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fix func_8008EF30 (#250)

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Lucas Shaw 2020-07-12 16:12:18 -07:00 committed by GitHub
parent 8c72e1dea6
commit b251f3f7e3
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@ -245,7 +245,7 @@ void func_8008EEAC(GlobalContext* globalCtx, Actor* arg1) {
func_8005A444(Gameplay_GetCamera(globalCtx, 0), 2);
}
s32 func_8008EF40(GlobalContext* globalCtx) {
s32 func_8008EF30(GlobalContext* globalCtx) {
Player* player = PLAYER;
return player->stateFlags1 & 0x800000;
}