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[ntsc-1.2] Match kaleido_collect.c, kaleido_scope.c (#2070)

* Match kaleido_{collect,scope}

* review
This commit is contained in:
Dragorn421 2024-08-24 06:44:16 +02:00 committed by GitHub
parent 9b409f5ff4
commit b40e51d8c8
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GPG key ID: B5690EEEBB952194
4 changed files with 113 additions and 60 deletions

View file

@ -25,7 +25,8 @@ typedef struct n64ddStruct_80121AF0 {
char unk_08[0x34]; char unk_08[0x34];
void (*unk_3C)(void); void (*unk_3C)(void);
void (*unk_40)(void); void (*unk_40)(void);
char unk_44[0x28]; s32 (*unk_44)(struct PlayState*);
char unk_48[0x24];
void (*unk_6C)(struct PlayState*, SceneDrawConfigFunc*); void (*unk_6C)(struct PlayState*, SceneDrawConfigFunc*);
} n64ddStruct_80121AF0; // size = ? } n64ddStruct_80121AF0; // size = ?

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@ -2,6 +2,16 @@
#include "assets/textures/parameter_static/parameter_static.h" #include "assets/textures/parameter_static/parameter_static.h"
#include "assets/textures/icon_item_static/icon_item_static.h" #include "assets/textures/icon_item_static/icon_item_static.h"
#if PLATFORM_N64
#define KALEIDO_COLOR_COLLECT_UNK_R 80
#define KALEIDO_COLOR_COLLECT_UNK_G 150
#define KALEIDO_COLOR_COLLECT_UNK_B 255
#else
#define KALEIDO_COLOR_COLLECT_UNK_R 80
#define KALEIDO_COLOR_COLLECT_UNK_G 255
#define KALEIDO_COLOR_COLLECT_UNK_B 150
#endif
void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) { void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
static s16 D_8082A070[][4] = { static s16 D_8082A070[][4] = {
{ 255, 0, 0, 255 }, { 255, 0, 0, 255 },
@ -71,7 +81,7 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
s16 sp21A; s16 sp21A;
s16 sp218; s16 sp218;
s16 sp216; s16 sp216;
s16 pad1; s16 phi_s7;
s16 phi_v1; s16 phi_v1;
s16 pad2; s16 pad2;
s16 cursorItem; s16 cursorItem;
@ -186,9 +196,9 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
pauseCtx->ocarinaSongIdx = gOcarinaSongItemMap[sp216 - QUEST_SONG_MINUET]; pauseCtx->ocarinaSongIdx = gOcarinaSongItemMap[sp216 - QUEST_SONG_MINUET];
D_8082A120 = 10; D_8082A120 = 10;
for (phi_s3 = 0; phi_s3 < 8; phi_s3++) { for (phi_s7 = 0; phi_s7 < 8; phi_s7++) {
D_8082A124[phi_s3] = 0xFF; D_8082A124[phi_s7] = 0xFF;
D_8082A150[phi_s3] = 0; D_8082A150[phi_s7] = 0;
} }
D_8082A11C = 0; D_8082A11C = 0;
@ -267,9 +277,9 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
pauseCtx->cursorColorSet = 8; pauseCtx->cursorColorSet = 8;
if (--D_8082A120 == 0) { if (--D_8082A120 == 0) {
for (phi_s3 = 0; phi_s3 < 8; phi_s3++) { for (phi_s7 = 0; phi_s7 < 8; phi_s7++) {
D_8082A124[phi_s3] = 0xFF; D_8082A124[phi_s7] = 0xFF;
D_8082A150[phi_s3] = 0; D_8082A150[phi_s7] = 0;
} }
D_8082A11C = 0; D_8082A11C = 0;
@ -490,7 +500,7 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
D_8082A124[pauseCtx->ocarinaStaff->pos - 1] = pauseCtx->ocarinaStaff->buttonIndex; D_8082A124[pauseCtx->ocarinaStaff->pos - 1] = pauseCtx->ocarinaStaff->buttonIndex;
