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[ntsc-1.2] Match kaleido_collect.c, kaleido_scope.c (#2070)
* Match kaleido_{collect,scope} * review
This commit is contained in:
parent
9b409f5ff4
commit
b40e51d8c8
4 changed files with 113 additions and 60 deletions
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@ -25,7 +25,8 @@ typedef struct n64ddStruct_80121AF0 {
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char unk_08[0x34];
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void (*unk_3C)(void);
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void (*unk_40)(void);
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char unk_44[0x28];
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s32 (*unk_44)(struct PlayState*);
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char unk_48[0x24];
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void (*unk_6C)(struct PlayState*, SceneDrawConfigFunc*);
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} n64ddStruct_80121AF0; // size = ?
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@ -2,6 +2,16 @@
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#include "assets/textures/parameter_static/parameter_static.h"
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#include "assets/textures/icon_item_static/icon_item_static.h"
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#if PLATFORM_N64
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#define KALEIDO_COLOR_COLLECT_UNK_R 80
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#define KALEIDO_COLOR_COLLECT_UNK_G 150
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#define KALEIDO_COLOR_COLLECT_UNK_B 255
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#else
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#define KALEIDO_COLOR_COLLECT_UNK_R 80
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#define KALEIDO_COLOR_COLLECT_UNK_G 255
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#define KALEIDO_COLOR_COLLECT_UNK_B 150
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#endif
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void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
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static s16 D_8082A070[][4] = {
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{ 255, 0, 0, 255 },
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@ -71,7 +81,7 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
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s16 sp21A;
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s16 sp218;
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s16 sp216;
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s16 pad1;
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s16 phi_s7;
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s16 phi_v1;
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s16 pad2;
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s16 cursorItem;
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@ -186,9 +196,9 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
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pauseCtx->ocarinaSongIdx = gOcarinaSongItemMap[sp216 - QUEST_SONG_MINUET];
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D_8082A120 = 10;
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for (phi_s3 = 0; phi_s3 < 8; phi_s3++) {
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D_8082A124[phi_s3] = 0xFF;
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D_8082A150[phi_s3] = 0;
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for (phi_s7 = 0; phi_s7 < 8; phi_s7++) {
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D_8082A124[phi_s7] = 0xFF;
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D_8082A150[phi_s7] = 0;
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}
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D_8082A11C = 0;
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@ -267,9 +277,9 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
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pauseCtx->cursorColorSet = 8;
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if (--D_8082A120 == 0) {
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for (phi_s3 = 0; phi_s3 < 8; phi_s3++) {
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D_8082A124[phi_s3] = 0xFF;
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D_8082A150[phi_s3] = 0;
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for (phi_s7 = 0; phi_s7 < 8; phi_s7++) {
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D_8082A124[phi_s7] = 0xFF;
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D_8082A150[phi_s7] = 0;
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}
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D_8082A11C = 0;
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@ -490,7 +500,7 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
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D_8082A124[pauseCtx->ocarinaStaff->pos - 1] = pauseCtx->ocarinaStaff->buttonIndex;
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}
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for (sp218 = 0, phi_s3 = 0; sp218 < 8; sp218++, phi_s3 += 4, sp21A += 4) {
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for (sp218 = 0, phi_s7 = 0; sp218 < 8; sp218++, phi_s7 += 4, sp21A += 4) {
