mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-13 04:39:36 +00:00
Decomp the remaining functions in vr_box and import its data (#917)
* stuff * not quite there * data imported * fixed some things and adjusted sSetupDLs * remove setup dls * remove alloc casts * format * palette swap * Update src/code/z_vr_box_draw.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * improved loop matches * fixed some comments * format and adjustments * palettes Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain> Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
This commit is contained in:
parent
a9604e267f
commit
b18227e6ad
8 changed files with 566 additions and 192 deletions
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@ -27,7 +27,7 @@
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<DList Name="gZelda2OcarinaDL" Offset="0xBAE8"/>
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<Texture Name="gZelda2OcarinaTex" OutName="zelda_2_ocarina" Format="rgba16" Width="32" Height="16" Offset="0xB598"/>
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<!-- Palletes -->
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<!-- palettes -->
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<Texture Name="gZelda2_0TLUT" OutName="zelda_2_0_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gZelda2_1TLUT" OutName="zelda_2_1_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
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<Texture Name="gZelda2_2TLUT" OutName="zelda_2_2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
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@ -1,49 +0,0 @@
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.include "macro.inc"
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# assembler directives
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.set gp=64 # allow use of 64-bit general purpose registers
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.section .data
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.balign 16
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glabel D_8012AC90
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.incbin "baserom.z64", 0xBA1E30, 0x10
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glabel D_8012ACA0
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.incbin "baserom.z64", 0xBA1E40, 0x80
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glabel D_8012AD20
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.incbin "baserom.z64", 0xBA1EC0, 0xC
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glabel D_8012AD2C
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.incbin "baserom.z64", 0xBA1ECC, 0x14
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glabel D_8012AD40
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.incbin "baserom.z64", 0xBA1EE0, 0x80
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glabel D_8012ADC0
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.incbin "baserom.z64", 0xBA1F60, 0x18
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glabel D_8012ADD8
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.incbin "baserom.z64", 0xBA1F78, 0x40
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glabel D_8012AE18
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.incbin "baserom.z64", 0xBA1FB8, 0xC
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glabel D_8012AE24
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.incbin "baserom.z64", 0xBA1FC4, 0xC
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glabel D_8012AE30
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.incbin "baserom.z64", 0xBA1FD0, 0xC
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glabel D_8012AE3C
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.incbin "baserom.z64", 0xBA1FDC, 0x80
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glabel D_8012AEBC
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.incbin "baserom.z64", 0xBA205C, 0x50
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glabel D_8012AF0C
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.incbin "baserom.z64", 0xBA20AC, 0x84
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@ -322,10 +322,11 @@ typedef enum {
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typedef struct {
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/* 0x000 */ char unk_00[0x128];
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/* 0x128 */ void* staticSegments[3];
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/* 0x134 */ Gfx* dListBuf;
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/* 0x128 */ void* staticSegments[2];
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/* 0x130 */ u16 (*palettes)[256];
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/* 0x134 */ Gfx (*dListBuf)[150];
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/* 0x138 */ Gfx* unk_138;
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/* 0x13C */ void* roomVtx;
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/* 0x13C */ Vtx* roomVtx;
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/* 0x140 */ s16 unk_140;
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/* 0x144 */ Vec3f rot;
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/* 0x150 */ char unk_150[0x10];
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@ -1776,7 +1777,7 @@ typedef struct {
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typedef struct {
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/* 0x00 */ RomFile file;
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/* 0x08 */ RomFile pallete;
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/* 0x08 */ RomFile palette;
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} SkyboxFile; // size = 0x10
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#define ROM_FILE(name) \
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@ -43,7 +43,7 @@ typedef struct {
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typedef struct {
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/* 0x00 */ u16 startTime;
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/* 0x02 */ u16 endTime;
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/* 0x04 */ u8 blend; // if true, blend between.. skyboxes? palletes?
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/* 0x04 */ u8 blend; // if true, blend between.. skyboxes? palettes?
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/* 0x05 */ u8 skybox1Index; // whats the difference between _pal and non _pal files?
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/* 0x06 */ u8 skybox2Index;
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} struct_8011FC1C; // size = 0x8
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1
spec
1
spec
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@ -358,7 +358,6 @@ beginseg
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include "build/src/code/z_vismono.o"
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include "build/src/code/code_800AD920.o"
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include "build/src/code/z_vr_box.o"
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include "build/data/z_vr_box.data.o"
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include "build/src/code/z_vr_box_draw.o"
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include "build/src/code/z_player_call.o"
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include "build/src/code/z_fbdemo.o"
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@ -696,16 +696,17 @@ void Environment_UpdateSkybox(u8 skyboxId, EnvironmentContext* envCtx, SkyboxCon
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envCtx->skyboxDmaState = SKYBOX_DMA_PAL1_START;
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if ((newSkybox1Index & 1) ^ ((newSkybox1Index & 4) >> 2)) {
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size = gSkyboxFiles[newSkybox1Index].pallete.vromEnd - gSkyboxFiles[newSkybox1Index].pallete.vromStart;
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size = gSkyboxFiles[newSkybox1Index].palette.vromEnd - gSkyboxFiles[newSkybox1Index].palette.vromStart;
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osCreateMesgQueue(&envCtx->loadQueue, &envCtx->loadMsg, 1);
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DmaMgr_SendRequest2(&envCtx->dmaRequest, (u32)skyboxCtx->staticSegments[2],
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gSkyboxFiles[newSkybox1Index].pallete.vromStart, size, 0, &envCtx->loadQueue, NULL,
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DmaMgr_SendRequest2(&envCtx->dmaRequest, (u32)skyboxCtx->palettes,
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gSkyboxFiles[newSkybox1Index].palette.vromStart, size, 0, &envCtx->loadQueue, NULL,
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"../z_kankyo.c", 1307);
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} else {
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size = gSkyboxFiles[newSkybox1Index].pallete.vromEnd - gSkyboxFiles[newSkybox1Index].pallete.vromStart;
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size = gSkyboxFiles[newSkybox1Index].palette.vromEnd - gSkyboxFiles[newSkybox1Index].palette.vromStart;
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osCreateMesgQueue(&envCtx->loadQueue, &envCtx->loadMsg, 1);
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DmaMgr_SendRequest2(&envCtx->dmaRequest, (u32)skyboxCtx->staticSegments[2] + size,
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gSkyboxFiles[newSkybox1Index].pallete.vromStart, size, 0, &envCtx->loadQueue, NULL,
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DmaMgr_SendRequest2(&envCtx->dmaRequest, (u32)skyboxCtx->palettes + size,
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gSkyboxFiles[newSkybox1Index].palette.vromStart, size, 0, &envCtx->loadQueue, NULL,
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"../z_kankyo.c", 1320);
