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Decompile shrink_window.c (#232)

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Random 2020-07-09 03:54:39 +02:00 committed by GitHub
parent 7f6e9d55fe
commit b4a7ac9d71
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GPG key ID: 4AEE18F83AFDEB23
36 changed files with 140 additions and 308 deletions

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@ -172,7 +172,7 @@ void Gameplay_Destroy(GlobalContext* globalCtx) {
globalCtx->transitionMode = 0;
}
func_800B3968();
ShrinkWindow_Destroy();
TransitionFade_Destroy(&globalCtx->transitionFade);
VisMono_Destroy(&D_80161498);
@ -360,7 +360,7 @@ void Gameplay_Init(GlobalContext* globalCtx) {
globalCtx->fadeTransition = 6;
}
func_800B3908();
ShrinkWindow_Init();
TransitionFade_Init(&globalCtx->transitionFade);
TransitionFade_SetType(&globalCtx->transitionFade, 3);
TransitionFade_SetColor(&globalCtx->transitionFade, RGBA8(0xA0, 0xA0, 0xA0, 0xFF));
@ -998,7 +998,7 @@ void Gameplay_Update(GlobalContext* globalCtx) {
LOG_NUM("1", 1, "../z_play.c", 3777);
}
func_800B39B8(R_UPDATE_RATE);
ShrinkWindow_Update(R_UPDATE_RATE);
if (1 && HREG(63)) {
LOG_NUM("1", 1, "../z_play.c", 3783);