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Identify some unaccounted and blob asset data (#1953)
* Identify some unaccounted and blob asset data * Add bug comments for flex skeleton weirdness * Use (SkeletonHeader*) cast instead of .sh * Fix vtx counts
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4639914583
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50 changed files with 150 additions and 80 deletions
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@ -1,12 +1,11 @@
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<Root>
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<File Name="object_lightbox" Segment="6">
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<Blob Name="object_lightbox_Blob_000000" Size="0x8" Offset="0x0"/>
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<DList Name="object_lightbox_DL_000008" Offset="0x8"/>
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<Blob Name="object_lightbox_Blob_0002A0" Size="0x130" Offset="0x2A0"/>
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<DList Name="object_lightbox_DL_000000" Offset="0x0"/>
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<Collision Name="object_lightbox_Col_0003A0" Offset="0x3A0"/>
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<DList Name="object_lightbox_DL_0003D0" Offset="0x3D0"/>
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<Blob Name="object_lightbox_Blob_000670" Size="0x130" Offset="0x670"/>
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<Collision Name="object_lightbox_Col_000770" Offset="0x770"/>
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<DList Name="object_lightbox_DL_0007A0" Offset="0x7A0"/>
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<Blob Name="object_lightbox_Blob_000A40" Size="0x130" Offset="0xA40"/>
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<Collision Name="object_lightbox_Col_000B40" Offset="0xB40"/>
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<DList Name="object_lightbox_DL_000B70" Offset="0xB70"/>
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<Texture Name="object_lightbox_Tex_000E10" OutName="tex_00000E10" Format="rgba16" Width="32" Height="32" Offset="0xE10"/>
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<Texture Name="object_lightbox_Tex_001610" OutName="tex_00001610" Format="rgba16" Width="32" Height="32" Offset="0x1610"/>
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