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}
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}
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@ -714,16 +715,17 @@ void Environment_UpdateSkybox(u8 skyboxId, EnvironmentContext* envCtx, SkyboxCon
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envCtx->skyboxDmaState = SKYBOX_DMA_PAL2_START;
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if ((newSkybox2Index & 1) ^ ((newSkybox2Index & 4) >> 2)) {
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size = gSkyboxFiles[newSkybox2Index].pallete.vromEnd - gSkyboxFiles[newSkybox2Index].pallete.vromStart;
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size = gSkyboxFiles[newSkybox2Index].palette.vromEnd - gSkyboxFiles[newSkybox2Index].palette.vromStart;
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osCreateMesgQueue(&envCtx->loadQueue, &envCtx->loadMsg, 1);
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DmaMgr_SendRequest2(&envCtx->dmaRequest, (u32)skyboxCtx->staticSegments[2],
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gSkyboxFiles[newSkybox2Index].pallete.vromStart, size, 0, &envCtx->loadQueue, NULL,
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DmaMgr_SendRequest2(&envCtx->dmaRequest, (u32)skyboxCtx->palettes,
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gSkyboxFiles[newSkybox2Index].palette.vromStart, size, 0, &envCtx->loadQueue, NULL,
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"../z_kankyo.c", 1342);
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} else {
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size = gSkyboxFiles[newSkybox2Index].pallete.vromEnd - gSkyboxFiles[newSkybox2Index].pallete.vromStart;
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size = gSkyboxFiles[newSkybox2Index].palette.vromEnd - gSkyboxFiles[newSkybox2Index].palette.vromStart;
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osCreateMesgQueue(&envCtx->loadQueue, &envCtx->loadMsg, 1);
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DmaMgr_SendRequest2(&envCtx->dmaRequest, (u32)skyboxCtx->staticSegments[2] + size,
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gSkyboxFiles[newSkybox2Index].pallete.vromStart, size, 0, &envCtx->loadQueue, NULL,
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DmaMgr_SendRequest2(&envCtx->dmaRequest, (u32)skyboxCtx->palettes + size,
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gSkyboxFiles[newSkybox2Index].palette.vromStart, size, 0, &envCtx->loadQueue, NULL,
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"../z_kankyo.c", 1355);
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}
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}
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@ -2,6 +2,63 @@
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#include "vt.h"
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#include "z64environment.h"
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u32 D_8012AC90[4] = {
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0x00000000,
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0x00010000,
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0x00020000,
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0x00030000,
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};
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u16 D_8012ACA0[2][0x20] = {
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{ 0x00, 0x02, 0x0A, 0x0C, 0x02, 0x04, 0x0C, 0x0E, 0x0A, 0x0C, 0x14, 0x16, 0x0C, 0x0E, 0x16, 0x18,
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0x01, 0x03, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0B, 0x0D, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x15, 0x17 },
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{ 0x14, 0x16, 0x1E, 0x20, 0x16, 0x18, 0x20, 0x22, 0x1E, 0x20, 0x28, 0x2A, 0x20, 0x22, 0x2A, 0x2C,
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0x15, 0x17, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1F, 0x21, 0x23, 0x24, 0x25, 0x26, 0x27, 0x29, 0x2B },
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};
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s16 D_8012AD20[5] = {
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0x0000, 0x0FC0, 0x1F80, 0x2F40, 0x3F00,
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};
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s16 D_8012AD2C[9] = {
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0x0000, 0x07C0, 0x0F80, 0x1740, 0x1F00, 0x26C0, 0x2E80, 0x3640, 0x3E00,
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};
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s16 D_8012AD40[0x40] = {
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0x00, 0x10, 0x13, 0x12, 0x10, 0x01, 0x14, 0x13, 0x01, 0x11, 0x15, 0x14, 0x11, 0x05, 0x16, 0x15,
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0x12, 0x13, 0x17, 0x02, 0x13, 0x14, 0x03, 0x17, 0x14, 0x15, 0x18, 0x03, 0x15, 0x16, 0x07, 0x18,
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0x02, 0x17, 0x1A, 0x19, 0x17, 0x03, 0x1B, 0x1A, 0x03, 0x18, 0x1C, 0x1B, 0x18, 0x07, 0x1D, 0x1C,
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0x19, 0x1A, 0x1E, 0x0A, 0x1A, 0x1B, 0x0B, 0x1E, 0x1B, 0x1C, 0x1F, 0x0B, 0x1C, 0x1D, 0x0F, 0x1F,
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};
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u32 D_8012ADC0[6] = {
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0x00000000, 0x00002000, 0x00004000, 0x00006000, 0x00008000, 0x0000C000,
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};
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u16 D_8012ADD8[0x20] = {
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0x00, 0x02, 0x0A, 0x0C, 0x02, 0x04, 0x0C, 0x0E, 0x0A, 0x0C, 0x14, 0x16, 0x0C, 0x0E, 0x16, 0x18,
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0x01, 0x03, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0B, 0x0D, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x15, 0x17,
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};
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s16 D_8012AE18[5] = {
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0x0000, 0x07C0, 0x0F80, 0x1740, 0x1F00,
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};
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s16 D_8012AE24[5] = {
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0x0000, 0x07C0, 0x0F80, 0x1740, 0x1F00,
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};
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s16 D_8012AE30[5] = {
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0x0000, 0x07C0, 0x0F80, 0x07C0, 0x0000,
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};
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s16 D_8012AE3C[0x40] = {
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0x00, 0x10, 0x13, 0x12, 0x10, 0x01, 0x14, 0x13, 0x01, 0x11, 0x15, 0x14, 0x11, 0x05, 0x16, 0x15,
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0x12, 0x13, 0x17, 0x02, 0x13, 0x14, 0x03, 0x17, 0x14, 0x15, 0x18, 0x03, 0x15, 0x16, 0x07, 0x18,
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0x02, 0x17, 0x1A, 0x19, 0x17, 0x03, 0x1B, 0x1A, 0x03, 0x18, 0x1C, 0x1B, 0x18, 0x07, 0x1D, 0x1C,
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0x19, 0x1A, 0x1E, 0x0A, 0x1A, 0x1B, 0x0B, 0x1E, 0x1B, 0x1C, 0x1F, 0x0B, 0x1C, 0x1D, 0x0F, 0x1F,
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};
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typedef struct {
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/* 0x000 */ s32 unk_0;
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/* 0x004 */ s32 unk_4;
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@ -10,23 +67,391 @@ typedef struct {
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/* 0x010 */ s32 unk_10;
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} Struct_8012AF0C; // size = 0x14
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extern Struct_8012AF0C D_8012AF0C[6];
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extern Struct_8012AF0C D_8012AEBC[4];
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extern struct_8011FC1C D_8011FC1C[][9];
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Struct_8012AF0C D_8012AEBC[4] = {
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{ -0x7E, 0x7C, -0x7E, 0x3F, -0x1F },
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{ 0x7E, 0x7C, -0x7E, 0x3F, -0x1F },
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{ 0x7E, 0x7C, 0x7E, -0x3F, -0x1F },
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{ -0x7E, 0x7C, 0x7E, -0x3F, -0x1F },
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};
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typedef struct {
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/* 0x00 */ u32 unk_0; // start
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/* 0x04 */ u32 unk_4; // end
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/* 0x08 */ u32 unk_8; // pal start
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/* 0x0C */ u32 unk_C; // pal end
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} Struct_8011FD3C; // size = 0x10
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Struct_8012AF0C D_8012AF0C[6] = {
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{ -0x40, 0x40, -0x40, 0x20, -0x20 }, { 0x40, 0x40, 0x40, -0x20, -0x20 }, { -0x40, 0x40, 0x40, -0x20, -0x20 },
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{ 0x40, 0x40, -0x40, 0x20, -0x20 }, { -0x40, 0x40, 0x40, 0x20, -0x20 }, { -0x40, -0x40, -0x40, 0x20, 0x20 },
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};
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#ifdef NON_MATCHING
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// Loops have very strange structure. In principle, they're the double loop over a 2D array shown below them.