} }
for (sp218 = 0, phi_s3 = 0; sp218 < 8; sp218++, phi_s3 += 4, sp21A += 4) { for (sp218 = 0, phi_s7 = 0; sp218 < 8; sp218++, phi_s7 += 4, sp21A += 4) {
if (D_8082A124[sp218] == 0xFF) { if (D_8082A124[sp218] == 0xFF) {
break; break;
} }
@ -511,7 +521,8 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
gDPPipeSync(POLY_OPA_DISP++); gDPPipeSync(POLY_OPA_DISP++);
if (D_8082A124[sp218] == 0) { if (D_8082A124[sp218] == 0) {
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 80, 255, 150, D_8082A150[sp218]); gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, KALEIDO_COLOR_COLLECT_UNK_R, KALEIDO_COLOR_COLLECT_UNK_G,
KALEIDO_COLOR_COLLECT_UNK_B, D_8082A150[sp218]);
} else { } else {
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 50, D_8082A150[sp218]); gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 50, D_8082A150[sp218]);
} }
@ -531,9 +542,9 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
sp224 = pauseCtx->ocarinaSongIdx; sp224 = pauseCtx->ocarinaSongIdx;
sp226 = gOcarinaSongButtons[sp224].numButtons; sp226 = gOcarinaSongButtons[sp224].numButtons;
for (sp218 = sp21A, phi_s3 = 0; phi_s3 < sp226; phi_s3++, sp21A += 4) { for (sp218 = sp21A, phi_s7 = 0; phi_s7 < sp226; phi_s7++, sp21A += 4) {
pauseCtx->questVtx[sp21A + 0].v.ob[1] = pauseCtx->questVtx[sp21A + 1].v.ob[1] = pauseCtx->questVtx[sp21A + 0].v.ob[1] = pauseCtx->questVtx[sp21A + 1].v.ob[1] =
VREG(21 + gOcarinaSongButtons[sp224].buttonsIndex[phi_s3]); VREG(21 + gOcarinaSongButtons[sp224].buttonsIndex[phi_s7]);
pauseCtx->questVtx[sp21A + 2].v.ob[1] = pauseCtx->questVtx[sp21A + 3].v.ob[1] = pauseCtx->questVtx[sp21A + 2].v.ob[1] = pauseCtx->questVtx[sp21A + 3].v.ob[1] =
pauseCtx->questVtx[sp21A + 0].v.ob[1] - 12; pauseCtx->questVtx[sp21A + 0].v.ob[1] - 12;
@ -541,8 +552,9 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
gDPPipeSync(POLY_OPA_DISP++); gDPPipeSync(POLY_OPA_DISP++);
if (pauseCtx->mainState == PAUSE_MAIN_STATE_8) { if (pauseCtx->mainState == PAUSE_MAIN_STATE_8) {
if (gOcarinaSongButtons[sp224].buttonsIndex[phi_s3] == OCARINA_BTN_A) { if (gOcarinaSongButtons[sp224].buttonsIndex[phi_s7] == OCARINA_BTN_A) {
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 80, 255, 150, 200); gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, KALEIDO_COLOR_COLLECT_UNK_R, KALEIDO_COLOR_COLLECT_UNK_G,
KALEIDO_COLOR_COLLECT_UNK_B, 200);
} else { } else {
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 50, 200); gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 50, 200);
} }
@ -554,7 +566,7 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
gSPVertex(POLY_OPA_DISP++, &pauseCtx->questVtx[sp21A], 4, 0); gSPVertex(POLY_OPA_DISP++, &pauseCtx->questVtx[sp21A], 4, 0);
gDPLoadTextureBlock(POLY_OPA_DISP++, D_8082A130[gOcarinaSongButtons[sp224].buttonsIndex[phi_s3]], gDPLoadTextureBlock(POLY_OPA_DISP++, D_8082A130[gOcarinaSongButtons[sp224].buttonsIndex[phi_s7]],
G_IM_FMT_IA, G_IM_SIZ_8b, 16, 16, 0, G_TX_NOMIRROR | G_TX_WRAP, G_IM_FMT_IA, G_IM_SIZ_8b, 16, 16, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
