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Forest Stage and related actors and objects (#618)
* starting out * match demo * full match * cleanup * more names * more names * headers * dist from link * docs * objects * format * organization of xmls * merge actor * Update src/overlays/actors/ovl_En_Dnt_Nomal/z_en_dnt_nomal.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Dnt_Jiji/z_en_dnt_jiji.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * format Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain> Co-authored-by: Fig02 <fig02srl@gmail.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
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assets/xml/objects/object_hintnuts.xml
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assets/xml/objects/object_hintnuts.xml
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<Root>
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<File Name="object_hintnuts" Segment="6">
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<!-- Deku scrub skeleton -->
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<Skeleton Name="gHintNutsSkel" Type="Standard" LimbType="Standard" Offset="0x23B8"/>
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<!-- Deku Scrub animations -->
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<Animation Name="gHintNutsSpitAnim" Offset="0x168"/>
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<Animation Name="gHintNutsBurrowAnim" Offset="0x24CC"/>
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<Animation Name="gHintNutsUnburrowAnim" Offset="0x26C4"/>
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<Animation Name="gHintNutsUpAnim" Offset="0x2B90"/>
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<Animation Name="gHintNutsLookAroundAnim" Offset="0x2894"/>
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<Animation Name="gHintNutsFreezeAnim" Offset="0x29BC"/>
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<Animation Name="gHintNutsTalkAnim" Offset="0x2E84"/>
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<Animation Name="gHintNutsStandAnim" Offset="0x2F7C"/>
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<Animation Name="gHintNutsRunAnim" Offset="0x3128"/>
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<!-- Deku Scrub flower -->
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<DList Name="gHintNutsFlowerDL" Offset="0x14E0"/>
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<!-- Deku Scrub Deku Nut (used by Nutsball) -->
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<DList Name="gHintNutsNutDL" Offset="0x12F0"/>
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</File>
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</Root>
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