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Decompile shrink_window.c (#232)
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36 changed files with 140 additions and 308 deletions
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@ -183,7 +183,7 @@ void func_80B4B010(EnZl1* this, GlobalContext* globalCtx) {
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globalCtx->envCtx.unk_E1 = 1;
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func_800C04D8(globalCtx, this->unk_1E8, &vec1, &vec2);
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func_800C0704(globalCtx, this->unk_1E8, 30.0f);
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func_800B3840(0x20);
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ShrinkWindow_SetVal(0x20);
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Interface_ChangeAlpha(2);
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player->actor.posRot.pos = playerPos;
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player->actor.speedXZ = 0.0f;
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