@ -576,37 +588,38 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
} }
sp21A = sp218 + 32; sp21A = sp218 + 32;
phi_s3 = 0; phi_s7 = 0;
for (; phi_s3 < 8; phi_s3++, sp21A += 4) { for (; phi_s7 < 8; phi_s7++, sp21A += 4) {
if (D_8082A124[phi_s3] == 0xFF) { if (D_8082A124[phi_s7] == 0xFF) {
continue; continue;
} }
if (D_8082A150[phi_s3] != 255) { if (D_8082A150[phi_s7] != 255) {
D_8082A150[phi_s3] += VREG(50); D_8082A150[phi_s7] += VREG(50);
if (D_8082A150[phi_s3] >= 255) { if (D_8082A150[phi_s7] >= 255) {
D_8082A150[phi_s3] = 255; D_8082A150[phi_s7] = 255;
} }
} }
pauseCtx->questVtx[sp21A + 0].v.ob[1] = pauseCtx->questVtx[sp21A + 1].v.ob[1] = pauseCtx->questVtx[sp21A + 0].v.ob[1] = pauseCtx->questVtx[sp21A + 1].v.ob[1] =
VREG(21 + D_8082A124[phi_s3]); VREG(21 + D_8082A124[phi_s7]);
pauseCtx->questVtx[sp21A + 2].v.ob[1] = pauseCtx->questVtx[sp21A + 3].v.ob[1] = pauseCtx->questVtx[sp21A + 2].v.ob[1] = pauseCtx->questVtx[sp21A + 3].v.ob[1] =
pauseCtx->questVtx[sp21A + 0].v.ob[1] - 12; pauseCtx->questVtx[sp21A + 0].v.ob[1] - 12;
gDPPipeSync(POLY_OPA_DISP++); gDPPipeSync(POLY_OPA_DISP++);
if (D_8082A124[phi_s3] == 0) { if (D_8082A124[phi_s7] == 0) {
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 80, 255, 150, D_8082A150[phi_s3]); gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, KALEIDO_COLOR_COLLECT_UNK_R, KALEIDO_COLOR_COLLECT_UNK_G,
KALEIDO_COLOR_COLLECT_UNK_B, D_8082A150[phi_s7]);
} else { } else {
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 50, D_8082A150[phi_s3]); gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 50, D_8082A150[phi_s7]);
} }
gDPSetEnvColor(POLY_OPA_DISP++, 10, 10, 10, 0); gDPSetEnvColor(POLY_OPA_DISP++, 10, 10, 10, 0);
gSPVertex(POLY_OPA_DISP++, &pauseCtx->questVtx[sp21A], 4, 0); gSPVertex(POLY_OPA_DISP++, &pauseCtx->questVtx[sp21A], 4, 0);
gDPLoadTextureBlock(POLY_OPA_DISP++, D_8082A130[D_8082A124[phi_s3]], G_IM_FMT_IA, G_IM_SIZ_8b, 16, gDPLoadTextureBlock(POLY_OPA_DISP++, D_8082A130[D_8082A124[phi_s7]], G_IM_FMT_IA, G_IM_SIZ_8b, 16,
16, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, 16, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK,
G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
@ -614,9 +627,9 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
} }
if (pauseCtx->mainState == PAUSE_MAIN_STATE_4) { if (pauseCtx->mainState == PAUSE_MAIN_STATE_4) {
for (phi_s3 = 0; phi_s3 < 8; phi_s3++) { for (phi_s7 = 0; phi_s7 < 8; phi_s7++) {
D_8082A124[phi_s3] = 0xFF; D_8082A124[phi_s7] = 0xFF;
D_8082A150[phi_s3] = 0; D_8082A150[phi_s7] = 0;
} }
D_8082A11C = 0; D_8082A11C = 0;
@ -652,8 +665,8 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
gSPVertex(POLY_OPA_DISP++, &pauseCtx->questVtx[164], 24, 0); gSPVertex(POLY_OPA_DISP++, &pauseCtx->questVtx[164], 24, 0);
for (phi_s3 = 0, sp218 = 0, sp21A = 0; phi_s3 < 2; phi_s3++) { for (phi_s7 = 0, sp218 = 0, sp21A = 0; phi_s7 < 2; phi_s7++) {
if (phi_s3 == 0) { if (phi_s7 == 0) {
