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Document z_lib Sfx Functions (#1470)
* document lib sfx * rename functions
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@ -332,7 +332,7 @@ void Play_Init(GameState* thisx) {
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gSaveContext.sceneLayer == 6) {
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osSyncPrintf("エンディングはじまるよー\n"); // "The ending starts"
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((void (*)(void))0x81000000)();
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osSyncPrintf("出戻り?\n"); // "Return?"
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osSyncPrintf("出戻り?\n"); // "Return?"
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}
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Cutscene_HandleEntranceTriggers(this);
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