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Remove submodule and use subrepo for ZAPD (#591)

* remove zap

* git subrepo clone https://github.com/zeldaret/ZAPD.git tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "cd4a8760b"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "cd4a8760b"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* remove thanks.md

* zap2 -> zapd and spec changes

* remove submodule init
This commit is contained in:
fig02 2021-01-01 23:24:29 -05:00 committed by GitHub
parent ae5a8f2700
commit ba0c6965ca
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GPG key ID: 4AEE18F83AFDEB23
220 changed files with 85641 additions and 554 deletions

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@ -0,0 +1,781 @@
#define STB_IMAGE_IMPLEMENTATION
#define STB_IMAGE_WRITE_IMPLEMENTATION
#define TINYGLTF_IMPLEMENTATION
#include "ZTexture.h"
#include "StringHelper.h"
#include "BitConverter.h"
#include "Path.h"
#include "File.h"
#include "stb_image.h"
#include "stb_image_write.h"
using namespace std;
using namespace tinyxml2;
ZTexture::ZTexture() : ZResource()
{
bmpRgb = nullptr;
bmpRgba = nullptr;
width = 0;
height = 0;
type = TextureType::Error;
}
ZTexture::~ZTexture()
{
if (bmpRgb != nullptr)
{
stbi_image_free(bmpRgb);
bmpRgb = nullptr;
}
if (bmpRgba != nullptr)
{
stbi_image_free(bmpRgba);
bmpRgba = nullptr;
}
width = 0;
height = 0;
type = TextureType::Error;
}
// EXTRACT MODE
ZTexture* ZTexture::ExtractFromXML(XMLElement* reader, vector<uint8_t> nRawData, int nRawDataIndex, string nRelPath)
{
ZTexture* tex = new ZTexture();
tex->ParseXML(reader);
tex->rawDataIndex = nRawDataIndex;
tex->rawData = vector<uint8_t>(nRawData.data() + tex->rawDataIndex, nRawData.data() + tex->rawDataIndex + tex->GetRawDataSize());
tex->relativePath = nRelPath;
tex->FixRawData();
tex->PrepareBitmap();
return tex;
}
ZTexture* ZTexture::FromBinary(TextureType nType, std::vector<uint8_t> nRawData, int nRawDataIndex, std::string nName, int nWidth, int nHeight)
{
ZTexture* tex = new ZTexture();
tex->width = nWidth;
tex->height = nHeight;
tex->type = nType;
tex->name = nName;
tex->outName = nName;
tex->rawDataIndex = nRawDataIndex;
int dataEnd = tex->rawDataIndex + tex->GetRawDataSize();
tex->rawData = vector<uint8_t>(nRawData.data() + tex->rawDataIndex, nRawData.data() + dataEnd);
tex->FixRawData();
tex->PrepareBitmap();
return tex;
}
// BUILD MODE
ZTexture* ZTexture::BuildFromXML(XMLElement* reader, string inFolder, bool readFile)
{
ZTexture* tex = new ZTexture();
tex->ParseXML(reader);
if (readFile)
tex->PrepareRawData(inFolder);
return tex;
}
ZTexture* ZTexture::FromPNG(string pngFilePath, TextureType texType)
{
int comp;
ZTexture* tex = new ZTexture();
tex->type = texType;
tex->name = StringHelper::Split(Path::GetFileNameWithoutExtension(pngFilePath), ".")[0];
tex->bmpRgb = (uint8_t*)stbi_load((pngFilePath).c_str(), &tex->width, &tex->height, &comp, STBI_rgb);
stbi_image_free(tex->bmpRgb);
tex->bmpRgb = nullptr;
tex->rawData = vector<uint8_t>(tex->GetRawDataSize());
switch (texType)
{
case TextureType::RGBA16bpp: tex->PrepareRawDataRGBA16(pngFilePath); break;
case TextureType::RGBA32bpp: tex->PrepareRawDataRGBA32(pngFilePath); break;
case TextureType::Grayscale4bpp: tex->PrepareRawDataGrayscale4(pngFilePath); break;
case TextureType::Grayscale8bpp: tex->PrepareRawDataGrayscale8(pngFilePath); break;
