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z_lights.c OK (#343)
* rename some structs * changes * rename stuff and start a func * progress * progress * progress * remove unwanted file * progress * match last few funcs * done, i think * small changes * match Lights_Draw (thanks krim) * comments * cleanup * most pr suggestions * name changes * rename
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111 changed files with 614 additions and 1244 deletions
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@ -1214,7 +1214,7 @@ typedef struct GlobalContext {
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/* 0x007A0 */ s16 activeCamera;
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/* 0x007A2 */ s16 nextCamera;
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/* 0x007A4 */ SoundContext soundCtx;
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/* 0x007A8 */ LightingContext lightCtx;
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/* 0x007A8 */ LightContext lightCtx;
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/* 0x007B8 */ SubGlobalContext7B8 sub_7B8;
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/* 0x007C0 */ CollisionContext colCtx;
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/* 0x01C24 */ ActorContext actorCtx;
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