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if (D_8082A124[sp218] == 0xFF) {
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break;
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}
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@ -511,7 +521,8 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
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gDPPipeSync(POLY_OPA_DISP++);
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if (D_8082A124[sp218] == 0) {
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 80, 255, 150, D_8082A150[sp218]);
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, KALEIDO_COLOR_COLLECT_UNK_R, KALEIDO_COLOR_COLLECT_UNK_G,
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KALEIDO_COLOR_COLLECT_UNK_B, D_8082A150[sp218]);
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} else {
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 50, D_8082A150[sp218]);
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}
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@ -531,9 +542,9 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
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sp224 = pauseCtx->ocarinaSongIdx;
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sp226 = gOcarinaSongButtons[sp224].numButtons;
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for (sp218 = sp21A, phi_s3 = 0; phi_s3 < sp226; phi_s3++, sp21A += 4) {
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for (sp218 = sp21A, phi_s7 = 0; phi_s7 < sp226; phi_s7++, sp21A += 4) {
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pauseCtx->questVtx[sp21A + 0].v.ob[1] = pauseCtx->questVtx[sp21A + 1].v.ob[1] =
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VREG(21 + gOcarinaSongButtons[sp224].buttonsIndex[phi_s3]);
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VREG(21 + gOcarinaSongButtons[sp224].buttonsIndex[phi_s7]);
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pauseCtx->questVtx[sp21A + 2].v.ob[1] = pauseCtx->questVtx[sp21A + 3].v.ob[1] =
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pauseCtx->questVtx[sp21A + 0].v.ob[1] - 12;
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@ -541,8 +552,9 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
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gDPPipeSync(POLY_OPA_DISP++);
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if (pauseCtx->mainState == PAUSE_MAIN_STATE_8) {
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if (gOcarinaSongButtons[sp224].buttonsIndex[phi_s3] == OCARINA_BTN_A) {
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 80, 255, 150, 200);
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if (gOcarinaSongButtons[sp224].buttonsIndex[phi_s7] == OCARINA_BTN_A) {
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, KALEIDO_COLOR_COLLECT_UNK_R, KALEIDO_COLOR_COLLECT_UNK_G,
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KALEIDO_COLOR_COLLECT_UNK_B, 200);
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} else {
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 50, 200);
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}
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@ -554,7 +566,7 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
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gSPVertex(POLY_OPA_DISP++, &pauseCtx->questVtx[sp21A], 4, 0);
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gDPLoadTextureBlock(POLY_OPA_DISP++, D_8082A130[gOcarinaSongButtons[sp224].buttonsIndex[phi_s3]],
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gDPLoadTextureBlock(POLY_OPA_DISP++, D_8082A130[gOcarinaSongButtons[sp224].buttonsIndex[phi_s7]],
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G_IM_FMT_IA, G_IM_SIZ_8b, 16, 16, 0, G_TX_NOMIRROR | G_TX_WRAP,
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G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
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@ -576,37 +588,38 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
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}
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sp21A = sp218 + 32;
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phi_s3 = 0;
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for (; phi_s3 < 8; phi_s3++, sp21A += 4) {
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if (D_8082A124[phi_s3] == 0xFF) {
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phi_s7 = 0;
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for (; phi_s7 < 8; phi_s7++, sp21A += 4) {
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if (D_8082A124[phi_s7] == 0xFF) {
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continue;
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}
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if (D_8082A150[phi_s3] != 255) {
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D_8082A150[phi_s3] += VREG(50);
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if (D_8082A150[phi_s3] >= 255) {
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D_8082A150[phi_s3] = 255;
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if (D_8082A150[phi_s7] != 255) {
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D_8082A150[phi_s7] += VREG(50);
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if (D_8082A150[phi_s7] >= 255) {