case TextureType::GrayscaleAlpha4bpp: tex->PrepareRawDataGrayscaleAlpha4(pngFilePath); break;
case TextureType::GrayscaleAlpha8bpp: tex->PrepareRawDataGrayscaleAlpha8(pngFilePath); break;
case TextureType::GrayscaleAlpha16bpp: tex->PrepareRawDataGrayscaleAlpha16(pngFilePath); break;
case TextureType::Palette4bpp: tex->PrepareRawDataPalette4(pngFilePath); break;
case TextureType::Palette8bpp: tex->PrepareRawDataPalette8(pngFilePath); break;
}
tex->FixRawData();
return tex;
}
ZTexture* ZTexture::FromHLTexture(HLTexture* hlTex)
{
ZTexture* tex = new ZTexture();
tex->width = hlTex->width;
tex->height = hlTex->height;
tex->type = (TextureType)hlTex->type;
return tex;
}
void ZTexture::ParseXML(XMLElement* reader)
{
ZResource::ParseXML(reader);
if (reader->Attribute("Width") != nullptr)
width = atoi(reader->Attribute("Width"));
if (reader->Attribute("Height") != nullptr)
height = atoi(reader->Attribute("Height"));
string formatStr = reader->Attribute("Format");
type = GetTextureTypeFromString(formatStr);
if (type == TextureType::Error)
throw "Format " + formatStr + " is not supported!";
}
void ZTexture::FixRawData()
{
if (type == TextureType::RGBA32bpp)
{
for (int i = 0; i < rawData.size(); i += 4)
{
uint8_t tmp = rawData[i];
rawData[i] = rawData[i + 2];
rawData[i + 2] = tmp;
}
}
else if (type == TextureType::RGBA16bpp)// || type == TextureType::GrayscaleAlpha16bpp)
{
for (int i = 0; i < rawData.size(); i += 2)
{
uint8_t tmp = rawData[i];
rawData[i] = rawData[i + 1];
rawData[i + 1] = tmp;
}
}
}
void ZTexture::PrepareBitmap()
{
bmpRgb = new uint8_t[width * height * 3];
bmpRgba = new uint8_t[width * height * 4];
switch (type)
{
case TextureType::RGBA16bpp: PrepareBitmapRGBA16(); break;
case TextureType::RGBA32bpp: PrepareBitmapRGBA32(); break;
case TextureType::Grayscale4bpp: PrepareBitmapGrayscale4(); break;
case TextureType::Grayscale8bpp: PrepareBitmapGrayscale8(); break;
case TextureType::GrayscaleAlpha4bpp: PrepareBitmapGrayscaleAlpha4(); break;
case TextureType::GrayscaleAlpha8bpp: PrepareBitmapGrayscaleAlpha8(); break;
case TextureType::GrayscaleAlpha16bpp: PrepareBitmapGrayscaleAlpha16(); break;
case TextureType::Palette4bpp: PrepareBitmapPalette4(); break;
case TextureType::Palette8bpp: PrepareBitmapPalette8(); break;
}
}
void ZTexture::PrepareBitmapRGBA16()
{
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
{
int pos = ((y * width) + x) * 2;
short data = (short)((rawData[pos + 1] << 8) + rawData[pos]);
uint8_t r = (uint8_t)((data & 0xF800) >> 11);
uint8_t g = (uint8_t)((data & 0x07C0) >> 6);
uint8_t b = (uint8_t)((data & 0x003E) >> 1);
uint8_t alpha = (uint8_t)(data & 0x01);
bmpRgba[(((y * width) + x) * 4) + 0] = r * 8;
bmpRgba[(((y * width) + x) * 4) + 1] = g * 8;
bmpRgba[(((y * width) + x) * 4) + 2] = b * 8;
bmpRgba[(((y * width) + x) * 4) + 3] = alpha * 255;
}
}
}
void ZTexture::PrepareBitmapRGBA32()
{
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
{
int pos = ((y * width) + x) * 4;
bmpRgba[(((y * width) + x) * 4) + 0] = rawData[pos + 2];
bmpRgba[(((y * width) + x) * 4) + 1] = rawData[pos + 1];
bmpRgba[(((y * width) + x) * 4) + 2] = rawData[pos + 0];
bmpRgba[(((y * width) + x) * 4) + 3] = rawData[pos + 3];
}
}
}
void ZTexture::PrepareBitmapGrayscale4()
{
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x += 2)
{
for (int i = 0; i < 2; i++)
{
int pos = ((y * width) + x) / 2;
uint8_t grayscale = 0;