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// However, that gives wildly different codegen and the part after the switch suggests a linear array.
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s32 func_800ADBB0(SkyboxContext* skyboxCtx, Vtx* roomVtx, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6, s32 arg7,
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s32 arg8, s32 arg9) {
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u32 pad42C;
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// 42C
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s32 pad428;
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// 428
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s32 sp424;
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s32 pad420;
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// 420
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s32 i;
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// 41C
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s32 j;
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// 418
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u16 index;
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s16 phi_t1;
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// 414
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s16 phi_a2_4;
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s16 phi_a0_4;
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// 410
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s16 phi_t2_4;
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s16 phi_ra;
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// 40C
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s32 sp358[9 * 5];
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s32 sp2A4[9 * 5];
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s32 sp1F0[9 * 5];
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s32 sp13C[9 * 5];
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s32 sp88[9 * 5];
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s32* temp358;
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s32* temp2A4;
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s32* temp1F0;
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s32* temp13C;
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s32* temp88;
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s16 temp3;
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switch (arg8) {
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case 0:
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case 2:
|
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temp358 = sp358;
|
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temp2A4 = sp2A4;
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temp1F0 = sp1F0;
|
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temp13C = sp13C;
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temp88 = sp88;
|
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pad428 = arg4;
|
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|
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for (i = 0; temp88 < sp88 + 45; pad428 += arg7, i++) {
|
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pad42C = arg3;
|
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temp3 = D_8012AD2C[i];
|
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for (j = 0; j < 5; j++, pad42C += arg6) {
|
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*(temp358++) = pad42C;
|
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*(temp2A4++) = pad428;
|
||||
*(temp1F0++) = arg5;
|
||||
*(temp13C++) = D_8012AD20[j];
|
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*(temp88++) = temp3;
|
||||
}
|
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}
|
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// for (i = 0; i < 9; i++) {
|
||||
// for (j = 0; j < 5; j++) {
|
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// sp358[i][j] = arg3 + j * arg6;
|
||||
// sp2A4[i][j] = arg4 + i * arg7;
|
||||
// sp1F0[i][j] = arg5;
|
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// sp13C[i][j] = D_8012AD20[j];
|
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// sp88[i][j] = D_8012AD2C[i];
|
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// }
|
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// }
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break;
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case 1:
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case 3:
|
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temp358 = sp358;
|
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temp2A4 = sp2A4;
|
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temp1F0 = sp1F0;
|
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temp13C = sp13C;
|
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temp88 = sp88;
|
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pad428 = arg4;
|
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|
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for (i = 0; temp88 < sp88 + 9 * 5; pad428 += arg7, i++) {
|
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pad42C = arg5;
|
||||
temp3 = D_8012AD2C[i];
|
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for (j = 0; j < 5; j++, pad42C += arg6) {
|
||||
*(temp358++) = arg3;
|
||||
*(temp2A4++) = pad428;
|
||||
*(temp1F0++) = pad42C;
|
||||
*(temp13C++) = D_8012AD20[j];
|
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*(temp88++) = temp3;
|
||||
}
|
||||
}
|
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// for (i = 0; i < 9; i++) {
|
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// for (j = 0; j < 5; j++) {
|
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// sp358[i][j] = arg3;
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// sp2A4[i][j] = arg4 + i * arg7;
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// sp1F0[i][j] = arg5 + j * arg6;
|
||||
// sp13C[i][j] = D_8012AD20[j];
|
||||
// sp88[i][j] = D_8012AD2C[i];
|
||||
// }
|
||||
// }
|
||||
break;
|
||||
case 4:
|
||||
case 5:
|
||||
temp358 = sp358;
|
||||
temp2A4 = sp2A4;
|
||||
temp1F0 = sp1F0;
|
||||
temp13C = sp13C;
|
||||
temp88 = sp88;
|
||||
pad428 = arg5;
|
||||
|
||||
for (i = 0; temp88 < sp88 + 9 * 5; pad428 += arg7, i++) {
|
||||
pad42C = arg3;
|
||||
temp3 = D_8012AD2C[i];
|
||||
for (j = 0; j < 5; j++, pad42C += arg6) {
|
||||
*(temp358++) = pad42C;
|
||||
*(temp2A4++) = arg4;
|
||||
*(temp1F0++) = pad428;
|
||||
*(temp13C++) = D_8012AD20[j];
|
||||
*(temp88++) = temp3;
|
||||
}
|
||||
}
|
||||
// for (i = 0; i < 9; i++) {
|
||||
// for (j = 0; j < 5; j++) {
|
||||
// sp358[i][j] = arg3 + j * arg6;
|
||||
// sp2A4[i][j] = arg4;
|
||||
// sp1F0[i][j] = arg5 + i * arg7;
|
||||
// sp13C[i][j] = D_8012AD20[j];
|
||||
// sp88[i][j] = D_8012AD2C[i];
|
||||
// }
|
||||
// }
|
||||
break;
|
||||
}
|
||||
|
||||
for (phi_a2_4 = 0, sp424 = 0; sp424 < 2; sp424++) {
|
||||
skyboxCtx->unk_138 = skyboxCtx->dListBuf[arg9 + sp424];
|
||||
|
||||
for (pad420 = 0; pad420 < 0x20; pad420++) {
|
||||
index = D_8012ACA0[sp424][pad420];
|
||||
|
||||
roomVtx[arg2 + pad420].v.ob[0] = sp358[index];
|
||||
roomVtx[arg2 + pad420].v.ob[1] = sp2A4[index];
|
||||
roomVtx[arg2 + pad420].v.ob[2] = sp1F0[index];
|
||||
roomVtx[arg2 + pad420].v.flag = 0;
|
||||
roomVtx[arg2 + pad420].v.tc[0] = sp13C[index];
|
||||
roomVtx[arg2 + pad420].v.tc[1] = sp88[index];
|
||||
roomVtx[arg2 + pad420].v.cn[1] = 0;
|
||||
roomVtx[arg2 + pad420].v.cn[2] = 0;
|
||||
roomVtx[arg2 + pad420].v.cn[0] = 255;
|
||||
}
|
||||
gSPVertex(skyboxCtx->unk_138++, &roomVtx[arg2], 32, 0);
|
||||
arg2 += pad420;
|
||||
gSPCullDisplayList(skyboxCtx->unk_138++, 0, 15);
|
||||
|
||||
for (phi_t2_4 = 0, phi_ra = 0; phi_ra < 4; phi_ra++, phi_a2_4 += 0x1F) {
|
||||
for (phi_a0_4 = 0, phi_t1 = 0; phi_t1 < 4; phi_t1++, phi_a0_4 += 0x3F, phi_t2_4 += 4) {
|
||||
gDPLoadTextureTile(skyboxCtx->unk_138++, (u32)skyboxCtx->staticSegments[0] + D_8012AC90[arg8],
|
||||
G_IM_FMT_CI, G_IM_SIZ_8b, 256, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x3F,
|
||||
phi_a2_4 + 0x1F, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD,
|
||||
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD);
|
||||
gSP1Quadrangle(skyboxCtx->unk_138++, D_8012AD40[phi_t2_4 + 1], D_8012AD40[phi_t2_4 + 2],
|
||||
D_8012AD40[phi_t2_4 + 3], D_8012AD40[phi_t2_4 + 0], 3);
|
||||
}
|
||||
}
|
||||
gSPEndDisplayList(skyboxCtx->unk_138++);
|
||||
}
|
||||
return arg2;
|
||||
}
|
||||
#else
|
||||
s32 func_800ADBB0(SkyboxContext* skyboxCtx, Vtx* roomVtx, s32, UNK_TYPE, UNK_TYPE, UNK_TYPE, UNK_TYPE, UNK_TYPE, s32,
|
||||
s32);
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_vr_box/func_800ADBB0.s")
|
||||
#endif
|
||||
|
||||
#ifdef NON_MATCHING
|
||||
// Loops have very strange structure. In principle, they're the double loop over a 2D array shown below them.