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D_8082A150[phi_s7] = 255;
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}
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}
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pauseCtx->questVtx[sp21A + 0].v.ob[1] = pauseCtx->questVtx[sp21A + 1].v.ob[1] =
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VREG(21 + D_8082A124[phi_s3]);
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VREG(21 + D_8082A124[phi_s7]);
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pauseCtx->questVtx[sp21A + 2].v.ob[1] = pauseCtx->questVtx[sp21A + 3].v.ob[1] =
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pauseCtx->questVtx[sp21A + 0].v.ob[1] - 12;
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gDPPipeSync(POLY_OPA_DISP++);
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if (D_8082A124[phi_s3] == 0) {
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 80, 255, 150, D_8082A150[phi_s3]);
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if (D_8082A124[phi_s7] == 0) {
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, KALEIDO_COLOR_COLLECT_UNK_R, KALEIDO_COLOR_COLLECT_UNK_G,
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KALEIDO_COLOR_COLLECT_UNK_B, D_8082A150[phi_s7]);
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} else {
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 50, D_8082A150[phi_s3]);
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 50, D_8082A150[phi_s7]);
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}
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gDPSetEnvColor(POLY_OPA_DISP++, 10, 10, 10, 0);
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gSPVertex(POLY_OPA_DISP++, &pauseCtx->questVtx[sp21A], 4, 0);
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gDPLoadTextureBlock(POLY_OPA_DISP++, D_8082A130[D_8082A124[phi_s3]], G_IM_FMT_IA, G_IM_SIZ_8b, 16,
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gDPLoadTextureBlock(POLY_OPA_DISP++, D_8082A130[D_8082A124[phi_s7]], G_IM_FMT_IA, G_IM_SIZ_8b, 16,
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16, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK,
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G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
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@ -614,9 +627,9 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
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}
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if (pauseCtx->mainState == PAUSE_MAIN_STATE_4) {
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for (phi_s3 = 0; phi_s3 < 8; phi_s3++) {
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D_8082A124[phi_s3] = 0xFF;
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D_8082A150[phi_s3] = 0;
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for (phi_s7 = 0; phi_s7 < 8; phi_s7++) {
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D_8082A124[phi_s7] = 0xFF;
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D_8082A150[phi_s7] = 0;
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}
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D_8082A11C = 0;
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@ -652,8 +665,8 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
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gSPVertex(POLY_OPA_DISP++, &pauseCtx->questVtx[164], 24, 0);
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for (phi_s3 = 0, sp218 = 0, sp21A = 0; phi_s3 < 2; phi_s3++) {
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if (phi_s3 == 0) {
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for (phi_s7 = 0, sp218 = 0, sp21A = 0; phi_s7 < 2; phi_s7++) {
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if (phi_s7 == 0) {
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 0, 0, 0, pauseCtx->alpha);
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} else if (gSaveContext.save.info.inventory.gsTokens == 100) {
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 200, 50, 50, pauseCtx->alpha);
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@ -1,3 +1,6 @@
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#if PLATFORM_N64
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#include "n64dd.h"
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#endif
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#include "z_kaleido_scope.h"
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#include "assets/textures/icon_item_static/icon_item_static.h"
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#include "assets/textures/icon_item_24_static/icon_item_24_static.h"
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@ -12,6 +15,16 @@
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#include "assets/textures/icon_item_gameover_static/icon_item_gameover_static.h"
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#include "terminal.h"
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#if PLATFORM_N64
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#define KALEIDO_COLOR_PROMPT_UNK_R 100
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#define KALEIDO_COLOR_PROMPT_UNK_G 100
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#define KALEIDO_COLOR_PROMPT_UNK_B 255
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#else