if (i == 0)
grayscale = (uint8_t)(rawData[pos] & 0xF0);
else
grayscale = (uint8_t)((rawData[pos] & 0x0F) << 4);
bmpRgb[(((y * width) + x + i) * 3) + 0] = grayscale;
bmpRgb[(((y * width) + x + i) * 3) + 1] = grayscale;
bmpRgb[(((y * width) + x + i) * 3) + 2] = grayscale;
}
}
}
}
void ZTexture::PrepareBitmapGrayscale8()
{
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
{
int pos = ((y * width) + x) * 1;
bmpRgb[(((y * width) + x) * 3) + 0] = rawData[pos];
bmpRgb[(((y * width) + x) * 3) + 1] = rawData[pos];
bmpRgb[(((y * width) + x) * 3) + 2] = rawData[pos];
}
}
}
void ZTexture::PrepareBitmapGrayscaleAlpha4()
{
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x += 2)
{
for (int i = 0; i < 2; i++)
{
int pos = ((y * width) + x) / 2;
uint8_t data = 0;
if (i == 0)
data = (uint8_t)((rawData[pos] & 0xF0) >> 4);
else
data = (uint8_t)(rawData[pos] & 0x0F);
uint8_t grayscale = (uint8_t)(((data & 0x0E) >> 1) * 32);
uint8_t alpha = (uint8_t)((data & 0x01) * 255);
bmpRgba[(((y * width) + x + i) * 4) + 0] = grayscale;
bmpRgba[(((y * width) + x + i) * 4) + 1] = grayscale;
bmpRgba[(((y * width) + x + i) * 4) + 2] = grayscale;
bmpRgba[(((y * width) + x + i) * 4) + 3] = alpha;
}
}
}
}
void ZTexture::PrepareBitmapGrayscaleAlpha8()
{
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
{
int pos = ((y * width) + x) * 1;
uint8_t grayscale = (uint8_t)(rawData[pos] & 0xF0);
uint8_t alpha = (uint8_t)((rawData[pos] & 0x0F) << 4);
bmpRgba[(((y * width) + x) * 4) + 0] = grayscale;
bmpRgba[(((y * width) + x) * 4) + 1] = grayscale;
bmpRgba[(((y * width) + x) * 4) + 2] = grayscale;
bmpRgba[(((y * width) + x) * 4) + 3] = alpha;
}
}
}
void ZTexture::PrepareBitmapGrayscaleAlpha16()
{
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
{
int pos = ((y * width) + x) * 2;
uint8_t grayscale = rawData[pos + 0];
uint8_t alpha = rawData[pos + 1];
bmpRgba[(((y * width) + x) * 4) + 0] = grayscale;
bmpRgba[(((y * width) + x) * 4) + 1] = grayscale;
bmpRgba[(((y * width) + x) * 4) + 2] = grayscale;
bmpRgba[(((y * width) + x) * 4) + 3] = alpha;
}
}
}
void ZTexture::PrepareBitmapPalette4()
{
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x += 2)
{
for (int i = 0; i < 2; i++)
{
int pos = ((y * width) + x) / 2;
uint8_t paletteIndex = 0;
if (i == 0)
paletteIndex = (uint8_t)((rawData[pos] & 0xF0) >> 4);
else
paletteIndex = (uint8_t)((rawData[pos] & 0x0F));
bmpRgb[(((y * width) + x) * 3) + 0] = paletteIndex * 16;
bmpRgb[(((y * width) + x) * 3) + 1] = paletteIndex * 16;
bmpRgb[(((y * width) + x) * 3) + 2] = paletteIndex * 16;
}
}
}
}
void ZTexture::PrepareBitmapPalette8()
{
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
{
int pos = ((y * width) + x) * 1;
bmpRgb[(((y * width) + x) * 3) + 0] = rawData[pos];
bmpRgb[(((y * width) + x) * 3) + 1] = rawData[pos];
bmpRgb[(((y * width) + x) * 3) + 2] = rawData[pos];
}
}
}
void ZTexture::PrepareRawData(string inFolder)
{
rawData = vector<uint8_t>(GetRawDataSize());
switch (type)
{
case TextureType::RGBA16bpp: PrepareRawDataRGBA16(inFolder + "/" + outName + ".rgba5a1.png"); break;
case TextureType::RGBA32bpp: PrepareRawDataRGBA32(inFolder + "/" + outName + ".rgba32.png"); break;
case TextureType::Grayscale4bpp: PrepareRawDataGrayscale4(inFolder + "/" + outName + ".i4.png"); break;
case TextureType::Grayscale8bpp: PrepareRawDataGrayscale8(inFolder + "/" + outName + ".i8.png"); break;
