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Fix misc 8 (#1150)
* Use `s32` as type instead of `StackStatus` enum type
* `bossLimbDl` -> `bossLimbDL`
* Fixup comment refering to `Actor.velocity` by struct offset
* Fixup `feetFloorFlags` doc and -> `feetFloorFlag`
* Fixup `xyzDistToPlayerSq` comment
* Make `SkelAnime.mode` comment refer to `AnimationMode` (<- `AnimationModes`)
* Use enum names to refer to anim modes and break long lines in z64animation.h
* `EnDha_OverridePostDraw` -> `EnDha_PostLimbDraw`
* ichains cleanup
* Scene command ids usage cleanup
* Properly name unkXXX members as unk_XXX
* change `gSceneCmdHandlers` length in variables.h too
* Revert Unknown flags to unk0 & unk1
* Remove "current scene" mention from `Flags_*Unknown` as they aren't saved or loaded so not scene-specific
* `Struct_8011FAF0`: unk_00, unk_04
* Run formatter
* Do not break long lines in headers
* Revert "Fixup `feetFloorFlags` doc and -> `feetFloorFlag`"
This reverts commit c45b3611e7
.
This commit is contained in:
parent
93096a45b6
commit
b2a3fb2f7f
32 changed files with 328 additions and 327 deletions
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@ -544,7 +544,7 @@ void Flags_UnsetSwitch(GlobalContext* globalCtx, s32 flag) {
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}
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/**
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* Tests if current scene unknown flag is set.
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* Tests if unknown flag is set.
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*/
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s32 Flags_GetUnknown(GlobalContext* globalCtx, s32 flag) {
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if (flag < 0x20) {
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@ -555,7 +555,7 @@ s32 Flags_GetUnknown(GlobalContext* globalCtx, s32 flag) {
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}
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/**
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* Sets current scene unknown flag.
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* Sets unknown flag.
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*/
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void Flags_SetUnknown(GlobalContext* globalCtx, s32 flag) {
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if (flag < 0x20) {
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@ -566,7 +566,7 @@ void Flags_SetUnknown(GlobalContext* globalCtx, s32 flag) {
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}
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/**
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* Unsets current scene unknown flag.
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* Unsets unknown flag.
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*/
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void Flags_UnsetUnknown(GlobalContext* globalCtx, s32 flag) {
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if (flag < 0x20) {
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@ -35,8 +35,8 @@ typedef struct {
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} LightningBolt; // size = 0x20
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typedef struct {
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/* 0x00 */ s32 unk0;
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/* 0x04 */ s32 unk1;
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/* 0x00 */ s32 unk_00;
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/* 0x04 */ s32 unk_04;
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} Struct_8011FAF0; // size = 0x8
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Struct_8011FAF0 D_8011FAF0[] = {
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@ -213,7 +213,7 @@ u8 sGameOverLightsIntensity;
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u16 D_8015FDB0;
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s32 func_8006F0A0(s32 a0) {
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s32 ret = ((a0 >> 4 & 0x7FF) << D_8011FAF0[a0 >> 15 & 7].unk0) + D_8011FAF0[a0 >> 15 & 7].unk1;
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s32 ret = ((a0 >> 4 & 0x7FF) << D_8011FAF0[a0 >> 15 & 7].unk_00) + D_8011FAF0[a0 >> 15 & 7].unk_04;
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return ret;
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}
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@ -166,11 +166,11 @@ s32 Scene_ExecuteCommands(GlobalContext* globalCtx, SceneCmd* sceneCmd) {
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osSyncPrintf("*** Scene_Word = { code=%d, data1=%02x, data2=%04x } ***\n", cmdCode, sceneCmd->base.data1,
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sceneCmd->base.data2);
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if (cmdCode == 0x14) {
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if (cmdCode == SCENE_CMD_ID_END) {
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break;
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}
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if (cmdCode <= 0x19) {
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if (cmdCode < ARRAY_COUNT(gSceneCmdHandlers)) {
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gSceneCmdHandlers[cmdCode](globalCtx, sceneCmd);
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} else {
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osSyncPrintf(VT_FGCOL(RED));
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@ -443,7 +443,7 @@ void func_800991A0(GlobalContext* globalCtx, SceneCmd* cmd) {
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if (altHeader != NULL) {
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Scene_ExecuteCommands(globalCtx, SEGMENTED_TO_VIRTUAL(altHeader));
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(cmd + 1)->base.code = 0x14;
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(cmd + 1)->base.code = SCENE_CMD_ID_END;
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} else {
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// "Coughh! There is no specified dataaaaa!"
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osSyncPrintf("\nげぼはっ! 指定されたデータがないでええっす!");
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@ -457,7 +457,7 @@ void func_800991A0(GlobalContext* globalCtx, SceneCmd* cmd) {
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if (altHeader != NULL) {
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Scene_ExecuteCommands(globalCtx, SEGMENTED_TO_VIRTUAL(altHeader));
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(cmd + 1)->base.code = 0x14;
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(cmd + 1)->base.code = SCENE_CMD_ID_END;
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}
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}
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}
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@ -491,7 +491,7 @@ void func_800993C0(GlobalContext* globalCtx, SceneCmd* cmd) {
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}
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}
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void (*gSceneCmdHandlers[])(GlobalContext*, SceneCmd*) = {
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void (*gSceneCmdHandlers[SCENE_CMD_ID_MAX])(GlobalContext*, SceneCmd*) = {
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func_80098508, func_800985DC, func_80098630, func_80098674, func_800987A4, func_80099090, func_800987F8,
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func_8009883C, func_80098904, func_80099134, func_80098958, func_8009899C, func_80098B74, func_80098C24,
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func_80098C68, func_80098CC8, func_80098D80, func_80098D1C, func_80098D5C, func_800990F0, NULL,
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