|
||||
// However, that gives wildly different codegen and the part after the switch suggests a linear array.
|
||||
s32 func_800AE2C0(SkyboxContext* skyboxCtx, Vtx* roomVtx, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6, s32 arg7,
|
||||
s32 arg8) {
|
||||
s32 pad334;
|
||||
s32 pad330;
|
||||
s32 i;
|
||||
// 32C
|
||||
s32 j;
|
||||
// 328
|
||||
s16 phi_a2_4;
|
||||
s16 phi_a0_4;
|
||||
// 324
|
||||
s16 phi_t1;
|
||||
u16 index;
|
||||
// 320
|
||||
s16 sp320;
|
||||
s16 sp31E;
|
||||
// 31C
|
||||
s16 phi_t2_4;
|
||||
s16 phi_ra;
|
||||
// 318
|
||||
s32 sp2B4[5 * 5];
|
||||
s32 sp250[5 * 5];
|
||||
s32 sp1EC[5 * 5];
|
||||
s32 sp188[5 * 5];
|
||||
s32 sp124[5 * 5];
|
||||
s32* temp2B4;
|
||||
s32* temp250;
|
||||
s32* temp1EC;
|
||||
s32* temp188;
|
||||
s32* temp124;
|
||||
s32 temp1;
|
||||
s32 temp2;
|
||||
s16 temp3;
|
||||
|
||||
switch (arg8) {
|
||||
case 0:
|
||||
case 1:
|
||||
temp2B4 = sp2B4;
|
||||
temp250 = sp250;
|
||||
temp1EC = sp1EC;
|
||||
temp188 = sp188;
|
||||
temp124 = sp124;
|
||||
temp1 = arg4;
|
||||
|
||||
for (i = 0; temp124 < sp124 + 5 * 5; temp1 += arg7, i++) {
|
||||
temp2 = arg3;
|
||||
temp3 = D_8012AE30[i];
|
||||
for (j = 0; j < 5; j++, temp2 += arg6) {
|
||||
*(temp2B4++) = temp2;
|
||||
*(temp250++) = temp1;
|
||||
*(temp1EC++) = arg5;
|
||||
*(temp188++) = D_8012AE18[j];
|
||||
*(temp124++) = temp3;
|
||||
}
|
||||
}
|
||||
// for (i = 0; i < 5; i++) {
|
||||
// for (j = 0; j < 5; j++) {
|
||||
// sp2B4[i][j] = arg3 + j * arg6;
|
||||
// sp250[i][j] = arg4 + i * arg7;
|
||||
// sp1EC[i][j] = arg5;
|
||||
// sp188[i][j] = D_8012AE18[j];
|
||||
// sp124[i][j] = D_8012AE30[i];
|
||||
// }
|
||||
// }
|
||||
break;
|
||||
case 2:
|
||||
case 3:
|
||||
temp2B4 = sp2B4;
|
||||
temp250 = sp250;
|
||||
temp1EC = sp1EC;
|
||||
temp188 = sp188;
|
||||
temp124 = sp124;
|
||||
temp1 = arg4;
|
||||
|
||||
for (i = 0; temp124 < sp124 + 5 * 5; temp1 += arg7, i++) {
|
||||
temp2 = arg5;
|
||||
temp3 = D_8012AE30[i];
|
||||
for (j = 0; j < 5; j++, temp2 += arg6) {
|
||||
*(temp2B4++) = arg3;
|
||||
*(temp250++) = temp1;
|
||||
*(temp1EC++) = temp2;
|
||||
*(temp188++) = D_8012AE18[j];
|
||||
*(temp124++) = temp3;
|
||||
}
|
||||
}
|
||||
// for (i = 0; i < 5; i++) {
|
||||
// for (j = 0; j < 5; j++) {
|
||||
// sp2B4[i][j] = arg3;
|
||||
// sp250[i][j] = arg4 + i * arg7;
|
||||
// sp1EC[i][j] = arg5 + j * arg6;
|
||||
// sp188[i][j] = D_8012AE18[j];
|
||||
// sp124[i][j] = D_8012AE30[i];
|
||||
// }
|
||||
// }
|
||||
break;
|
||||
case 4:
|
||||
case 5:
|
||||
temp2B4 = sp2B4;
|
||||
temp250 = sp250;
|
||||
temp1EC = sp1EC;
|
||||
temp188 = sp188;
|
||||
temp124 = sp124;
|
||||
temp1 = arg5;
|
||||
|
||||
for (i = 0; temp124 < sp124 + 5 * 5; temp1 += arg7, i++) {
|
||||
temp2 = arg3;
|
||||
temp3 = D_8012AE24[i];
|
||||
for (j = 0; j < 5; j++, temp2 += arg6) {
|
||||
*(temp2B4++) = temp2;
|
||||
*(temp250++) = arg4;
|
||||
*(temp1EC++) = temp1;
|
||||
*(temp188++) = D_8012AE18[j];
|
||||
*(temp124++) = temp3;
|
||||
}
|
||||
}
|
||||
// for (i = 0; i < 5; i++) {
|
||||
// for (j = 0; j < 5; j++) {
|
||||
// sp2B4[i][j] = arg3 + j * arg6;
|
||||
// sp250[i][j] = arg4;
|
||||
// sp1EC[i][j] = arg5 + i * arg7;
|
||||
// sp188[i][j] = D_8012AE18[j];
|
||||
// sp124[i][j] = D_8012AE24[i];
|
||||
// }
|
||||
// }
|
||||
break;
|
||||
}
|
||||
skyboxCtx->unk_138 = &skyboxCtx->dListBuf[2 * arg8];
|
||||
|
||||
for (pad330 = 0; pad330 < 0x20; pad330++) {
|
||||
index = D_8012ADD8[pad330];
|
||||
|
||||
roomVtx[arg2 + pad330].v.ob[0] = sp2B4[index];
|
||||
roomVtx[arg2 + pad330].v.ob[1] = sp250[index];
|
||||
roomVtx[arg2 + pad330].v.ob[2] = sp1EC[index];
|
||||
roomVtx[arg2 + pad330].v.flag = 0;
|
||||
roomVtx[arg2 + pad330].v.tc[0] = sp188[index];
|
||||
roomVtx[arg2 + pad330].v.tc[1] = sp124[index];
|
||||
roomVtx[arg2 + pad330].v.cn[1] = 0;
|
||||
roomVtx[arg2 + pad330].v.cn[2] = 0;
|
||||
roomVtx[arg2 + pad330].v.cn[0] = 255;
|
||||
}
|
||||
gSPVertex(skyboxCtx->unk_138++, &roomVtx[arg2], 32, 0);
|
||||
arg2 += pad330;
|
||||
gSPCullDisplayList(skyboxCtx->unk_138++, 0, 15);
|
||||
|
||||
if ((arg8 == 4) || (arg8 == 5)) {
|
||||
phi_a2_4 = 0;
|
||||
for (phi_t2_4 = 0, phi_ra = 0; phi_ra < 4; phi_ra++, phi_a2_4 += 0x1F) {
|
||||
for (phi_a0_4 = 0, phi_t1 = 0; phi_t1 < 4; phi_t1++, phi_a0_4 += 0x1F, phi_t2_4 += 4) {
|
||||
gDPLoadMultiTile(skyboxCtx->unk_138++, (u32)skyboxCtx->staticSegments[0] + D_8012ADC0[arg8], 0,
|
||||
G_TX_RENDERTILE, G_IM_FMT_CI, G_IM_SIZ_8b, 128, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x1F,
|
||||
phi_a2_4 + 0x1F, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD,
|
||||
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD);
|
||||
gDPLoadMultiTile(skyboxCtx->unk_138++, (u32)skyboxCtx->staticSegments[1] + D_8012ADC0[arg8], 0x80, 1,
|
||||
G_IM_FMT_CI, G_IM_SIZ_8b, 128, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x1F, phi_a2_4 + 0x1F,
|
||||
0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP,
|
||||
G_TX_NOMASK, G_TX_NOLOD);
|
||||
gSP1Quadrangle(skyboxCtx->unk_138++, D_8012AE3C[phi_t2_4 + 1], D_8012AE3C[phi_t2_4 + 2],
|
||||
D_8012AE3C[phi_t2_4 + 3], D_8012AE3C[phi_t2_4 + 0], 3);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
phi_a2_4 = 0;
|
||||
for (phi_t2_4 = 0, phi_ra = 0; phi_ra < 2; phi_ra++, phi_a2_4 += 0x1F) {
|
||||
for (phi_a0_4 = 0, phi_t1 = 0; phi_t1 < 4; phi_t1++, phi_a0_4 += 0x1F, phi_t2_4 += 4) {
|
||||
gDPLoadMultiTile(skyboxCtx->unk_138++, (u32)skyboxCtx->staticSegments[0] + D_8012ADC0[arg8], 0,
|
||||
G_TX_RENDERTILE, G_IM_FMT_CI, G_IM_SIZ_8b, 128, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x1F,
|
||||
phi_a2_4 + 0x1F, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD,
|
||||
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD);
|
||||
gDPLoadMultiTile(skyboxCtx->unk_138++, (u32)skyboxCtx->staticSegments[1] + D_8012ADC0[arg8], 0x80, 1,
|
||||
G_IM_FMT_CI, G_IM_SIZ_8b, 128, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x1F, phi_a2_4 + 0x1F,
|
||||
0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP,