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 0, 0, 0, pauseCtx->alpha); gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 0, 0, 0, pauseCtx->alpha);
} else if (gSaveContext.save.info.inventory.gsTokens == 100) { } else if (gSaveContext.save.info.inventory.gsTokens == 100) {
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 200, 50, 50, pauseCtx->alpha); gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 200, 50, 50, pauseCtx->alpha);

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@ -1,3 +1,6 @@
#if PLATFORM_N64
#include "n64dd.h"
#endif
#include "z_kaleido_scope.h" #include "z_kaleido_scope.h"
#include "assets/textures/icon_item_static/icon_item_static.h" #include "assets/textures/icon_item_static/icon_item_static.h"
#include "assets/textures/icon_item_24_static/icon_item_24_static.h" #include "assets/textures/icon_item_24_static/icon_item_24_static.h"
@ -12,6 +15,16 @@
#include "assets/textures/icon_item_gameover_static/icon_item_gameover_static.h" #include "assets/textures/icon_item_gameover_static/icon_item_gameover_static.h"
#include "terminal.h" #include "terminal.h"
#if PLATFORM_N64
#define KALEIDO_COLOR_PROMPT_UNK_R 100
#define KALEIDO_COLOR_PROMPT_UNK_G 100
#define KALEIDO_COLOR_PROMPT_UNK_B 255
#else
#define KALEIDO_COLOR_PROMPT_UNK_R 100
#define KALEIDO_COLOR_PROMPT_UNK_G 255
#define KALEIDO_COLOR_PROMPT_UNK_B 100
#endif
#if OOT_NTSC #if OOT_NTSC
// Japanese // Japanese
@ -1422,7 +1435,8 @@ void KaleidoScope_DrawPages(PlayState* play, GraphicsContext* gfxCtx) {
gDPSetCombineLERP(POLY_OPA_DISP++, 1, 0, PRIMITIVE, 0, TEXEL0, 0, PRIMITIVE, 0, 1, 0, PRIMITIVE, 0, TEXEL0, gDPSetCombineLERP(POLY_OPA_DISP++, 1, 0, PRIMITIVE, 0, TEXEL0, 0, PRIMITIVE, 0, 1, 0, PRIMITIVE, 0, TEXEL0,
0, PRIMITIVE, 0); 0, PRIMITIVE, 0);
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 100, 255, 100, VREG(61)); gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, KALEIDO_COLOR_PROMPT_UNK_R, KALEIDO_COLOR_PROMPT_UNK_G,
KALEIDO_COLOR_PROMPT_UNK_B, VREG(61));
if (pauseCtx->promptChoice == 0) { if (pauseCtx->promptChoice == 0) {
gSPDisplayList(POLY_OPA_DISP++, gPromptCursorLeftDL); gSPDisplayList(POLY_OPA_DISP++, gPromptCursorLeftDL);
@ -1439,32 +1453,36 @@ void KaleidoScope_DrawPages(PlayState* play, GraphicsContext* gfxCtx) {
POLY_OPA_DISP = POLY_OPA_DISP =
KaleidoScope_QuadTextureIA8(POLY_OPA_DISP, sPromptChoiceTexs[gSaveContext.language][1], 48, 16, 16); KaleidoScope_QuadTextureIA8(POLY_OPA_DISP, sPromptChoiceTexs[gSaveContext.language][1], 48, 16, 16);
} else if ((pauseCtx->state != PAUSE_STATE_SAVE_PROMPT) || (pauseCtx->unk_1EC < 4)) { } else if (((pauseCtx->state == PAUSE_STATE_SAVE_PROMPT) && (pauseCtx->unk_1EC >= 4)) ||
if ((pauseCtx->state != PAUSE_STATE_15) && pauseCtx->state == PAUSE_STATE_15) {
((pauseCtx->state == PAUSE_STATE_16) || (pauseCtx->state == PAUSE_STATE_17))) { #if PLATFORM_N64
POLY_OPA_DISP = POLY_OPA_DISP =
KaleidoScope_QuadTextureIA8(POLY_OPA_DISP, sContinuePromptTexs[gSaveContext.language], 152, 16, 0); KaleidoScope_QuadTextureIA8(POLY_OPA_DISP, sSaveConfirmationTexs[gSaveContext.language], 152, 16, 0);
