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Cleanup player speed and yaw variable names (#1480)

* initial changes

* add comments
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fig02 2023-01-02 06:15:48 -05:00 committed by GitHub
parent e77b83cf1b
commit b4c97ce17e
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15 changed files with 341 additions and 340 deletions

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@ -859,7 +859,7 @@ void func_80AEC780(EnRu1* this, PlayState* play) {
play->csCtx.script = D_80AF0880;
gSaveContext.cutsceneTrigger = 1;
player->linearVelocity = 0.0f;
player->speedXZ = 0.0f;
this->action = 8;
}
}