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z_lights.c OK (#343)
* rename some structs * changes * rename stuff and start a func * progress * progress * progress * remove unwanted file * progress * match last few funcs * done, i think * small changes * match Lights_Draw (thanks krim) * comments * cleanup * most pr suggestions * name changes * rename
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111 changed files with 614 additions and 1244 deletions
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@ -336,7 +336,7 @@ void func_80098B74(GlobalContext* globalCtx, SceneCmd* cmd) {
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lightInfo = SEGMENTED_TO_VIRTUAL(cmd->lightList.segment);
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for (i = 0; i < cmd->lightList.num; i++) {
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Lights_Insert(globalCtx, &globalCtx->lightCtx, lightInfo);
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LightContext_InsertLight(globalCtx, &globalCtx->lightCtx, lightInfo);
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lightInfo++;
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}
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}
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