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Doc equips usage (inventory, current and player-specific constants) (#1142)

* Doc equips usage (inventory, current and player-specific constants)

* Improve some comments

* `currentSword`(`Item`) -> `currentSwordItemId`

* Comments on the right in `D_801261F8`

* Improve `sDebugSaveInventory.equipment` formatting with extra parentheses

* Use constants for `sNewSaveInventory.equipment`

* Run formatter

* Make comments in z64save.h header a single line even if very long

* `CHECK_OWNED_EQUIP_ALT`

* One more use of `CHECK_OWNED_EQUIP`

* `OWNED_EQUIP_FLAG`

* `OWNED_EQUIP_FLAG_ALT`

* Improve (?) giving sword by item id

* "half-byte" -> "nibble"

* Improve equips for setting kokiri sword

* Improve (?) checking boots by item id

* Improve (?) checking equips by item id

* Fixup one spot assuming `EQUIP_TYPE_SWORD == 0`

* Comments on the right in `sBootDListGroups`
This commit is contained in:
Dragorn421 2022-04-30 18:18:56 +02:00 committed by GitHub
parent 72847660eb
commit b9fded7b4e
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
27 changed files with 237 additions and 127 deletions

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@ -117,7 +117,7 @@ u16 EnGo_GetTextID(GlobalContext* globalCtx, Actor* thisx) {
} else {
return 0x3041;
}
} else if (CHECK_OWNED_EQUIP(EQUIP_TUNIC, 1) || GET_INFTABLE(INFTABLE_10D)) {
} else if (CHECK_OWNED_EQUIP(EQUIP_TYPE_TUNIC, EQUIP_INV_TUNIC_GORON) || GET_INFTABLE(INFTABLE_10D)) {
if (GET_INFTABLE(INFTABLE_10E)) {
return 0x3038;
} else {
@ -648,7 +648,7 @@ void EnGo_Init(Actor* thisx, GlobalContext* globalCtx) {
switch (this->actor.params & 0xF0) {
case 0x00:
Actor_SetScale(&this->actor, 0.008f);
if (CHECK_OWNED_EQUIP(EQUIP_TUNIC, 1)) {
if (CHECK_OWNED_EQUIP(EQUIP_TYPE_TUNIC, EQUIP_INV_TUNIC_GORON)) {
EnGo_SetMovedPos(this, globalCtx);
EnGo_SetupAction(this, EnGo_CurledUp);
} else {