case TextureType::GrayscaleAlpha4bpp: PrepareRawDataGrayscaleAlpha4(inFolder + "/" + outName + ".ia4.png"); break;
case TextureType::GrayscaleAlpha8bpp: PrepareRawDataGrayscaleAlpha8(inFolder + "/" + outName + ".ia8.png"); break;
case TextureType::GrayscaleAlpha16bpp: PrepareRawDataGrayscaleAlpha16(inFolder + "/" + outName + ".ia16.png"); break;
case TextureType::Palette4bpp: PrepareRawDataPalette4(inFolder + "/" + outName + ".ci4.png"); break;
case TextureType::Palette8bpp: PrepareRawDataPalette8(inFolder + "/" + outName + ".ci8.png"); break;
default:
throw "Build Mode: Format is not supported!";
}
}
void ZTexture::PrepareRawDataRGBA16(string rgbaPath)
{
int width;
int height;
int comp;
bmpRgba = (uint8_t*)stbi_load(rgbaPath.c_str(), &width, &height, &comp, STBI_rgb_alpha);
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
{
int pos = ((y * width) + x) * 2;
uint8_t r = (uint8_t)(bmpRgba[(((y * width) + x) * 4) + 0] / 8);
uint8_t g = (uint8_t)(bmpRgba[(((y * width) + x) * 4) + 1] / 8);
uint8_t b = (uint8_t)(bmpRgba[(((y * width) + x) * 4) + 2] / 8);
uint8_t alphaBit = (bmpRgba[(((y * width) + x) * 4) + 3] != 0);
uint16_t data = (uint16_t)((r << 11) + (g << 6) + (b << 1) + alphaBit);
rawData[pos + 0] = (uint8_t)((data & 0xFF00) >> 8);
rawData[pos + 1] = (uint8_t)((data & 0x00FF));
}
}
}
void ZTexture::PrepareRawDataRGBA32(string rgbaPath)
{
int width;
int height;
int comp;
bmpRgba = (uint8_t*)stbi_load(rgbaPath.c_str(), &width, &height, &comp, STBI_rgb_alpha);
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
{
int pos = ((y * width) + x) * 4;
rawData[pos + 0] = bmpRgba[(((y * width) + x) * 4) + 0];
rawData[pos + 1] = bmpRgba[(((y * width) + x) * 4) + 1];
rawData[pos + 2] = bmpRgba[(((y * width) + x) * 4) + 2];
rawData[pos + 3] = bmpRgba[(((y * width) + x) * 4) + 3];
}
}
}
void ZTexture::PrepareRawDataGrayscale4(string grayPath)
{
int width;
int height;
int comp;
bmpRgb = (uint8_t*)stbi_load(grayPath.c_str(), &width, &height, &comp, STBI_rgb);
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x += 2)
{
int pos = ((y * width) + x) / 2;
uint8_t r1 = (uint8_t)(bmpRgb[(((y * width) + x) * 3) + 0]);
uint8_t r2 = (uint8_t)(bmpRgb[(((y * width) + x + 1) * 3) + 0]);
rawData[pos] = (uint8_t)(((r1 / 16) << 4) + (r2 / 16));
}
}
}
void ZTexture::PrepareRawDataGrayscale8(string grayPath)
{
int width;
int height;
int comp;
bmpRgb = (uint8_t*)stbi_load(grayPath.c_str(), &width, &height, &comp, STBI_rgb);
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
{
int pos = ((y * width) + x);
rawData[pos] = bmpRgb[(((y * width) + x) * 3) + 0];
}
}
}
void ZTexture::PrepareRawDataGrayscaleAlpha4(string grayAlphaPath)
{
int width;
int height;
int comp;
bmpRgba = (uint8_t*)stbi_load(grayAlphaPath.c_str(), &width, &height, &comp, STBI_rgb_alpha);
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x += 2)
{
int pos = ((y * width) + x) / 2;
uint8_t data = 0;
for (int i = 0; i < 2; i++)
{
uint8_t cR = bmpRgba[(((y * width) + x + i) * 4) + 0];
uint8_t alphaBit = (bmpRgba[(((y * width) + x + i) * 4) + 3] != 0);
if (i == 0)
data += (uint8_t)((((cR / 32) << 1) + alphaBit) << 4);
else
data += (uint8_t)(((cR / 32) << 1) + alphaBit);
}
rawData[pos] = data;
}
}
}
void ZTexture::PrepareRawDataGrayscaleAlpha8(string grayAlphaPath)
{
int width;
int height;
int comp;
bmpRgba = (uint8_t*)stbi_load(grayAlphaPath.c_str(), &width, &height, &comp, STBI_rgb_alpha);