|
||||
G_TX_NOMASK, G_TX_NOLOD);
|
||||
gSP1Quadrangle(skyboxCtx->unk_138++, D_8012AE3C[phi_t2_4 + 1], D_8012AE3C[phi_t2_4 + 2],
|
||||
D_8012AE3C[phi_t2_4 + 3], D_8012AE3C[phi_t2_4 + 0], 3);
|
||||
}
|
||||
}
|
||||
phi_a2_4 -= 0x1F;
|
||||
for (phi_ra = 0; phi_ra < 2; phi_ra++, phi_a2_4 -= 0x1F) {
|
||||
for (phi_a0_4 = 0, phi_t1 = 0; phi_t1 < 4; phi_t1++, phi_a0_4 += 0x1F, phi_t2_4 += 4) {
|
||||
gDPLoadMultiTile(skyboxCtx->unk_138++, (u32)skyboxCtx->staticSegments[0] + D_8012ADC0[arg8], 0,
|
||||
G_TX_RENDERTILE, G_IM_FMT_CI, G_IM_SIZ_8b, 128, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x1F,
|
||||
phi_a2_4 + 0x1F, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD,
|
||||
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD);
|
||||
gDPLoadMultiTile(skyboxCtx->unk_138++, (u32)skyboxCtx->staticSegments[1] + D_8012ADC0[arg8], 0x80, 1,
|
||||
G_IM_FMT_CI, G_IM_SIZ_8b, 128, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x1F, phi_a2_4 + 0x1F,
|
||||
0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP,
|
||||
G_TX_NOMASK, G_TX_NOLOD);
|
||||
gSP1Quadrangle(skyboxCtx->unk_138++, D_8012AE3C[phi_t2_4 + 1], D_8012AE3C[phi_t2_4 + 2],
|
||||
D_8012AE3C[phi_t2_4 + 3], D_8012AE3C[phi_t2_4 + 0], 3);
|
||||
}
|
||||
}
|
||||
}
|
||||
gSPEndDisplayList(skyboxCtx->unk_138++);
|
||||
return arg2;
|
||||
}
|
||||
#else
|
||||
s32 func_800AE2C0(SkyboxContext* skyboxCtx, Vtx* roomVtx, s32, UNK_TYPE, UNK_TYPE, UNK_TYPE, UNK_TYPE, UNK_TYPE, s32);
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_vr_box/func_800AE2C0.s")
|
||||
#endif
|
||||
|
||||
void func_800AEFC8(SkyboxContext* skyboxCtx, s16 skyboxId) {
|
||||
s32 i;
|
||||
|
@ -112,27 +537,27 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
1064);
|
||||
|
||||
if ((sp41 & 1) ^ ((sp41 & 4) >> 2)) {
|
||||
size = gSkyboxFiles[sp41].pallete.vromEnd - gSkyboxFiles[sp41].pallete.vromStart;
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size * 2, "../z_vr_box.c", 1072);
|
||||
size = gSkyboxFiles[sp41].palette.vromEnd - gSkyboxFiles[sp41].palette.vromStart;
|
||||
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size * 2, "../z_vr_box.c", 1072);
|
||||
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1073);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], gSkyboxFiles[sp41].pallete.vromStart, size,
|
||||
"../z_vr_box.c", 1075);
|
||||
DmaMgr_SendRequest1((u32)skyboxCtx->staticSegments[2] + size, gSkyboxFiles[sp40].pallete.vromStart,
|
||||
size, "../z_vr_box.c", 1077);
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, gSkyboxFiles[sp41].palette.vromStart, size, "../z_vr_box.c", 1075);
|
||||
DmaMgr_SendRequest1((u32)skyboxCtx->palettes + size, gSkyboxFiles[sp40].palette.vromStart, size,
|
||||
"../z_vr_box.c", 1077);
|
||||
} else {
|
||||
size = gSkyboxFiles[sp41].pallete.vromEnd - gSkyboxFiles[sp41].pallete.vromStart;
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size * 2, "../z_vr_box.c", 1085);
|
||||
size = gSkyboxFiles[sp41].palette.vromEnd - gSkyboxFiles[sp41].palette.vromStart;
|
||||
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size * 2, "../z_vr_box.c", 1085);
|
||||
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1086);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], gSkyboxFiles[sp40].pallete.vromStart, size,
|
||||
"../z_vr_box.c", 1088);
|
||||
DmaMgr_SendRequest1((u32)skyboxCtx->staticSegments[2] + size, gSkyboxFiles[sp41].pallete.vromStart,
|
||||
size, "../z_vr_box.c", 1090);
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, gSkyboxFiles[sp40].palette.vromStart, size, "../z_vr_box.c", 1088);
|
||||
DmaMgr_SendRequest1((u32)skyboxCtx->palettes + size, gSkyboxFiles[sp41].palette.vromStart, size,
|
||||
"../z_vr_box.c", 1090);
|
||||
}
|
||||
break;
|
||||
|
||||
|
@ -149,11 +574,11 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
|
||||
start = _vr_SP1a_pal_staticSegmentRomStart;
|
||||
size = _vr_SP1a_pal_staticSegmentRomEnd - start;
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1132);
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1132);
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1133);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], start, size, "../z_vr_box.c", 1134);
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1134);
|
||||
skyboxCtx->rot.y = 0.8f;
|
||||
break;
|
||||
case SKYBOX_OVERCAST_SUNSET:
|
||||
|
@ -173,12 +598,12 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
|
||||
start = _vr_cloud2_pal_staticSegmentRomStart;
|
||||
size = _vr_cloud2_pal_staticSegmentRomEnd - start;
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size * 2, "../z_vr_box.c", 1170);
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size * 2, "../z_vr_box.c", 1170);
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1171);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], start, size, "../z_vr_box.c", 1173);
|
||||
DmaMgr_SendRequest1((u32)skyboxCtx->staticSegments[2] + size, start, size, "../z_vr_box.c", 1175);
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1173);
|
||||
DmaMgr_SendRequest1((u32)skyboxCtx->palettes + size, start, size, "../z_vr_box.c", 1175);
|
||||
break;
|
||||
case SKYBOX_MARKET_ADULT:
|
||||
skyboxCtx->unk_140 = 1;
|
||||
|
@ -195,11 +620,11 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
size = _vr_RUVR_pal_staticSegmentRomEnd - start;
|
||||
osSyncPrintf("SIZE = %d\n", size);
|
||||
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1188);
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1188);
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1189);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], start, size, "../z_vr_box.c", 1190);
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1190);
|
||||
break;
|
||||
case SKYBOX_CUTSCENE_MAP:
|
||||
start = _vr_holy0_staticSegmentRomStart;
|
||||
|
@ -220,12 +645,12 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
|
||||
start = _vr_holy0_pal_staticSegmentRomStart;
|
||||
size = _vr_holy0_pal_staticSegmentRomEnd - start;
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size * 2, "../z_vr_box.c", 1211);
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size * 2, "../z_vr_box.c", 1211);
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1212);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], start, size, "../z_vr_box.c", 1214);
|
||||
DmaMgr_SendRequest1((u32)skyboxCtx->staticSegments[2] + size, _vr_holy1_pal_staticSegmentRomStart, size,
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1214);
|
||||
DmaMgr_SendRequest1((u32)skyboxCtx->palettes + size, _vr_holy1_pal_staticSegmentRomStart, size,
|
||||
"../z_vr_box.c", 1216);
|
||||
break;
|
||||
case SKYBOX_HOUSE_LINK:
|
||||
|
@ -241,11 +666,11 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
|
||||
start = _vr_LHVR_pal_staticSegmentRomStart;
|
||||
size = _vr_LHVR_pal_staticSegmentRomEnd - start;
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1231);
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1231);
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1232);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], start, size, "../z_vr_box.c", 1233);
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1233);
|
||||
break;
|
||||
case SKYBOX_MARKET_CHILD_DAY:
|
||||
skyboxCtx->unk_140 = 1;
|
||||
|
@ -260,11 +685,11 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
|
||||
start = _vr_MDVR_pal_staticSegmentRomStart;
|
||||
size = _vr_MDVR_pal_staticSegmentRomEnd - start;
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1262);
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1262);
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1263);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], start, size, "../z_vr_box.c", 1264);
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1264);
|
||||
break;
|
||||
case SKYBOX_MARKET_CHILD_NIGHT:
|
||||
skyboxCtx->unk_140 = 1;
|
||||
|
@ -281,11 +706,11 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
size = _vr_MNVR_pal_staticSegmentRomEnd - start;
|
||||
osSyncPrintf("SIZE = %d\n", size);
|
||||
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1277);
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1277);
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1278);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], start, size, "../z_vr_box.c", 1279);
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1279);
|
||||
break;
|
||||
case SKYBOX_HAPPY_MASK_SHOP:
|
||||
skyboxCtx->unk_140 = 1;
|
||||
|
@ -300,11 +725,11 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
|
||||
start = _vr_FCVR_pal_staticSegmentRomStart;
|
||||
size = _vr_FCVR_pal_staticSegmentRomEnd - start;
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1291);
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1291);
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1292);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], start, size, "../z_vr_box.c", 1293);
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1293);
|
||||
skyboxCtx->rot.y = 0.8f;
|
||||
break;
|
||||
case SKYBOX_HOUSE_KNOW_IT_ALL_BROTHERS:
|
||||
|
@ -320,11 +745,11 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
|
||||
start = _vr_KHVR_pal_staticSegmentRomStart;
|
||||
size = _vr_KHVR_pal_staticSegmentRomEnd - start;
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1306);
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1306);
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1307);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], start, size, "../z_vr_box.c", 1308);
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1308);
|
||||
break;
|
||||
case SKYBOX_HOUSE_OF_TWINS:
|
||||
skyboxCtx->unk_140 = 2;
|
||||
|
@ -339,11 +764,11 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
|
||||
start = _vr_K3VR_pal_staticSegmentRomStart;
|
||||
size = _vr_K3VR_pal_staticSegmentRomEnd - start;
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1336);
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1336);
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1337);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], start, size, "../z_vr_box.c", 1338);
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1338);
|
||||
break;
|
||||
case SKYBOX_STABLES:
|
||||
skyboxCtx->unk_140 = 1;
|
||||
|
@ -358,11 +783,11 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
|
||||
start = _vr_MLVR_pal_staticSegmentRomStart;
|
||||
size = _vr_MLVR_pal_staticSegmentRomEnd - start;
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1350);
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1350);
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1351);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], start, size, "../z_vr_box.c", 1352);
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1352);
|
||||
break;
|
||||
case SKYBOX_HOUSE_KAKARIKO:
|
||||
skyboxCtx->unk_140 = 1;
|
||||
|
@ -377,11 +802,11 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
|
||||
start = _vr_KKRVR_pal_staticSegmentRomStart;
|
||||
size = _vr_KKRVR_pal_staticSegmentRomEnd - start;
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1364);
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1364);
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1365);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], start, size, "../z_vr_box.c", 1366);
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1366);
|
||||
break;
|
||||
case SKYBOX_KOKIRI_SHOP:
|
||||
skyboxCtx->unk_140 = 1;
|
||||
|
@ -396,11 +821,11 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
|
||||
start = _vr_KSVR_pal_staticSegmentRomStart;
|
||||
size = _vr_KSVR_pal_staticSegmentRomEnd - start;
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1378);
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1378);
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1379);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], start, size, "../z_vr_box.c", 1380);
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1380);
|
||||
skyboxCtx->rot.y = 0.8f;
|
||||