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#define KALEIDO_COLOR_PROMPT_UNK_R 100
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#define KALEIDO_COLOR_PROMPT_UNK_G 255
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#define KALEIDO_COLOR_PROMPT_UNK_B 100
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#endif
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#if OOT_NTSC
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// Japanese
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@ -1422,7 +1435,8 @@ void KaleidoScope_DrawPages(PlayState* play, GraphicsContext* gfxCtx) {
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gDPSetCombineLERP(POLY_OPA_DISP++, 1, 0, PRIMITIVE, 0, TEXEL0, 0, PRIMITIVE, 0, 1, 0, PRIMITIVE, 0, TEXEL0,
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0, PRIMITIVE, 0);
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 100, 255, 100, VREG(61));
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, KALEIDO_COLOR_PROMPT_UNK_R, KALEIDO_COLOR_PROMPT_UNK_G,
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KALEIDO_COLOR_PROMPT_UNK_B, VREG(61));
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if (pauseCtx->promptChoice == 0) {
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gSPDisplayList(POLY_OPA_DISP++, gPromptCursorLeftDL);
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@ -1439,32 +1453,36 @@ void KaleidoScope_DrawPages(PlayState* play, GraphicsContext* gfxCtx) {
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POLY_OPA_DISP =
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KaleidoScope_QuadTextureIA8(POLY_OPA_DISP, sPromptChoiceTexs[gSaveContext.language][1], 48, 16, 16);
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} else if ((pauseCtx->state != PAUSE_STATE_SAVE_PROMPT) || (pauseCtx->unk_1EC < 4)) {
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if ((pauseCtx->state != PAUSE_STATE_15) &&
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((pauseCtx->state == PAUSE_STATE_16) || (pauseCtx->state == PAUSE_STATE_17))) {
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POLY_OPA_DISP =
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KaleidoScope_QuadTextureIA8(POLY_OPA_DISP, sContinuePromptTexs[gSaveContext.language], 152, 16, 0);
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} else if (((pauseCtx->state == PAUSE_STATE_SAVE_PROMPT) && (pauseCtx->unk_1EC >= 4)) ||
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pauseCtx->state == PAUSE_STATE_15) {
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#if PLATFORM_N64
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POLY_OPA_DISP =
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KaleidoScope_QuadTextureIA8(POLY_OPA_DISP, sSaveConfirmationTexs[gSaveContext.language], 152, 16, 0);
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#endif
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} else if (((pauseCtx->state == PAUSE_STATE_16) || (pauseCtx->state == PAUSE_STATE_17))) {
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POLY_OPA_DISP =
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KaleidoScope_QuadTextureIA8(POLY_OPA_DISP, sContinuePromptTexs[gSaveContext.language], 152, 16, 0);
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gDPSetCombineLERP(POLY_OPA_DISP++, 1, 0, PRIMITIVE, 0, TEXEL0, 0, PRIMITIVE, 0, 1, 0, PRIMITIVE, 0,
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TEXEL0, 0, PRIMITIVE, 0);
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 100, 255, 100, VREG(61));
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gDPSetCombineLERP(POLY_OPA_DISP++, 1, 0, PRIMITIVE, 0, TEXEL0, 0, PRIMITIVE, 0, 1, 0, PRIMITIVE, 0, TEXEL0,
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0, PRIMITIVE, 0);
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, KALEIDO_COLOR_PROMPT_UNK_R, KALEIDO_COLOR_PROMPT_UNK_G,
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KALEIDO_COLOR_PROMPT_UNK_B, VREG(61));
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if (pauseCtx->promptChoice == 0) {
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gSPDisplayList(POLY_OPA_DISP++, gPromptCursorLeftDL);
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} else {
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gSPDisplayList(POLY_OPA_DISP++, gPromptCursorRightDL);
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}
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gDPPipeSync(POLY_OPA_DISP++);
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gDPSetCombineMode(POLY_OPA_DISP++, G_CC_MODULATEIA, G_CC_MODULATEIA);
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 255, pauseCtx->alpha);
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POLY_OPA_DISP =
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KaleidoScope_QuadTextureIA8(POLY_OPA_DISP, sPromptChoiceTexs[gSaveContext.language][0], 48, 16, 12);
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POLY_OPA_DISP =
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KaleidoScope_QuadTextureIA8(POLY_OPA_DISP, sPromptChoiceTexs[gSaveContext.language][1], 48, 16, 16);
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if (pauseCtx->promptChoice == 0) {
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gSPDisplayList(POLY_OPA_DISP++, gPromptCursorLeftDL);
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} else {
