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Identify some unaccounted and blob asset data (#1953)
* Identify some unaccounted and blob asset data * Add bug comments for flex skeleton weirdness * Use (SkeletonHeader*) cast instead of .sh * Fix vtx counts
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50 changed files with 150 additions and 80 deletions
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@ -56,7 +56,8 @@
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<DList Name="object_oE2_DL_003AB0" Offset="0x3AB0"/>
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<Texture Name="object_oE2_TLUT_003C70" OutName="tlut_00003C70" Format="rgba16" Width="16" Height="16" Offset="0x3C70"/>
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<Texture Name="object_oE2_Tex_003E70" OutName="tex_00003E70" Format="ci8" Width="32" Height="32" Offset="0x3E70" TlutOffset="0x3C70"/>
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<Blob Name="object_oE2_Blob_004270" Size="0x800" Offset="0x4270"/>
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<Texture Name="object_oE2_Tex_004270" OutName="tex_00004270" Format="ci8" Width="32" Height="32" Offset="0x4270" TlutOffset="0x3C70"/>
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<Texture Name="object_oE2_Tex_004670" OutName="tex_00004670" Format="ci8" Width="32" Height="32" Offset="0x4670" TlutOffset="0x3C70"/>
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<Texture Name="object_oE2_TLUT_004A70" OutName="tlut_00004A70" Format="rgba16" Width="16" Height="16" Offset="0x4A70"/>
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<Texture Name="object_oE2_Tex_004C70" OutName="tex_00004C70" Format="ci8" Width="32" Height="32" Offset="0x4C70" TlutOffset="0x4A70"/>
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<Texture Name="object_oE2_Tex_005070" OutName="tex_00005070" Format="ci8" Width="16" Height="16" Offset="0x5070" TlutOffset="0x4A70"/>
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