break;
|
||||
case SKYBOX_GORON_SHOP:
|
||||
|
@ -416,11 +841,11 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
|
||||
start = _vr_GLVR_pal_staticSegmentRomStart;
|
||||
size = _vr_GLVR_pal_staticSegmentRomEnd - start;
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1410);
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1410);
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1411);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], start, size, "../z_vr_box.c", 1412);
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1412);
|
||||
skyboxCtx->rot.y = 0.8f;
|
||||
break;
|
||||
case SKYBOX_ZORA_SHOP:
|
||||
|
@ -436,11 +861,11 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
|
||||
start = _vr_ZRVR_pal_staticSegmentRomStart;
|
||||
size = _vr_ZRVR_pal_staticSegmentRomEnd - start;
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1425);
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1425);
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1426);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], start, size, "../z_vr_box.c", 1427);
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1427);
|
||||
skyboxCtx->rot.y = 0.8f;
|
||||
break;
|
||||
case SKYBOX_POTION_SHOP_KAKARIKO:
|
||||
|
@ -456,11 +881,11 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
|
||||
start = _vr_DGVR_pal_staticSegmentRomStart;
|
||||
size = _vr_DGVR_pal_staticSegmentRomEnd - start;
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1456);
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1456);
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1457);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], start, size, "../z_vr_box.c", 1458);
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1458);
|
||||
skyboxCtx->rot.y = 0.8f;
|
||||
break;
|
||||
case SKYBOX_POTION_SHOP_MARKET:
|
||||
|
@ -476,11 +901,11 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
|
||||
start = _vr_ALVR_pal_staticSegmentRomStart;
|
||||
size = _vr_ALVR_pal_staticSegmentRomEnd - start;
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1471);
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1471);
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1472);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], start, size, "../z_vr_box.c", 1473);
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1473);
|
||||
skyboxCtx->rot.y = 0.8f;
|
||||
break;
|
||||
case SKYBOX_BOMBCHU_SHOP:
|
||||
|
@ -496,11 +921,11 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
|
||||
start = _vr_NSVR_pal_staticSegmentRomStart;
|
||||
size = _vr_NSVR_pal_staticSegmentRomEnd - start;
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1486);
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1486);
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1487);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], start, size, "../z_vr_box.c", 1488);
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1488);
|
||||
skyboxCtx->rot.y = 0.8f;
|
||||
break;
|
||||
case SKYBOX_HOUSE_RICHARD:
|
||||
|
@ -516,11 +941,11 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
|
||||
start = _vr_IPVR_pal_staticSegmentRomStart;
|
||||
size = _vr_IPVR_pal_staticSegmentRomEnd - start;
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1517);
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1517);
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1518);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], start, size, "../z_vr_box.c", 1519);
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1519);
|
||||
break;
|
||||
case SKYBOX_HOUSE_IMPA:
|
||||
skyboxCtx->unk_140 = 1;
|
||||
|
@ -535,11 +960,11 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
|
||||
start = _vr_LBVR_pal_staticSegmentRomStart;
|
||||
size = _vr_LBVR_pal_staticSegmentRomEnd - start;
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1531);
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1531);
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1532);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], start, size, "../z_vr_box.c", 1533);
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1533);
|
||||
break;
|
||||
case SKYBOX_TENT:
|
||||
skyboxCtx->unk_140 = 2;
|
||||
|
@ -554,11 +979,11 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
|
||||
start = _vr_TTVR_pal_staticSegmentRomStart;
|
||||
size = _vr_TTVR_pal_staticSegmentRomEnd - start;
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1545);
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1545);
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1546);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], start, size, "../z_vr_box.c", 1547);
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1547);
|
||||
break;
|
||||
case SKYBOX_HOUSE_MIDO:
|
||||
skyboxCtx->unk_140 = 2;
|
||||
|
@ -573,11 +998,11 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
|
||||
start = _vr_K4VR_pal_staticSegmentRomStart;
|
||||
size = _vr_K4VR_pal_staticSegmentRomEnd - start;
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1565);
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1565);
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1566);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], start, size, "../z_vr_box.c", 1567);
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1567);
|
||||
break;
|
||||
case SKYBOX_HOUSE_SARIA:
|
||||
skyboxCtx->unk_140 = 2;
|
||||
|
@ -592,11 +1017,11 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
|
||||
start = _vr_K5VR_pal_staticSegmentRomStart;
|
||||
size = _vr_K5VR_pal_staticSegmentRomEnd - start;
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1579);
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1579);
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1580);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], start, size, "../z_vr_box.c", 1581);
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1581);
|
||||
break;
|
||||
case SKYBOX_HOUSE_ALLEY:
|
||||
skyboxCtx->unk_140 = 2;
|
||||
|