#endif
} else if (((pauseCtx->state == PAUSE_STATE_16) || (pauseCtx->state == PAUSE_STATE_17))) {
POLY_OPA_DISP =
KaleidoScope_QuadTextureIA8(POLY_OPA_DISP, sContinuePromptTexs[gSaveContext.language], 152, 16, 0);
gDPSetCombineLERP(POLY_OPA_DISP++, 1, 0, PRIMITIVE, 0, TEXEL0, 0, PRIMITIVE, 0, 1, 0, PRIMITIVE, 0, gDPSetCombineLERP(POLY_OPA_DISP++, 1, 0, PRIMITIVE, 0, TEXEL0, 0, PRIMITIVE, 0, 1, 0, PRIMITIVE, 0, TEXEL0,
TEXEL0, 0, PRIMITIVE, 0); 0, PRIMITIVE, 0);
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 100, 255, 100, VREG(61)); gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, KALEIDO_COLOR_PROMPT_UNK_R, KALEIDO_COLOR_PROMPT_UNK_G,
KALEIDO_COLOR_PROMPT_UNK_B, VREG(61));
if (pauseCtx->promptChoice == 0) { if (pauseCtx->promptChoice == 0) {
gSPDisplayList(POLY_OPA_DISP++, gPromptCursorLeftDL); gSPDisplayList(POLY_OPA_DISP++, gPromptCursorLeftDL);
} else { } else {
gSPDisplayList(POLY_OPA_DISP++, gPromptCursorRightDL); gSPDisplayList(POLY_OPA_DISP++, gPromptCursorRightDL);
}
gDPPipeSync(POLY_OPA_DISP++);
gDPSetCombineMode(POLY_OPA_DISP++, G_CC_MODULATEIA, G_CC_MODULATEIA);
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 255, pauseCtx->alpha);
POLY_OPA_DISP =
KaleidoScope_QuadTextureIA8(POLY_OPA_DISP, sPromptChoiceTexs[gSaveContext.language][0], 48, 16, 12);
POLY_OPA_DISP =
KaleidoScope_QuadTextureIA8(POLY_OPA_DISP, sPromptChoiceTexs[gSaveContext.language][1], 48, 16, 16);
} }
gDPPipeSync(POLY_OPA_DISP++);
gDPSetCombineMode(POLY_OPA_DISP++, G_CC_MODULATEIA, G_CC_MODULATEIA);
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 255, pauseCtx->alpha);
POLY_OPA_DISP =
KaleidoScope_QuadTextureIA8(POLY_OPA_DISP, sPromptChoiceTexs[gSaveContext.language][0], 48, 16, 12);
POLY_OPA_DISP =
KaleidoScope_QuadTextureIA8(POLY_OPA_DISP, sPromptChoiceTexs[gSaveContext.language][1], 48, 16, 16);
} }
gDPPipeSync(POLY_OPA_DISP++); gDPPipeSync(POLY_OPA_DISP++);
@ -3050,7 +3068,7 @@ void KaleidoScope_UpdateCursorSize(PlayState* play) {
void KaleidoScope_LoadDungeonMap(PlayState* play) { void KaleidoScope_LoadDungeonMap(PlayState* play) {
InterfaceContext* interfaceCtx = &play->interfaceCtx; InterfaceContext* interfaceCtx = &play->interfaceCtx;
#if OOT_PAL #if PLATFORM_N64 || OOT_PAL
s32 pad; s32 pad;
#endif #endif
@ -3069,7 +3087,16 @@ void KaleidoScope_UpdateDungeonMap(PlayState* play) {
PRINTF(" = %d\n", play->interfaceCtx.mapPaletteIndex); PRINTF(" = %d\n", play->interfaceCtx.mapPaletteIndex);
#if PLATFORM_N64
if (B_80121AF0 != NULL && B_80121AF0->unk_44 != NULL && B_80121AF0->unk_44(play)) {
} else {
KaleidoScope_LoadDungeonMap(play);
}
#else
KaleidoScope_LoadDungeonMap(play); KaleidoScope_LoadDungeonMap(play);
#endif
Map_SetFloorPalettesData(play, pauseCtx->dungeonMapSlot - 3); Map_SetFloorPalettesData(play, pauseCtx->dungeonMapSlot - 3);
if ((play->sceneId >= SCENE_DEKU_TREE) && (play->sceneId <= SCENE_TREASURE_BOX_SHOP)) { if ((play->sceneId >= SCENE_DEKU_TREE) && (play->sceneId <= SCENE_TREASURE_BOX_SHOP)) {