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
{
int pos = ((y * width) + x) * 1;
uint8_t r = (uint8_t)(bmpRgba[(((y * width) + x) * 4) + 0]);
uint8_t a = (uint8_t)(bmpRgba[(((y * width) + x) * 4) + 3]);
rawData[pos] = (uint8_t)(((r / 16) << 4) + (a / 16));
}
}
}
void ZTexture::PrepareRawDataGrayscaleAlpha16(string grayAlphaPath)
{
int width;
int height;
int comp;
bmpRgba = (uint8_t*)stbi_load(grayAlphaPath.c_str(), &width, &height, &comp, STBI_rgb_alpha);
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
{
int pos = ((y * width) + x) * 2;
uint8_t cR = bmpRgba[(((y * width) + x) * 4) + 0];
uint8_t aR = bmpRgba[(((y * width) + x) * 4) + 3];
rawData[pos + 0] = (uint8_t)(cR);
rawData[pos + 1] = (uint8_t)(aR);
}
}
}
void ZTexture::PrepareRawDataPalette4(string palPath)
{
int width;
int height;
int comp;
bmpRgb = (uint8_t*)stbi_load(palPath.c_str(), &width, &height, &comp, STBI_rgb);
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x += 2)
{
int pos = ((y * width) + x) / 2;
uint8_t cR1 = bmpRgb[(((y * width) + x) * 3) + 0];
uint8_t cR2 = bmpRgb[(((y * width) + x + 1) * 3) + 0];
rawData[pos] = (uint8_t)(((cR1 / 16) << 4) + (cR2 / 16));
}
}
}
void ZTexture::PrepareRawDataPalette8(string palPath)
{
int width;
int height;
int comp;
bmpRgb = (uint8_t*)stbi_load(palPath.c_str(), &width, &height, &comp, STBI_rgb);
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
{
int pos = ((y * width) + x);
uint8_t cR = bmpRgb[(((y * width) + x) * 3) + 0];
rawData[pos] = cR;
}
}
}
float ZTexture::GetPixelMultiplyer()
{
switch (type)
{
case TextureType::Grayscale4bpp: case TextureType::GrayscaleAlpha4bpp: case TextureType::Palette4bpp: return 0.5f;
case TextureType::Grayscale8bpp: case TextureType::GrayscaleAlpha8bpp: case TextureType::Palette8bpp: return 1;
case TextureType::GrayscaleAlpha16bpp: case TextureType::RGBA16bpp: return 2;
case TextureType::RGBA32bpp: return 4;
}
return -1;
}
vector<uint8_t> ZTexture::GetRawData()
{
return rawData;
}
int ZTexture::GetRawDataSize()
{
return (int)(width * height * GetPixelMultiplyer());
}
std::string ZTexture::GetIMFmtFromType()
{
switch (type)
{
case TextureType::RGBA32bpp: case TextureType::RGBA16bpp: return "G_IM_FMT_RGBA";
case TextureType::Grayscale4bpp: case TextureType::Grayscale8bpp: return "G_IM_FMT_I";
case TextureType::Palette4bpp: case TextureType::Palette8bpp: return "G_IM_FMT_CI";
case TextureType::GrayscaleAlpha4bpp: case TextureType::GrayscaleAlpha8bpp: case TextureType::GrayscaleAlpha16bpp: return "G_IM_FMT_IA";
}
return "ERROR";
}
std::string ZTexture::GetIMSizFromType()
{
switch (type)
{
case TextureType::Grayscale4bpp: case TextureType::Palette4bpp: case TextureType::GrayscaleAlpha4bpp: return "G_IM_SIZ_4b";
case TextureType::Palette8bpp: case TextureType::Grayscale8bpp: return "G_IM_SIZ_8b";
case TextureType::GrayscaleAlpha16bpp: case TextureType::RGBA16bpp: return "G_IM_SIZ_16b";
case TextureType::RGBA32bpp: return "G_IM_SIZ_32b";
}
return "ERROR";
}
int ZTexture::GetWidth()
{
return width;
}
int ZTexture::GetHeight()
{
return height;
}
void ZTexture::Save(string outFolder)
{
if (type == TextureType::RGBA32bpp)
stbi_write_png((outFolder + "/" + outName + ".rgba32.png").c_str(), width, height, 4, bmpRgba, width * 4);
else if (type == TextureType::RGBA16bpp)
stbi_write_png((outFolder + "/" + outName + ".rgb5a1.png").c_str(), width, height, 4, bmpRgba, width * 4);
