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Cleanup player speed and yaw variable names (#1480)
* initial changes * add comments
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15 changed files with 341 additions and 340 deletions
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@ -859,7 +859,7 @@ void func_80AEC780(EnRu1* this, PlayState* play) {
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play->csCtx.script = D_80AF0880;
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gSaveContext.cutsceneTrigger = 1;
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player->linearVelocity = 0.0f;
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player->speedXZ = 0.0f;
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this->action = 8;
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}
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}
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