@ -611,11 +1036,11 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
|
||||
start = _vr_KR3VR_pal_staticSegmentRomStart;
|
||||
size = _vr_KR3VR_pal_staticSegmentRomEnd - start;
|
||||
skyboxCtx->staticSegments[2] = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1593);
|
||||
ASSERT(skyboxCtx->staticSegments[2] != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1593);
|
||||
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c",
|
||||
1594);
|
||||
|
||||
DmaMgr_SendRequest1(skyboxCtx->staticSegments[2], start, size, "../z_vr_box.c", 1595);
|
||||
DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1595);
|
||||
break;
|
||||
case SKYBOX_UNSET_27:
|
||||
break;
|
||||
|
@ -624,9 +1049,7 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox
|
|||
|
||||
void Skybox_Init(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skyboxId) {
|
||||
skyboxCtx->unk_140 = 0;
|
||||
skyboxCtx->rot.x = 0.0f;
|
||||
skyboxCtx->rot.y = 0.0f;
|
||||
skyboxCtx->rot.z = 0.0f;
|
||||
skyboxCtx->rot.x = skyboxCtx->rot.y = skyboxCtx->rot.z = 0.0f;
|
||||
|
||||
Skybox_Setup(globalCtx, skyboxCtx, skyboxId);
|
||||
osSyncPrintf("\n\n\n********************\n\n\n"
|
||||
|
@ -638,7 +1061,7 @@ void Skybox_Init(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skyboxI
|
|||
osSyncPrintf(VT_FGCOL(GREEN));
|
||||
|
||||
if (skyboxCtx->unk_140 != 0) {
|
||||
skyboxCtx->dListBuf = GameState_Alloc(&globalCtx->state, 1200 * sizeof(Gfx), "../z_vr_box.c", 1636);
|
||||
skyboxCtx->dListBuf = GameState_Alloc(&globalCtx->state, 8 * 150 * sizeof(Gfx), "../z_vr_box.c", 1636);
|
||||
ASSERT(skyboxCtx->dListBuf != NULL, "vr_box->dpList != NULL", "../z_vr_box.c", 1637);
|
||||
|
||||
skyboxCtx->roomVtx = GameState_Alloc(&globalCtx->state, 256 * sizeof(Vtx), "../z_vr_box.c", 1639);
|
||||
|
@ -646,7 +1069,7 @@ void Skybox_Init(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skyboxI
|
|||
|
||||
func_800AEFC8(skyboxCtx, skyboxId);
|
||||
} else {
|
||||
skyboxCtx->dListBuf = GameState_Alloc(&globalCtx->state, 1800 * sizeof(Gfx), "../z_vr_box.c", 1643);
|
||||
skyboxCtx->dListBuf = GameState_Alloc(&globalCtx->state, 12 * 150 * sizeof(Gfx), "../z_vr_box.c", 1643);
|
||||
ASSERT(skyboxCtx->dListBuf != NULL, "vr_box->dpList != NULL", "../z_vr_box.c", 1644);
|
||||
|
||||
if (skyboxId == SKYBOX_CUTSCENE_MAP) {
|
||||
|
|
|
@ -18,7 +18,7 @@ void SkyboxDraw_Draw(SkyboxContext* skyboxCtx, GraphicsContext* gfxCtx, s16 skyb
|
|||
|
||||
gSPSegment(POLY_OPA_DISP++, 0x7, skyboxCtx->staticSegments[0]);
|
||||
gSPSegment(POLY_OPA_DISP++, 0x8, skyboxCtx->staticSegments[1]);
|
||||
gSPSegment(POLY_OPA_DISP++, 0x9, skyboxCtx->staticSegments[2]);
|
||||
gSPSegment(POLY_OPA_DISP++, 0x9, skyboxCtx->palettes);
|
||||
|
||||
gDPSetPrimColor(POLY_OPA_DISP++, 0x00, 0x00, 0, 0, 0, blend);
|
||||
gSPTexture(POLY_OPA_DISP++, 0x8000, 0x8000, 0, G_TX_RENDERTILE, G_ON);
|
||||
|
@ -36,44 +36,42 @@ void SkyboxDraw_Draw(SkyboxContext* skyboxCtx, GraphicsContext* gfxCtx, s16 skyb
|
|||
gDPSetColorDither(POLY_OPA_DISP++, G_CD_MAGICSQ);
|
||||
gDPSetTextureFilter(POLY_OPA_DISP++, G_TF_BILERP);
|
||||
|
||||
gDPLoadTLUT_pal256(POLY_OPA_DISP++, skyboxCtx->staticSegments[2]);
|
||||
gDPLoadTLUT_pal256(POLY_OPA_DISP++, skyboxCtx->palettes[0]);
|
||||
gDPSetTextureLUT(POLY_OPA_DISP++, G_TT_RGBA16);
|
||||
gDPSetTextureConvert(POLY_OPA_DISP++, G_TC_FILT);
|
||||
|
||||
if (skyboxCtx->unk_140) {
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf);
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf + 150 * 1);
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[0]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[1]);
|
||||
|
||||
gDPPipeSync(POLY_OPA_DISP++);
|
||||
|
||||
gDPLoadTLUT_pal256(POLY_OPA_DISP++, (u16*)skyboxCtx->staticSegments[2] + 256 * 1);
|
||||
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf + 150 * 2);
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf + 150 * 3);
|
||||
gDPLoadTLUT_pal256(POLY_OPA_DISP++, skyboxCtx->palettes[1]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[2]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[3]);
|
||||
|
||||
if (skyboxId != SKYBOX_BAZAAR) {
|
||||
if (skyboxId <= SKYBOX_HOUSE_KAKARIKO || skyboxId > SKYBOX_BOMBCHU_SHOP) {
|
||||
gDPPipeSync(POLY_OPA_DISP++);
|
||||
gDPLoadTLUT_pal256(POLY_OPA_DISP++, (u16*)skyboxCtx->staticSegments[2] + 256 * 2);
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf + 150 * 4);
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf + 150 * 5);
|
||||
gDPPipeSync(POLY_OPA_DISP++);
|
||||
gDPLoadTLUT_pal256(POLY_OPA_DISP++, skyboxCtx->palettes[2]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[4]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[5]);
|
||||
|
||||
gDPPipeSync(POLY_OPA_DISP++);
|
||||
if (skyboxCtx->unk_140 != 2) {
|
||||
gDPLoadTLUT_pal256(POLY_OPA_DISP++, (u16*)skyboxCtx->staticSegments[2] + 256 * 3);
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf + 150 * 6);
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf + 150 * 7);
|
||||
gDPLoadTLUT_pal256(POLY_OPA_DISP++, skyboxCtx->palettes[3]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[6]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[7]);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf);
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf + 150 * 2);
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf + 150 * 4);
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf + 150 * 6);
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf + 150 * 8);
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[0]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[2]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[4]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[6]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[8]);
|
||||
if (skyboxId == SKYBOX_CUTSCENE_MAP) {
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf + 150 * 10);
|
||||
gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[10]);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue