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Update links in readme (#2043)
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README.md
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README.md
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@ -5,13 +5,13 @@
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[jenkins]: https://jenkins.deco.mp/job/OOT/job/main
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[jenkins]: https://jenkins.deco.mp/job/OOT/job/main
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[jenkins-badge]: https://img.shields.io/jenkins/build?jobUrl=https%3A%2F%2Fjenkins.deco.mp%2Fjob%2FOOT%2Fjob%2Fmain
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[jenkins-badge]: https://img.shields.io/jenkins/build?jobUrl=https%3A%2F%2Fjenkins.deco.mp%2Fjob%2FOOT%2Fjob%2Fmain
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[progress]: https://zelda64.dev/games/oot
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[progress]: https://zelda.deco.mp/games/oot
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[progress-badge]: https://img.shields.io/endpoint?url=https://zelda64.dev/assets/csv/progress-oot-shield.json
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[progress-badge]: https://img.shields.io/endpoint?url=https://zelda.deco.mp/assets/csv/progress-oot-shield.json
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[contributors]: https://github.com/zeldaret/oot/graphs/contributors
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[contributors]: https://github.com/zeldaret/oot/graphs/contributors
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[contributors-badge]: https://img.shields.io/github/contributors/zeldaret/oot
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[contributors-badge]: https://img.shields.io/github/contributors/zeldaret/oot
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[discord]: https://discord.zelda64.dev
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[discord]: https://discord.zelda.deco.mp
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[discord-badge]: https://img.shields.io/discord/688807550715560050?color=%237289DA&logo=discord&logoColor=%23FFFFFF
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[discord-badge]: https://img.shields.io/discord/688807550715560050?color=%237289DA&logo=discord&logoColor=%23FFFFFF
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```diff
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```diff
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@ -23,7 +23,7 @@ the codebase can drastically change at any time. Also note that some parts of th
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'shiftable' yet, so modifying them could be difficult at this point.
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'shiftable' yet, so modifying them could be difficult at this point.
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```
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```
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This is a WIP **decompilation** of ***The Legend of Zelda: Ocarina of Time***. The purpose of the project is to recreate a source code base for the game from scratch, using information found inside the game along with static and/or dynamic analysis. **It is not producing a PC port.** For more information you can get in touch with the team on our [Discord server](https://discord.zelda64.dev).
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This is a WIP **decompilation** of ***The Legend of Zelda: Ocarina of Time***. The purpose of the project is to recreate a source code base for the game from scratch, using information found inside the game along with static and/or dynamic analysis. **It is not producing a PC port.** For more information you can get in touch with the team on our [Discord server][discord].
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The only build currently supported is Master Quest (Debug), but other versions are planned to be supported.
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The only build currently supported is Master Quest (Debug), but other versions are planned to be supported.
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@ -33,9 +33,9 @@ It builds the following ROM:
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**Note: This repository does not include any of the assets necessary to build the ROM. A prior copy of the game is required to extract the needed assets.**
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**Note: This repository does not include any of the assets necessary to build the ROM. A prior copy of the game is required to extract the needed assets.**
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**Website:** <https://zelda64.dev>
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**Website:** <https://zelda.deco.mp>
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**Discord:** <https://discord.zelda64.dev>
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**Discord:** <https://discord.zelda.deco.mp>
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## Installation
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## Installation
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@ -156,4 +156,4 @@ Both of these have the disadvantage that the ordering of the terminal output is
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All contributions are welcome. This is a group effort, and even small contributions can make a difference.
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All contributions are welcome. This is a group effort, and even small contributions can make a difference.
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Some tasks also don't require much knowledge to get started.
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Some tasks also don't require much knowledge to get started.
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Most discussions happen on our [Discord Server](https://discord.zelda64.dev), where you are welcome to ask if you need help getting started, or if you have any questions regarding this project and other decompilation projects.
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Most discussions happen on our [Discord Server][discord], where you are welcome to ask if you need help getting started, or if you have any questions regarding this project and other decompilation projects.
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