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gSPDisplayList(POLY_OPA_DISP++, gPromptCursorRightDL);
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}
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gDPPipeSync(POLY_OPA_DISP++);
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gDPSetCombineMode(POLY_OPA_DISP++, G_CC_MODULATEIA, G_CC_MODULATEIA);
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 255, pauseCtx->alpha);
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POLY_OPA_DISP =
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KaleidoScope_QuadTextureIA8(POLY_OPA_DISP, sPromptChoiceTexs[gSaveContext.language][0], 48, 16, 12);
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POLY_OPA_DISP =
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KaleidoScope_QuadTextureIA8(POLY_OPA_DISP, sPromptChoiceTexs[gSaveContext.language][1], 48, 16, 16);
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}
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gDPPipeSync(POLY_OPA_DISP++);
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@ -3050,7 +3068,7 @@ void KaleidoScope_UpdateCursorSize(PlayState* play) {
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void KaleidoScope_LoadDungeonMap(PlayState* play) {
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InterfaceContext* interfaceCtx = &play->interfaceCtx;
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#if OOT_PAL
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#if PLATFORM_N64 || OOT_PAL
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s32 pad;
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#endif
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@ -3069,7 +3087,16 @@ void KaleidoScope_UpdateDungeonMap(PlayState* play) {
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PRINTF("MAP DMA = %d\n", play->interfaceCtx.mapPaletteIndex);
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#if PLATFORM_N64
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if (B_80121AF0 != NULL && B_80121AF0->unk_44 != NULL && B_80121AF0->unk_44(play)) {
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} else {
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KaleidoScope_LoadDungeonMap(play);
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}
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#else
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KaleidoScope_LoadDungeonMap(play);
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#endif
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Map_SetFloorPalettesData(play, pauseCtx->dungeonMapSlot - 3);
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if ((play->sceneId >= SCENE_DEKU_TREE) && (play->sceneId <= SCENE_TREASURE_BOX_SHOP)) {
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@ -3567,7 +3594,7 @@ void KaleidoScope_Update(PlayState* play) {
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pauseCtx->state = PAUSE_STATE_CLOSING;
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WREG(2) = -6240;
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func_800F64E0(0);
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#if OOT_NTSC
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#if PLATFORM_GC && OOT_NTSC
|
||||
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
|
||||
#endif
|
||||
} else if (CHECK_BTN_ALL(input->press.button, BTN_B)) {
|
||||
|
@ -3715,7 +3742,7 @@ void KaleidoScope_Update(PlayState* play) {
|
|||
WREG(2) = -6240;
|
||||
YREG(8) = pauseCtx->unk_204;
|
||||
func_800F64E0(0);
|
||||
#if OOT_NTSC
|
||||
#if PLATFORM_GC && OOT_NTSC
|
||||
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
|
||||
#endif
|
||||
} else {
|
||||
|
@ -3726,7 +3753,11 @@ void KaleidoScope_Update(PlayState* play) {
|
|||
gSaveContext.save.info.playerData.savedSceneId = play->sceneId;
|
||||
Sram_WriteSave(&play->sramCtx);
|
||||
pauseCtx->unk_1EC = 4;
|
||||
#if PLATFORM_N64
|
||||
D_8082B25C = 90;
|
||||
#else
|
||||
D_8082B25C = 3;
|
||||
#endif
|
||||
}
|
||||
} else if (CHECK_BTN_ALL(input->press.button, BTN_START) ||
|
||||
CHECK_BTN_ALL(input->press.button, BTN_B)) {
|
||||
|
@ -3739,7 +3770,7 @@ void KaleidoScope_Update(PlayState* play) {
|
|||
gSaveContext.buttonStatus[3] = BTN_ENABLED;
|
||||
gSaveContext.hudVisibilityMode = HUD_VISIBILITY_NO_CHANGE;
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_ALL);
|
||||
#if OOT_NTSC
|
||||
#if PLATFORM_GC && OOT_NTSC
|
||||
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
|
||||
#endif
|
||||
}
|
||||
|
@ -3983,7 +4014,11 @@ void KaleidoScope_Update(PlayState* play) {
|
|||
gSaveContext.save.info.playerData.savedSceneId = play->sceneId;
|
||||
Sram_WriteSave(&play->sramCtx);
|
||||
pauseCtx->state = PAUSE_STATE_15;
|
||||
#if PLATFORM_N64
|
||||
D_8082B25C = 90;
|
||||
#else
|
||||
D_8082B25C = 3;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
|
|
@ -22,3 +22,7 @@ _n64ddSegmentRomEnd = 0x00B9DA70;
|
|||
D_801DA410 = 0x801DA410;
|
||||
D_801E8090 = 0x801E8090;
|
||||
D_800FF4B0 = 0x800FF4B0; // size:0xB0 type:n64ddStruct_800FF4B0_pointers
|
||||
gBitFlags = 0x800F9240; // size:0x80 type:u32[32]
|
||||
gSfxDefaultPos = 0x801049D4; // size:0xC type:Vec3f
|
||||
gSfxDefaultFreqAndVolScale = 0x801049E0; // size:0x4 type:f32
|
||||
gSfxDefaultReverb = 0x801049E8; // size:0x1 type:s8
|
||||
|
|
Loading…
Reference in a new issue