mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-04 15:04:31 +00:00
Document Talon (En_Ta) (#1348)
* Rename flags related to Talon * Document Talon (ovl_En_Ta) * Formatting * ovl_En_Ta review fixes * Add horse eventinf flag usage comments * Rename TALON_STATE_FLAG_3 * Review fixes * More review fixes * Fix super-cucco zero-gravity time comment * Fix formatting * Talon review comment fixes * Review comment fixes * Rename waking up action funcs
This commit is contained in:
parent
9675051377
commit
b806ac0191
26 changed files with 642 additions and 500 deletions
|
@ -4602,7 +4602,7 @@ u32 func_80035BFC(PlayState* play, s16 arg1) {
|
|||
if (Flags_GetEventChkInf(EVENTCHKINF_09) && Flags_GetEventChkInf(EVENTCHKINF_25) &&
|
||||
Flags_GetEventChkInf(EVENTCHKINF_37)) {
|
||||
retTextId = 0x7047;
|
||||
} else if (Flags_GetEventChkInf(EVENTCHKINF_14)) {
|
||||
} else if (Flags_GetEventChkInf(EVENTCHKINF_TALON_RETURNED_FROM_CASTLE)) {
|
||||
retTextId = 0x701A;
|
||||
} else if (Flags_GetEventChkInf(EVENTCHKINF_11)) {
|
||||
if (Flags_GetInfTable(INFTABLE_C6)) {
|
||||
|
@ -4911,9 +4911,10 @@ u32 func_80035BFC(PlayState* play, s16 arg1) {
|
|||
retTextId = 0x2049;
|
||||
} else if (Flags_GetEventChkInf(EVENTCHKINF_15)) {
|
||||
retTextId = 0x2048;
|
||||
} else if (Flags_GetEventChkInf(EVENTCHKINF_14)) {
|
||||
} else if (Flags_GetEventChkInf(EVENTCHKINF_TALON_RETURNED_FROM_CASTLE)) {
|
||||
retTextId = 0x2047;
|
||||
} else if (Flags_GetEventChkInf(EVENTCHKINF_12) && !Flags_GetEventChkInf(EVENTCHKINF_14)) {
|
||||
} else if (Flags_GetEventChkInf(EVENTCHKINF_12) &&
|
||||
!Flags_GetEventChkInf(EVENTCHKINF_TALON_RETURNED_FROM_CASTLE)) {
|
||||
retTextId = 0x2044;
|
||||
} else if (Flags_GetEventChkInf(EVENTCHKINF_10)) {
|
||||
if (Flags_GetEventChkInf(EVENTCHKINF_11)) {
|
||||
|
@ -4927,7 +4928,7 @@ u32 func_80035BFC(PlayState* play, s16 arg1) {
|
|||
break;
|
||||
case 72:
|
||||
if (!LINK_IS_ADULT) {
|
||||
if (Flags_GetEventChkInf(EVENTCHKINF_14)) {
|
||||
if (Flags_GetEventChkInf(EVENTCHKINF_TALON_RETURNED_FROM_CASTLE)) {
|
||||
retTextId = 0x2040;
|
||||
} else if (Flags_GetInfTable(INFTABLE_94)) {
|
||||
retTextId = 0x2040;
|
||||
|
@ -4935,7 +4936,7 @@ u32 func_80035BFC(PlayState* play, s16 arg1) {
|
|||
retTextId = 0x203F;
|
||||
}
|
||||
} else {
|
||||
if (!Flags_GetEventChkInf(EVENTCHKINF_18)) {
|
||||
if (!Flags_GetEventChkInf(EVENTCHKINF_EPONA_OBTAINED)) {
|
||||
if (!IS_DAY) {
|
||||
retTextId = 0x204E;
|
||||
} else if (Flags_GetInfTable(INFTABLE_9A)) {
|
||||
|
|
|
@ -61,10 +61,10 @@ EntranceCutscene sEntranceCutsceneTable[] = {
|
|||
{ ENTR_SPOT18_0, 2, EVENTCHKINF_A6, gGoronCityIntroCs },
|
||||
{ ENTR_TOKINOMA_0, 2, EVENTCHKINF_A7, gTempleOfTimeIntroCs },
|
||||
{ ENTR_YDAN_0, 2, EVENTCHKINF_A8, gDekuTreeIntroCs },
|
||||
{ ENTR_SPOT00_11, 0, EVENTCHKINF_18, gHyruleFieldSouthEponaJumpCs },
|
||||
{ ENTR_SPOT00_13, 0, EVENTCHKINF_18, gHyruleFieldEastEponaJumpCs },
|
||||
{ ENTR_SPOT00_12, 0, EVENTCHKINF_18, gHyruleFieldWestEponaJumpCs },
|
||||
{ ENTR_SPOT00_15, 0, EVENTCHKINF_18, gHyruleFieldGateEponaJumpCs },
|
||||
{ ENTR_SPOT00_11, 0, EVENTCHKINF_EPONA_OBTAINED, gHyruleFieldSouthEponaJumpCs },
|
||||
{ ENTR_SPOT00_13, 0, EVENTCHKINF_EPONA_OBTAINED, gHyruleFieldEastEponaJumpCs },
|
||||
{ ENTR_SPOT00_12, 0, EVENTCHKINF_EPONA_OBTAINED, gHyruleFieldWestEponaJumpCs },
|
||||
{ ENTR_SPOT00_15, 0, EVENTCHKINF_EPONA_OBTAINED, gHyruleFieldGateEponaJumpCs },
|
||||
{ ENTR_SPOT00_16, 1, EVENTCHKINF_A9, gHyruleFieldGetOoTCs },
|
||||
{ ENTR_SPOT06_0, 2, EVENTCHKINF_B1, gLakeHyliaIntroCs },
|
||||
{ ENTR_SPOT09_0, 2, EVENTCHKINF_B2, gGerudoValleyIntroCs },
|
||||
|
@ -2061,7 +2061,7 @@ void Cutscene_HandleEntranceTriggers(PlayState* play) {
|
|||
}
|
||||
|
||||
if ((gSaveContext.entranceIndex == entranceCutscene->entrance) &&
|
||||
(!Flags_GetEventChkInf(entranceCutscene->flag) || (entranceCutscene->flag == EVENTCHKINF_18)) &&
|
||||
(!Flags_GetEventChkInf(entranceCutscene->flag) || (entranceCutscene->flag == EVENTCHKINF_EPONA_OBTAINED)) &&
|
||||
(gSaveContext.cutsceneIndex < 0xFFF0) && ((u8)gSaveContext.linkAge == requiredAge) &&
|
||||
(gSaveContext.respawnFlag <= 0)) {
|
||||
Flags_SetEventChkInf(entranceCutscene->flag);
|
||||
|
|
|
@ -48,7 +48,7 @@ void func_8006D0EC(PlayState* play, Player* player) {
|
|||
{ SCENE_SPOT20, 928, 0, -2280, 0, 2 },
|
||||
};
|
||||
|
||||
if ((AREG(6) != 0) && (Flags_GetEventChkInf(EVENTCHKINF_18) || (DREG(1) != 0))) {
|
||||
if ((AREG(6) != 0) && (Flags_GetEventChkInf(EVENTCHKINF_EPONA_OBTAINED) || (DREG(1) != 0))) {
|
||||
player->rideActor = Actor_Spawn(&play->actorCtx, play, ACTOR_EN_HORSE, player->actor.world.pos.x,
|
||||
player->actor.world.pos.y, player->actor.world.pos.z, player->actor.shape.rot.x,
|
||||
player->actor.shape.rot.y, player->actor.shape.rot.z, 9);
|
||||
|
@ -67,15 +67,15 @@ void func_8006D0EC(PlayState* play, Player* player) {
|
|||
gSaveContext.minigameState = 0;
|
||||
horseActor = Actor_Spawn(&play->actorCtx, play, ACTOR_EN_HORSE, 3586.0f, 1413.0f, -402.0f, 0, 0x4000, 0, 1);
|
||||
horseActor->room = -1;
|
||||
} else if ((gSaveContext.entranceIndex == ENTR_SPOT20_7) && GET_EVENTCHKINF(EVENTCHKINF_18)) {
|
||||
} else if ((gSaveContext.entranceIndex == ENTR_SPOT20_7) && GET_EVENTCHKINF(EVENTCHKINF_EPONA_OBTAINED)) {
|
||||
Actor* horseActor =
|
||||
Actor_Spawn(&play->actorCtx, play, ACTOR_EN_HORSE, -25.0f, 0.0f, -1600.0f, 0, -0x4000, 0, 1);
|
||||
ASSERT(horseActor != NULL, "horse_actor != NULL", "../z_horse.c", 389);
|
||||
} else if ((play->sceneId == gSaveContext.horseData.sceneId) &&
|
||||
(Flags_GetEventChkInf(EVENTCHKINF_18) || DREG(1) != 0)) {
|
||||
(Flags_GetEventChkInf(EVENTCHKINF_EPONA_OBTAINED) || DREG(1) != 0)) {
|
||||
// "Set by existence of horse %d %d %d"
|
||||
osSyncPrintf("馬存在によるセット %d %d %d\n", gSaveContext.horseData.sceneId,
