mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-04 23:14:37 +00:00
z_lights.c OK (#343)
* rename some structs * changes * rename stuff and start a func * progress * progress * progress * remove unwanted file * progress * match last few funcs * done, i think * small changes * match Lights_Draw (thanks krim) * comments * cleanup * most pr suggestions * name changes * rename
This commit is contained in:
parent
612980f90c
commit
bb1aacbd0b
111 changed files with 614 additions and 1244 deletions
|
@ -3068,9 +3068,9 @@ void func_80062CD4(GlobalContext* globalCtx, Vec3f* v) {
|
|||
init.position.x = (s32)v->x;
|
||||
init.position.y = (s32)v->y;
|
||||
init.position.z = (s32)v->z;
|
||||
init.lightParams.posX = init.position.x;
|
||||
init.lightParams.posY = init.position.y;
|
||||
init.lightParams.posZ = init.position.z;
|
||||
init.lightPoint.x = init.position.x;
|
||||
init.lightPoint.y = init.position.y;
|
||||
init.lightPoint.z = init.position.z;
|
||||
|
||||
Effect_Add(globalCtx, &sp24, EFFECT_SHIELD_PARTICLE, 0, 1, &init);
|
||||
}
|
||||
|
@ -3111,9 +3111,9 @@ void func_80062E14(GlobalContext* globalCtx, Vec3f* v, Vec3f* arg2) {
|
|||
init.position.x = (s32)v->x;
|
||||
init.position.y = (s32)v->y;
|
||||
init.position.z = (s32)v->z;
|
||||
init.lightParams.posX = init.position.x;
|
||||
init.lightParams.posY = init.position.y;
|
||||
init.lightParams.posZ = init.position.z;
|
||||
init.lightPoint.x = init.position.x;
|
||||
init.lightPoint.y = init.position.y;
|
||||
init.lightPoint.z = init.position.z;
|
||||
|
||||
Effect_Add(globalCtx, &sp24, EFFECT_SHIELD_PARTICLE, 0, 1, &init);
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_REFLECTION_WOOD, arg2, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue