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Document z_lib Sfx Functions (#1470)
* document lib sfx * rename functions
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@ -674,7 +674,7 @@ void EnInsect_Dropped(EnInsect* this, PlayState* play) {
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if (this->soilActor != NULL) {
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if (!(GET_GS_FLAGS(((this->soilActor->actor.params >> 8) & 0x1F) - 1) &
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(this->soilActor->actor.params & 0xFF))) {
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func_80078884(NA_SE_SY_TRE_BOX_APPEAR);
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Sfx_PlaySfxCentered(NA_SE_SY_TRE_BOX_APPEAR);
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}
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}
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this->insectFlags |= INSECT_FLAG_7;
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