mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-15 12:24:39 +00:00
Fix misc 8 (#1150)
* Use `s32` as type instead of `StackStatus` enum type
* `bossLimbDl` -> `bossLimbDL`
* Fixup comment refering to `Actor.velocity` by struct offset
* Fixup `feetFloorFlags` doc and -> `feetFloorFlag`
* Fixup `xyzDistToPlayerSq` comment
* Make `SkelAnime.mode` comment refer to `AnimationMode` (<- `AnimationModes`)
* Use enum names to refer to anim modes and break long lines in z64animation.h
* `EnDha_OverridePostDraw` -> `EnDha_PostLimbDraw`
* ichains cleanup
* Scene command ids usage cleanup
* Properly name unkXXX members as unk_XXX
* change `gSceneCmdHandlers` length in variables.h too
* Revert Unknown flags to unk0 & unk1
* Remove "current scene" mention from `Flags_*Unknown` as they aren't saved or loaded so not scene-specific
* `Struct_8011FAF0`: unk_00, unk_04
* Run formatter
* Do not break long lines in headers
* Revert "Fixup `feetFloorFlags` doc and -> `feetFloorFlag`"
This reverts commit c45b3611e7
.
This commit is contained in:
parent
93096a45b6
commit
b2a3fb2f7f
32 changed files with 328 additions and 327 deletions
|
@ -59,7 +59,7 @@ void Mio0_Decompress(Yaz0Header* hdr, u8* dst);
|
|||
void StackCheck_Init(StackEntry* entry, void* stackTop, void* stackBottom, u32 initValue, s32 minSpace,
|
||||
const char* name);
|
||||
void StackCheck_Cleanup(StackEntry* entry);
|
||||
StackStatus StackCheck_GetState(StackEntry* entry);
|
||||
s32 StackCheck_GetState(StackEntry* entry);
|
||||
u32 StackCheck_CheckAll(void);
|
||||
u32 StackCheck_Check(StackEntry* entry);
|
||||
f32 LogUtils_CheckFloatRange(const char* exp, s32 line, const char* valueName, f32 value, const char* minName, f32 min,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue