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Decompile shrink_window.c (#232)
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36 changed files with 140 additions and 308 deletions
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@ -1427,13 +1427,13 @@ void TransitionFade_Draw(TransitionFade* this, Gfx** gfxP);
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s32 TransitionFade_IsDone(TransitionFade* this);
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void TransitionFade_SetColor(TransitionFade* this, u32 color);
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void TransitionFade_SetType(TransitionFade* this, s32 type);
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// ? func_800B3840(?);
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// ? func_800B3898(?);
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// ? func_800B38A4(?);
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// ? func_800B38FC(?);
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// ? func_800B3908(?);
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// ? func_800B3968(?);
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// ? func_800B39B8(?);
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void ShrinkWindow_SetVal(s32 value);
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u32 ShrinkWindow_GetVal(void);
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void ShrinkWindow_SetCurrentVal(s32 nowVal);
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u32 ShrinkWindow_GetCurrentVal(void);
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void ShrinkWindow_Init(void);
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void ShrinkWindow_Destroy(void);
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void ShrinkWindow_Update(s32 updateRate);
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// ? func_800B3B50(?);
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// ? func_800B3BD4(?);
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// ? func_800B3DF8(?);
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@ -511,9 +511,6 @@ extern u8 gFontFF[]; // original name: "font_ff"
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//extern ? D_8012C7A8;
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//extern ? D_8012CDC8;
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//extern ? D_8012CEA0;
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//extern ? D_8012CED0;
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//extern ? D_8012CED4;
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//extern ? D_8012CED8;
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//extern ? D_8012CEE0;
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//extern ? D_8012CEE4;
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//extern ? D_8012CEE8;
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@ -1146,13 +1146,15 @@ typedef struct {
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/* 0x01E2 */ char unk_1E2[0x06];
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} TitleContext; // size = 0x1E8
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struct SelectContext;
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typedef struct {
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/* 0x00 */ char* name;
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/* 0x04 */ void (*loadFunc)(struct SelectContext*, s32);
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/* 0x08 */ s32 entranceIndex;
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} SceneSelectEntry; // size = 0xC
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typedef struct {
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typedef struct SelectContext {
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/* 0x0000 */ GameState state;
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/* 0x00A4 */ s32 unk_A4;
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/* 0x00A8 */ View view;
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