|
||||
Flags_GetEventChkInf(EVENTCHKINF_18), DREG(1));
|
||||
Flags_GetEventChkInf(EVENTCHKINF_EPONA_OBTAINED), DREG(1));
|
||||
|
||||
if (func_8006CFC0(gSaveContext.horseData.sceneId)) {
|
||||
Actor* horseActor = Actor_Spawn(&play->actorCtx, play, ACTOR_EN_HORSE, gSaveContext.horseData.pos.x,
|
||||
|
@ -92,10 +92,10 @@ void func_8006D0EC(PlayState* play, Player* player) {
|
|||
osSyncPrintf(VT_RST);
|
||||
func_8006D074(play);
|
||||
}
|
||||
} else if ((play->sceneId == SCENE_SPOT20) && !Flags_GetEventChkInf(EVENTCHKINF_18) && (DREG(1) == 0)) {
|
||||
} else if ((play->sceneId == SCENE_SPOT20) && !Flags_GetEventChkInf(EVENTCHKINF_EPONA_OBTAINED) && (DREG(1) == 0)) {
|
||||
Actor* horseActor = Actor_Spawn(&play->actorCtx, play, ACTOR_EN_HORSE, 0.0f, 0.0f, -500.0f, 0, 0, 0, 1);
|
||||
ASSERT(horseActor != NULL, "horse_actor != NULL", "../z_horse.c", 443);
|
||||
} else if (Flags_GetEventChkInf(EVENTCHKINF_18) || (DREG(1) != 0)) {
|
||||
} else if (Flags_GetEventChkInf(EVENTCHKINF_EPONA_OBTAINED) || (DREG(1) != 0)) {
|
||||
for (i = 0; i < ARRAY_COUNT(horseSpawns); i++) {
|
||||
HorseSpawn* horseSpawn = &horseSpawns[i];
|
||||
if (horseSpawn->sceneId == play->sceneId) {
|
||||
|
@ -110,7 +110,7 @@ void func_8006D0EC(PlayState* play, Player* player) {
|
|||
break;
|
||||
}
|
||||
}
|
||||
} else if (!Flags_GetEventChkInf(EVENTCHKINF_18)) {
|
||||
} else if (!Flags_GetEventChkInf(EVENTCHKINF_EPONA_OBTAINED)) {
|
||||
if ((DREG(1) == 0) && (play->sceneId == SCENE_SOUKO) && !IS_DAY) {
|
||||
Actor_Spawn(&play->actorCtx, play, ACTOR_EN_HORSE, 0.0f, 0.0f, -60.0f, 0, 0x7360, 0, 1);
|
||||
}
|
||||
|
@ -158,7 +158,7 @@ void func_8006D684(PlayState* play, Player* player) {
|
|||
func_8002DE74(play, player);
|
||||
gSaveContext.horseData.sceneId = play->sceneId;
|
||||
} else if ((play->sceneId == SCENE_SPOT20) && (GET_EVENTINF_HORSES_STATE() == EVENTINF_HORSES_STATE_6) &&
|
||||
!Flags_GetEventChkInf(EVENTCHKINF_18) && (DREG(1) == 0)) {
|
||||
!Flags_GetEventChkInf(EVENTCHKINF_EPONA_OBTAINED) && (DREG(1) == 0)) {
|
||||
player->rideActor =
|
||||
Actor_Spawn(&play->actorCtx, play, ACTOR_EN_HORSE, 894.0f, 0.0f, -2084.0f, 0, -0x7FFF, 0, 5);
|
||||
ASSERT(player->rideActor != NULL, "player->ride.actor != NULL", "../z_horse.c", 582);
|
||||
|
@ -252,7 +252,7 @@ void func_8006DC68(PlayState* play, Player* player) {
|
|||
gSaveContext.entranceIndex == ENTR_SPOT00_13 || gSaveContext.entranceIndex == ENTR_SPOT00_15) &&
|
||||
(gSaveContext.respawnFlag == 0)) ||
|
||||
((play->sceneId == SCENE_SPOT20) && (GET_EVENTINF_HORSES_STATE() == EVENTINF_HORSES_STATE_6) &&
|
||||
!Flags_GetEventChkInf(EVENTCHKINF_18) && (DREG(1) == 0))) {
|
||||
!Flags_GetEventChkInf(EVENTCHKINF_EPONA_OBTAINED) && (DREG(1) == 0))) {
|
||||
func_8006D684(play, player);
|
||||
} else {
|
||||
func_8006D0EC(play, player);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue