to always start with assets/ (#1260)

* Fix asset includes to consistently start with assets/

* Fix header paths in asset xmls to start with assets/

* Remove -Iassets from compiler options
This commit is contained in:
Roman971 2022-06-06 21:37:25 +02:00 committed by GitHub
parent b28ad659e3
commit b0bfa9eb69
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
572 changed files with 933 additions and 933 deletions

View file

@ -6,14 +6,14 @@
#include "z_en_viewer.h"
#include "overlays/actors/ovl_En_Ganon_Mant/z_en_ganon_mant.h"
#include "objects/object_zl4/object_zl4.h"
#include "objects/gameplay_keep/gameplay_keep.h"
#include "objects/object_horse_zelda/object_horse_zelda.h"
#include "objects/object_horse_ganon/object_horse_ganon.h"
#include "objects/object_im/object_im.h"
#include "objects/object_gndd/object_gndd.h"
#include "objects/object_ganon/object_ganon.h"
#include "objects/object_opening_demo1/object_opening_demo1.h"
#include "assets/objects/object_zl4/object_zl4.h"
#include "assets/objects/gameplay_keep/gameplay_keep.h"
#include "assets/objects/object_horse_zelda/object_horse_zelda.h"
#include "assets/objects/object_horse_ganon/object_horse_ganon.h"
#include "assets/objects/object_im/object_im.h"
#include "assets/objects/object_gndd/object_gndd.h"
#include "assets/objects/object_ganon/object_ganon.h"
#include "assets/objects/object_opening_demo1/object_opening_demo1.h"
#define FLAGS ACTOR_FLAG_4