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Identify some unaccounted and blob asset data (#1953)
* Identify some unaccounted and blob asset data * Add bug comments for flex skeleton weirdness * Use (SkeletonHeader*) cast instead of .sh * Fix vtx counts
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50 changed files with 150 additions and 80 deletions
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@ -3,7 +3,8 @@
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<DList Name="object_oE9_DL_000800" Offset="0x800"/>
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<Texture Name="object_oE9_TLUT_000C90" OutName="tlut_00000C90" Format="rgba16" Width="16" Height="16" Offset="0xC90"/>
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<Texture Name="object_oE9_Tex_000E90" OutName="tex_00000E90" Format="ci8" Width="32" Height="32" Offset="0xE90" TlutOffset="0xC90"/>
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<Blob Name="object_oE9_Blob_001290" Size="0x800" Offset="0x1290"/>
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<Texture Name="object_oE9_Tex_001290" OutName="tex_00001290" Format="ci8" Width="32" Height="32" Offset="0x1290" TlutOffset="0xC90"/>
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<Texture Name="object_oE9_Tex_001690" OutName="tex_00001690" Format="ci8" Width="32" Height="32" Offset="0x1690" TlutOffset="0xC90"/>
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<Texture Name="object_oE9_TLUT_001A90" OutName="tlut_00001A90" Format="rgba16" Width="16" Height="16" Offset="0x1A90"/>
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<Texture Name="object_oE9_Tex_001C90" OutName="tex_00001C90" Format="ci8" Width="8" Height="8" Offset="0x1C90" TlutOffset="0x1A90"/>
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<Texture Name="object_oE9_Tex_001CD0" OutName="tex_00001CD0" Format="ci8" Width="16" Height="16" Offset="0x1CD0" TlutOffset="0x1A90"/>
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