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Document z_lib Sfx Functions (#1470)
* document lib sfx * rename functions
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@ -803,7 +803,7 @@ void EnTa_RunCuccoGame(EnTa* this, PlayState* play) {
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if ((gSaveContext.timerSeconds == 0) && !Play_InCsMode(play)) {
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SEQCMD_STOP_SEQUENCE(SEQ_PLAYER_BGM_MAIN, 0);
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this->stateFlags &= ~TALON_STATE_FLAG_RESTORE_BGM_ON_DESTROY;
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func_80078884(NA_SE_SY_FOUND);
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Sfx_PlaySfxCentered(NA_SE_SY_FOUND);
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gSaveContext.timerState = TIMER_STATE_OFF;
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func_8002DF54(play, &this->actor, PLAYER_CSMODE_1);
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