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Decompile shrink_window.c (#232)
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7f6e9d55fe
commit
b4a7ac9d71
36 changed files with 140 additions and 308 deletions
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@ -172,7 +172,7 @@ void Gameplay_Destroy(GlobalContext* globalCtx) {
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globalCtx->transitionMode = 0;
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}
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func_800B3968();
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ShrinkWindow_Destroy();
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TransitionFade_Destroy(&globalCtx->transitionFade);
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VisMono_Destroy(&D_80161498);
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@ -360,7 +360,7 @@ void Gameplay_Init(GlobalContext* globalCtx) {
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globalCtx->fadeTransition = 6;
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}
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func_800B3908();
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ShrinkWindow_Init();
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TransitionFade_Init(&globalCtx->transitionFade);
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TransitionFade_SetType(&globalCtx->transitionFade, 3);
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TransitionFade_SetColor(&globalCtx->transitionFade, RGBA8(0xA0, 0xA0, 0xA0, 0xFF));
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@ -998,7 +998,7 @@ void Gameplay_Update(GlobalContext* globalCtx) {
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LOG_NUM("1", 1, "../z_play.c", 3777);
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}
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func_800B39B8(R_UPDATE_RATE);
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ShrinkWindow_Update(R_UPDATE_RATE);
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if (1 && HREG(63)) {
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LOG_NUM("1", 1, "../z_play.c", 3783);
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