else if (type == TextureType::Grayscale8bpp)
stbi_write_png((outFolder + "/" + outName + ".i8.png").c_str(), width, height, 3, bmpRgb, width * 3);
else if (type == TextureType::Grayscale4bpp)
stbi_write_png((outFolder + "/" + outName + ".i4.png").c_str(), width, height, 3, bmpRgb, width * 3);
else if (type == TextureType::GrayscaleAlpha16bpp)
stbi_write_png((outFolder + "/" + outName + ".ia16.png").c_str(), width, height, 4, bmpRgba, width * 4);
else if (type == TextureType::GrayscaleAlpha8bpp)
stbi_write_png((outFolder + "/" + outName + ".ia8.png").c_str(), width, height, 4, bmpRgba, width * 4);
else if (type == TextureType::GrayscaleAlpha4bpp)
stbi_write_png((outFolder + "/" + outName + ".ia4.png").c_str(), width, height, 4, bmpRgba, width * 4);
else if (type == TextureType::Palette4bpp)
stbi_write_png((outFolder + "/" + outName + ".ci4.png").c_str(), width, height, 3, bmpRgb, width * 3);
else if (type == TextureType::Palette8bpp)
stbi_write_png((outFolder + "/" + outName + ".ci8.png").c_str(), width, height, 3, bmpRgb, width * 3);
//if (outName != name && outName != "")
//File::WriteAllText(outFolder + "/" + outName + ".cfg", name.c_str());
}
// HOTSPOT
string ZTexture::GetSourceOutputCode(std::string prefix)
{
sourceOutput = "";
//sprintf(line, "%s:\n", name.c_str());
//sourceOutput += line;
// TODO: TEMP
relativePath = "build/assets/" + relativePath;
FixRawData();
//sourceOutput += StringHelper::Sprintf("u64 %s[] = \n{\n", name.c_str());
uint8_t* rawDataArr = rawData.data();
for (int i = 0; i < rawData.size(); i += 8)
{
if (i % 32 == 0)
sourceOutput += "\t";
sourceOutput += StringHelper::Sprintf("0x%016llX, ", BitConverter::ToInt64BE(rawDataArr, i));
if (i % 32 == 24)
sourceOutput += StringHelper::Sprintf(" // 0x%06X \n", rawDataIndex + ((i / 32) * 32));
}
//sourceOutput += "};\n";
return sourceOutput;
}
bool ZTexture::IsExternalResource()
{
return true;
}
ZResourceType ZTexture::GetResourceType()
{
return ZResourceType::Texture;
}
void ZTexture::CalcHash()
{
hash = 0;
}
std::string ZTexture::GetExternalExtension()
{
switch (type)
{
case TextureType::RGBA32bpp: return "rgba32";
case TextureType::RGBA16bpp: return "rgb5a1";
case TextureType::Grayscale4bpp: return "i4";
case TextureType::Grayscale8bpp: return "i8";
case TextureType::GrayscaleAlpha4bpp: return "ia4";
case TextureType::GrayscaleAlpha8bpp: return "ia8";
case TextureType::GrayscaleAlpha16bpp: return "ia16";
case TextureType::Palette4bpp: return "ci4";
case TextureType::Palette8bpp: return "ci8";
}
return "";
}
string ZTexture::GetSourceOutputHeader(std::string prefix)
{
//return StringHelper::Sprintf("extern u64 %s[];\n", name.c_str());
return "";
}
TextureType ZTexture::GetTextureTypeFromString(string str)
{
TextureType texType = TextureType::Error;
if (str == "rgba32")
texType = TextureType::RGBA32bpp;
else if (str == "rgb5a1")
texType = TextureType::RGBA16bpp;
else if (str == "i4")
texType = TextureType::Grayscale4bpp;
else if (str == "i8")
texType = TextureType::Grayscale8bpp;
else if (str == "ia4")
texType = TextureType::GrayscaleAlpha4bpp;
else if (str == "ia8")
texType = TextureType::GrayscaleAlpha8bpp;
else if (str == "ia16")
texType = TextureType::GrayscaleAlpha16bpp;
else if (str == "ci4")
texType = TextureType::Palette4bpp;
else if (str == "ci8")
texType = TextureType::Palette8bpp;
return texType;
}