@ -3567,7 +3594,7 @@ void KaleidoScope_Update(PlayState* play) {
pauseCtx->state = PAUSE_STATE_CLOSING; pauseCtx->state = PAUSE_STATE_CLOSING;
WREG(2) = -6240; WREG(2) = -6240;
func_800F64E0(0); func_800F64E0(0);
#if OOT_NTSC #if PLATFORM_GC && OOT_NTSC
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF); AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
#endif #endif
} else if (CHECK_BTN_ALL(input->press.button, BTN_B)) { } else if (CHECK_BTN_ALL(input->press.button, BTN_B)) {
@ -3715,7 +3742,7 @@ void KaleidoScope_Update(PlayState* play) {
WREG(2) = -6240; WREG(2) = -6240;
YREG(8) = pauseCtx->unk_204; YREG(8) = pauseCtx->unk_204;
func_800F64E0(0); func_800F64E0(0);
#if OOT_NTSC #if PLATFORM_GC && OOT_NTSC
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF); AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
#endif #endif
} else { } else {
@ -3726,7 +3753,11 @@ void KaleidoScope_Update(PlayState* play) {
gSaveContext.save.info.playerData.savedSceneId = play->sceneId; gSaveContext.save.info.playerData.savedSceneId = play->sceneId;
Sram_WriteSave(&play->sramCtx); Sram_WriteSave(&play->sramCtx);
pauseCtx->unk_1EC = 4; pauseCtx->unk_1EC = 4;
#if PLATFORM_N64
D_8082B25C = 90;
#else
D_8082B25C = 3; D_8082B25C = 3;
#endif
} }
} else if (CHECK_BTN_ALL(input->press.button, BTN_START) || } else if (CHECK_BTN_ALL(input->press.button, BTN_START) ||
CHECK_BTN_ALL(input->press.button, BTN_B)) { CHECK_BTN_ALL(input->press.button, BTN_B)) {
@ -3739,7 +3770,7 @@ void KaleidoScope_Update(PlayState* play) {
gSaveContext.buttonStatus[3] = BTN_ENABLED; gSaveContext.buttonStatus[3] = BTN_ENABLED;
gSaveContext.hudVisibilityMode = HUD_VISIBILITY_NO_CHANGE; gSaveContext.hudVisibilityMode = HUD_VISIBILITY_NO_CHANGE;
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_ALL); Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_ALL);
#if OOT_NTSC #if PLATFORM_GC && OOT_NTSC
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF); AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
#endif #endif
} }
@ -3983,7 +4014,11 @@ void KaleidoScope_Update(PlayState* play) {
gSaveContext.save.info.playerData.savedSceneId = play->sceneId; gSaveContext.save.info.playerData.savedSceneId = play->sceneId;
Sram_WriteSave(&play->sramCtx); Sram_WriteSave(&play->sramCtx);
pauseCtx->state = PAUSE_STATE_15; pauseCtx->state = PAUSE_STATE_15;
#if PLATFORM_N64
D_8082B25C = 90;
#else
D_8082B25C = 3; D_8082B25C = 3;
#endif
} }
} }
break; break;

View file

@ -22,3 +22,7 @@ _n64ddSegmentRomEnd = 0x00B9DA70;
D_801DA410 = 0x801DA410; D_801DA410 = 0x801DA410;
D_801E8090 = 0x801E8090; D_801E8090 = 0x801E8090;
D_800FF4B0 = 0x800FF4B0; // size:0xB0 type:n64ddStruct_800FF4B0_pointers D_800FF4B0 = 0x800FF4B0; // size:0xB0 type:n64ddStruct_800FF4B0_pointers
gBitFlags = 0x800F9240; // size:0x80 type:u32[32]
gSfxDefaultPos = 0x801049D4; // size:0xC type:Vec3f
gSfxDefaultFreqAndVolScale = 0x801049E0; // size:0x4 type:f32
gSfxDefaultReverb = 0x801049E8; // size:0x1 type:s8